Player Matchup

Hera
Hera
ImEnvi
Hera
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 148L
1,471 Elo+
Party 1
Hachiman
Hachiman
M4hJah
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 28L
1,601 Elo+
Party 3
Geb
Geb
PENTA iNFERNO
Geb
Level 155
God Stats
5W - 7L
1,509 SR
Queue Stats
135W - 109L
1,639 Elo+
Party 3
Arachne
Arachne
gosoty
Arachne
Level 45
God Stats
8W - 9L
1,587 SR
Queue Stats
165W - 175L
1,454 Elo+
Solo
Anubis
Anubis
tommygun91
Anubis
Level 49
God Stats
47W - 21L
1,836 SR
Queue Stats
268W - 264L
1,487 Elo+
Party 1
Team Averages
Level 60
1,586 SR
1,530 Elo+

VS

Team Averages
Level 64
1,604 SR
1,537 Elo+
Charybdis
Charybdis
Fabsrica
Charybdis
Level 134
God Stats
29W - 25L
1,528 SR
Queue Stats
771W - 766L
1,510 Elo+
Party 4
Vamana
Vamana
IWatchSerqetXxX
Vamana
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 46L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
MellanCola
Xing Tian
Level 45
God Stats
2W - 1L
1,736 SR
Queue Stats
46W - 49L
1,429 Elo+
Party 2
Loki
Loki
Patoche1
Loki
Level 16
God Stats
7W - 2L
1,680 SR
Queue Stats
15W - 4L
1,793 Elo+
Party 4
Tiamat
Tiamat
StrafeScratch
Tiamat
Level 124
God Stats
14W - 9L
1,578 SR
Queue Stats
97W - 98L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
ImEnvi
Hera
15
0 / 13 / 0
9,584
369
8,031
17,672
7,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
M4hJah
Hachiman
19
4 / 8 / 1
11,901
458
17,426
19,720
8,035
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 3 / 3
10,841
417
12,733
21,011
26,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
gosoty
Arachne
15
0 / 5 / 1
9,830
378
5,345
21,506
8,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
tommygun91
Anubis
17
1 / 9 / 0
11,637
448
15,285
22,144
11,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fabsrica
Charybdis
18
3 / 4 / 7
12,785
492
10,526
20,484
7,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
10 / 0 / 5
16,097
619
22,548
33,463
41,086
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
MellanCola
Xing Tian
18
3 / 0 / 10
13,053
502
6,651
16,628
19,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
20
14 / 2 / 8
15,885
611
20,526
23,727
10,237
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 0 / 9
16,836
648
15,650
13,842
10,181
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
77
6
Kills
38
38
Deaths
6
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Fabsrica
Charybdis
3
4
7
1.63
W
10
0
5
12.5
L
Hera
ImEnvi
Hera
0
13
0
0
L
Hachiman
M4hJah
Hachiman
4
8
1
0.56
W
Xing Tian
MellanCola
Xing Tian
3
0
10
8
L
1
3
3
0.83
W
Loki
14
2
8
9
W
8
0
9
12.5
L
Arachne
gosoty
Arachne
0
5
1
0.1
L
Anubis
tommygun91
Anubis
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,820
Damage
75,901
102,053
Taken
108,144
61,574
Mitigated
88,050
25,758
Healing
53,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Fabsrica
Charybdis
10,526
5,510
0
12,181
20,484
7,154
5,652
4,683
15,801
0
111,253
W
22,548
11,273
0
17,073
33,463
41,086
1,055
12,547
20,792
14,484
104,489
L
Hera
ImEnvi
Hera
8,031
2,516
60
1,520
17,672
7,291
98
4,441
12,991
56,268
0
L
Hachiman
M4hJah
Hachiman
17,426
12,560
0
4,977
19,720
8,035
1,164
4,035
15,681
0
102,621
W
Xing Tian
MellanCola
Xing Tian
6,651
647
0
6,180
16,628
19,392
588
5,363
11,265
31,602
0
L
12,733
1,329
0
1,746
21,011
26,355
0
7,445
13,514
41,189
0
W
Loki
20,526
11,174
0
9,103
23,727
10,237
2,540
8,914
14,711
0
149,326
W
15,650
1,772
459
8,446
13,842
10,181
1,172
7,225
6,399
151,594
0
L
Arachne
gosoty
Arachne
5,345
2,621
0
8,706
21,506
8,276
0
5,394
16,024
0
57,483
L
Anubis
tommygun91
Anubis
15,285
497
0
8,749
22,144
11,617
0
4,027
17,839
77,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,793
Gold Earned
74,656
573
Minions Killed
831
0
Camps Cleared
0
2,278,240
Distance Traveled
2,613,573
27
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,785
492
151
6
0
436,190
9
W
Vamana
16,097
619
194
7
0
552,078
3
L
Hera
9,584
369
106
4
0
339,410
1
L
Hachiman
11,901
458
165
6
0
441,778
2
W
Xing Tian
13,053
502
34
1
0
476,636
11
L
Geb
10,841
417
36
1
0
516,383
5
W
Loki
15,885
611
193
7
0
575,854
10
W
Tiamat
16,836
648
259
10
0
572,815
10
L
Arachne
9,830
378
111
4
0
590,021
15
L
Anubis
11,637
448
155
6
0
390,648
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role