Player Matchup

Bellona
Bellona
BlessMyRxckets-
Bellona
Level 21
God Stats
21W - 20L
1,493 SR
Queue Stats
21W - 24L
1,323 Elo+
Solo
Raijin
Raijin
Eep Eep Van
Raijin
Level 21
God Stats
2W - 1L
1,553 SR
Queue Stats
57W - 60L
1,334 Elo+
Party 1
Ravana
Ravana
Lethalites
Ravana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 67L
1,290 Elo+
Party 1
Xing Tian
Xing Tian
MrGavin7887
Xing Tian
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,169 Elo+
Party 1
Apollo
Apollo
loopyman765
Apollo
Level 44
God Stats
4W - 2L
1,280 SR
Queue Stats
30W - 34L
1,278 Elo+
Party 1
Team Averages
Level 22
1,465 SR
1,279 Elo+

VS

Team Averages
Level 8
1,494 SR
1,454 Elo+
Nemesis
Nemesis
ItzXxCaleb
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Phyxio07
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
SheHatesZen
Sol
Level 23
God Stats
27W - 19L
1,646 SR
Queue Stats
38W - 48L
1,509 Elo+
Party 2
Cernunnos
Cernunnos
URG Entity
Cernunnos
Level 6
God Stats
1W - 2L
1,325 SR
Queue Stats
1W - 3L
1,259 Elo+
Solo
Guan Yu
Guan Yu
chadeau32
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 1
8,884
635
4,293
6,259
6,405
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
14
9 / 2 / 7
9,288
663
7,884
8,690
2,590
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Lethalites
Ravana
14
8 / 2 / 4
8,614
615
6,472
7,226
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
MrGavin7887
Xing Tian
12
1 / 3 / 9
7,722
552
1,393
9,798
7,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
14
12 / 0 / 5
9,167
655
14,426
8,016
2,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ItzXxCaleb
Nemesis
10
2 / 11 / 2
6,568
469
3,423
11,044
4,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
9
1 / 5 / 4
6,483
463
3,130
10,249
8,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 3 / 1
6,788
485
8,774
10,202
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
URG Entity
Cernunnos
8
0 / 10 / 2
5,294
378
4,570
9,675
2,576
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
chadeau32
Guan Yu
7
1 / 11 / 2
5,463
390
4,343
12,175
8,921
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
34
Kills
8
8
Deaths
40
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
W
Raijin
9
2
7
6.25
L
Nemesis
ItzXxCaleb
Nemesis
2
11
2
0.27
W
Ravana
Lethalites
Ravana
8
2
4
5
W
Xing Tian
MrGavin7887
Xing Tian
1
3
9
1.83
L
Ymir
1
5
4
0.6
L
4
3
1
1.5
L
Cernunnos
URG Entity
Cernunnos
0
10
2
0.1
L
Guan Yu
chadeau32
Guan Yu
1
11
2
0.18
W
Apollo
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,468
Damage
24,240
39,989
Taken
53,345
22,752
Mitigated
27,092
6,795
Healing
8,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,293
1,369
0
315
6,259
6,405
2,394
60
6,199
0
47,757
W
Raijin
7,884
1,577
0
1,759
8,690
2,590
2,528
1,237
7,453
42,710
0
L
Nemesis
ItzXxCaleb
Nemesis
3,423
678
0
695
11,044
4,408
25
2,716
8,328
0
19,595
W
Ravana
Lethalites
Ravana
6,472
2,126
0
1,815
7,226
2,843
711
1,498
5,728
0
46,682
W
Xing Tian
MrGavin7887
Xing Tian
1,393
143
0
1,139
9,798
7,992
429
5,476
4,322
5,480
0
L
Ymir
3,130
764
0
1,494
10,249
8,617
273
1,945
8,304
12,650
0
L
8,774
2,397
241
5,326
10,202
2,570
735
1,030
9,172
42,123
0
L
Cernunnos
URG Entity
Cernunnos
4,570
2,316
0
19
9,675
2,576
660
910
8,765
0
19,000
L
Guan Yu
chadeau32
Guan Yu
4,343
1,148
120
740
12,175
8,921
0
2,821
9,354
0
19,545
W
Apollo
14,426
8,858
0
1,767
8,016
2,922
2,881
3,633
4,383
0
56,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,675
Gold Earned
30,596
388
Minions Killed
188
0
Camps Cleared
0
1,324,906
Distance Traveled
1,221,859
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,884
635
123
9
0
293,967
2
W
Raijin
9,288
663
84
6
0
237,686
0
L
Nemesis
6,568
469
39
3
0
252,981
0
W
Ravana
8,614
615
80
6
0
290,548
0
W
Xing Tian
7,722
552
5
0
0
246,672
0
L
Ymir
6,483
463
24
2
0
231,484
0
L
Sol
6,788
485
64
5
0
251,480
1
L
Cernunnos
5,294
378
34
2
0
222,388
0
L
Guan Yu
5,463
390
27
2
0
263,526
0
W
Apollo
9,167
655
96
7
0
256,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role