Player Matchup

Loki
Loki
 
Loki
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AKTS_Marcal
Neith
Level 42
God Stats
36W - 54L
1,414 SR
Queue Stats
127W - 156L
1,406 Elo+
Solo
Kumbhakarna
Kumbhakarna
DorNEL4S_23
Kumbhakarna
Level 41
God Stats
1W - 3L
1,715 SR
Queue Stats
101W - 107L
1,417 Elo+
Solo
Hera
Hera
SellKyle
Hera
Level 156
God Stats
10W - 11L
1,545 SR
Queue Stats
560W - 593L
1,508 Elo+
Solo
Team Averages
Level 75
1,535 SR
1,466 Elo+

VS

Team Averages
Level 91
1,534 SR
1,487 Elo+
Hades
Hades
MAKIOLI69
Hades
Level 106
God Stats
22W - 22L
1,465 SR
Queue Stats
457W - 495L
1,472 Elo+
Solo
Neith
Neith
Odudúa
Neith
Level 115
God Stats
77W - 64L
1,568 SR
Queue Stats
106W - 107L
1,497 Elo+
Party 1
Da Ji
Da Ji
Predopontocom
Da Ji
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,626 Elo+
Solo
Skadi
Skadi
henriquesagat
Skadi
Level 143
God Stats
2W - 1L
1,686 SR
Queue Stats
499W - 511L
1,487 Elo+
Party 1
Yemoja
Yemoja
jailsoncabral
Yemoja
Level 40
God Stats
26W - 22L
1,452 SR
Queue Stats
142W - 186L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
5 / 7 / 5
10,322
573
6,281
15,931
4,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
 
Cerberus
14
4 / 5 / 3
9,090
505
12,197
19,342
16,641
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 7 / 4
7,963
442
6,383
11,128
3,203
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
DorNEL4S_23
Kumbhakarna
11
2 / 6 / 4
7,410
412
4,478
17,803
16,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
13
0 / 8 / 1
7,874
437
5,592
9,441
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
MAKIOLI69
Hades
18
13 / 1 / 7
11,558
642
13,086
10,303
5,325
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Odudúa
Neith
15
8 / 6 / 4
9,886
549
14,894
13,715
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

18
10 / 2 / 4
10,960
609
13,245
12,741
6,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
2 / 3 / 8
9,325
518
10,467
11,621
3,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 15
9,063
504
5,571
12,487
11,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
71
13
Kills
33
33
Deaths
15
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
7
5
1.07
L
Cerberus
 
Cerberus
4
5
3
1.1
L
2
7
4
0.57
L
Kumbhakarna
DorNEL4S_23
Kumbhakarna
2
6
4
0.67
W
Hades
MAKIOLI69
Hades
13
1
7
16.5
W
Neith
Odudúa
Neith
8
6
4
1.67
W
10
2
4
6
L
Hera
0
8
1
0.06
W
2
3
8
2
W
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,931
Damage
57,263
73,645
Taken
60,867
44,272
Mitigated
30,877
15,613
Healing
21,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,281
753
0
4,171
15,931
4,884
0
2,743
13,188
0
50,932
L
Cerberus
 
Cerberus
12,197
526
0
7,391
19,342
16,641
0
3,506
15,836
49,145
0
L
6,383
1,759
0
1,354
11,128
3,203
576
3,235
7,893
0
33,086
L
Kumbhakarna
DorNEL4S_23
Kumbhakarna
4,478
732
0
1,322
17,803
16,518
82
5,137
12,666
21,244
0
W
Hades
MAKIOLI69
Hades
13,086
1,488
268
5,423
10,303
5,325
528
5,285
5,018
67,491
0
W
Neith
Odudúa
Neith
14,894
8,856
0
3,734
13,715
4,221
236
7,338
6,377
0
62,067
W
13,245
4,961
44
3,030
12,741
6,552
1,994
1,955
10,786
0
83,346
L
Hera
5,592
904
0
1,375
9,441
3,026
0
4,036
5,405
50,889
0
W
10,467
4,097
0
1,112
11,621
3,765
2,871
3,777
7,844
0
65,467
W
5,571
1,535
4,087
3,950
12,487
11,014
155
4,098
8,389
30,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,659
Gold Earned
50,792
389
Minions Killed
514
0
Camps Cleared
0
1,587,564
Distance Traveled
1,589,129
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,322
573
109
6
0
346,750
4
L
Cerberus
9,090
505
92
5
0
321,546
7
L
Neith
7,963
442
60
3
0
315,324
1
L
Kumbhakarna
7,410
412
27
2
0
337,197
4
W
Hades
11,558
642
119
7
0
348,345
7
W
Neith
9,886
549
93
5
0
272,250
4
W
Da Ji
10,960
609
141
8
0
324,376
0
L
Hera
7,874
437
101
6
0
266,747
0
W
Skadi
9,325
518
111
6
0
328,508
2
W
Yemoja
9,063
504
50
3
0
315,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role