Player Matchup

Sun Wukong
Sun Wukong
BARRAZA95
Sun Wukong
Level 101
God Stats
1W - 0L
1,644 SR
Queue Stats
15W - 13L
1,444 Elo+
Solo
King Arthur
King Arthur
COULDBEAQUAT
King Arthur
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,320 Elo+
Solo
Danzaburou
Danzaburou
GerryFCP
Danzaburou
Level 147
God Stats
5W - 6L
1,534 SR
Queue Stats
86W - 86L
1,465 Elo+
Solo
Nu Wa
Nu Wa
ZeusOrVulcan
Nu Wa
Level 103
God Stats
11W - 11L
1,490 SR
Queue Stats
19W - 19L
1,427 Elo+
Solo
Anubis
Anubis
maximusaurelias
Anubis
Level 160
God Stats
6W - 10L
1,078 SR
Queue Stats
825W - 840L
1,534 Elo+
Solo
Team Averages
Level 116
1,449 SR
1,438 Elo+

VS

Team Averages
Level 115
1,401 SR
1,438 Elo+
Thanatos
Thanatos
 
Thanatos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Acc90
Horus
Level 144
God Stats
3W - 7L
1,258 SR
Queue Stats
317W - 405L
1,403 Elo+
Party 1
Neith
Neith
Deadman-1408
Neith
Level 142
God Stats
2W - 8L
1,246 SR
Queue Stats
368W - 481L
1,412 Elo+
Party 1
Ah Puch
Ah Puch
Hopchani
Ah Puch
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 41L
1,444 Elo+
Solo
Ares
Ares
TheKinkyPoro
Ares
Level 102
God Stats
31W - 38L
1,504 SR
Queue Stats
473W - 608L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BARRAZA95
Sun Wukong
14
2 / 2 / 9
8,104
810
6,023
12,249
9,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
COULDBEAQUAT
King Arthur
13
1 / 4 / 10
8,079
808
4,272
14,763
11,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
GerryFCP
Danzaburou
16
7 / 0 / 7
10,467
1,047
14,499
6,879
2,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 1 / 9
7,812
781
6,443
4,755
1,578
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 0 / 8
9,313
931
8,704
3,527
1,891
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
2 / 5 / 1
7,179
718
5,741
6,698
2,998
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
Acc90
Horus
12
0 / 3 / 3
6,340
634
5,341
12,167
9,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 3 / 4
7,296
730
6,985
8,790
3,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Hopchani
Ah Puch
15
0 / 3 / 4
7,669
767
11,167
9,004
6,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 3 / 2
7,953
795
3,406
10,226
8,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
17
Kills
7
7
Deaths
17
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
5
1
0.5
L
Horus
Acc90
Horus
0
3
3
0.5
W
Sun Wukong
BARRAZA95
Sun Wukong
2
2
9
3.25
W
King Arthur
COULDBEAQUAT
King Arthur
1
4
10
1.5
L
2
3
4
1.33
W
Danzaburou
GerryFCP
Danzaburou
7
0
7
10.5
L
Ah Puch
Hopchani
Ah Puch
0
3
4
0.67
L
3
3
2
1.33
W
2
1
9
6.5
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,941
Damage
32,640
42,173
Taken
46,885
26,718
Mitigated
31,558
12,201
Healing
13,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,741
1,049
0
3,574
6,698
2,998
0
1,827
4,871
0
15,238
L
Horus
Acc90
Horus
5,341
2,267
1,953
2,752
12,167
9,609
0
3,794
8,373
0
11,932
W
Sun Wukong
BARRAZA95
Sun Wukong
6,023
909
0
3,046
12,249
9,690
1
4,132
7,709
0
21,273
W
King Arthur
COULDBEAQUAT
King Arthur
4,272
655
432
3,934
14,763
11,050
57
5,864
8,508
0
10,045
L
6,985
1,787
0
1,690
8,790
3,659
0
2,233
6,557
0
33,856
W
Danzaburou
GerryFCP
Danzaburou
14,499
6,515
0
827
6,879
2,509
1,294
970
5,821
0
34,973
L
Ah Puch
Hopchani
Ah Puch
11,167
922
0
2,449
9,004
6,321
0
3,390
5,614
45,641
0
L
3,406
63
0
1,561
10,226
8,971
0
4,248
5,978
8,951
0
W
6,443
1,795
0
1,288
4,755
1,578
1,182
1,363
3,343
23,399
0
W
8,704
214
0
2,674
3,527
1,891
196
1,664
1,774
39,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,775
Gold Earned
36,437
250
Minions Killed
230
11
Camps Cleared
5
953,886
Distance Traveled
909,338
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,179
718
28
3
1
149,348
2
L
Horus
6,340
634
23
2
3
202,380
2
W
Sun Wukong
8,104
810
30
3
4
209,604
4
W
King Arthur
8,079
808
13
1
0
176,237
0
L
Neith
7,296
730
78
8
0
174,109
1
W
Danzaburou
10,467
1,047
74
7
1
191,060
1
L
Ah Puch
7,669
767
92
9
1
181,967
0
L
Ares
7,953
795
9
1
0
201,534
6
W
Nu Wa
7,812
781
49
5
0
186,655
2
W
Anubis
9,313
931
84
8
6
190,330
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role