Player Matchup

Neith
Neith
CritMePapa
Neith
Level 16
God Stats
1W - 0L
1,788 SR
Queue Stats
15W - 17L
1,412 Elo+
Party 1
Cabrakan
Cabrakan
TrentBooty
Cabrakan
Level 134
God Stats
1W - 1L
1,450 SR
Queue Stats
57W - 30L
1,602 Elo+
Party 1
Fenrir
Fenrir
bigj42
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,276 Elo+
Solo
Team Averages
Level 56
1,579 SR
1,430 Elo+

VS

Team Averages
Level 75
1,467 SR
1,477 Elo+
Chaac
Chaac
JoeZest
Chaac
Level 88
God Stats
19W - 21L
1,591 SR
Queue Stats
251W - 274L
1,611 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Szyth
Ah Muzen Cab
Level 131
God Stats
23W - 29L
1,495 SR
Queue Stats
143W - 139L
1,485 Elo+
Solo
Agni
Agni
ungezielt-Kokon
Agni
Level 7
God Stats
0W - 5L
1,316 SR
Queue Stats
5W - 14L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
22 / 4 / 4
16,059
845
41,978
26,076
21,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
TrentBooty
Cabrakan
18
4 / 5 / 16
14,880
783
13,439
33,222
55,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
bigj42
Fenrir
10
0 / 8 / 8
10,588
557
93
9,356
2,992

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JoeZest
Chaac
18
12 / 6 / 3
15,674
825
21,856
26,591
23,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Szyth
Ah Muzen Cab
17
4 / 7 / 12
13,492
710
23,718
16,756
5,692
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 13 / 10
11,563
609
7,378
23,086
9,975
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
41
26
Kills
16
17
Deaths
26
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
22
4
4
6
L
Chaac
JoeZest
Chaac
12
6
3
2.25
L
Ah Muzen Cab
Szyth
Ah Muzen Cab
4
7
12
1.43
W
Cabrakan
TrentBooty
Cabrakan
4
5
16
2.4
W
Fenrir
bigj42
Fenrir
0
8
8
0.5
L
0
13
10
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,510
Damage
52,952
68,654
Taken
66,433
80,932
Mitigated
39,292
27,435
Healing
16,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
41,978
26,441
0
14,368
26,076
21,948
3,049
2,227
23,849
0
118,481
L
Chaac
JoeZest
Chaac
21,856
4,406
0
7,942
26,591
23,625
911
6,397
20,194
0
50,754
L
Ah Muzen Cab
Szyth
Ah Muzen Cab
23,718
10,478
0
4,598
16,756
5,692
75
3,405
13,351
0
71,523
W
Cabrakan
TrentBooty
Cabrakan
13,439
1,496
151
12,916
33,222
55,992
126
4,738
28,484
39,287
0
W
Fenrir
bigj42
Fenrir
93
0
0
0
9,356
2,992
70
962
8,394
0
605
L
7,378
1,225
572
3,019
23,086
9,975
377
3,776
19,310
26,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,527
Gold Earned
40,729
234
Minions Killed
179
10
Camps Cleared
3
772,212
Distance Traveled
971,783
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,059
845
175
9
7
285,338
3
L
Chaac
15,674
825
73
4
3
367,104
2
L
Ah Muzen Cab
13,492
710
77
4
0
341,525
1
W
Cabrakan
14,880
783
49
3
3
311,206
0
W
Fenrir
10,588
557
10
1
0
175,668
0
L
Agni
11,563
609
29
2
0
263,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role