Player Matchup

Neith
Neith
Scofield_Flavio
Neith
Level 10
God Stats
51W - 40L
1,347 SR
Queue Stats
68W - 58L
1,221 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sheender
Kumbhakarna
Level 28
God Stats
1W - 1L
1,366 SR
Queue Stats
10W - 21L
1,253 Elo+
Solo
Athena
Athena
Zagrouuu
Athena
Level 7
God Stats
10W - 11L
1,265 SR
Queue Stats
17W - 25L
1,111 Elo+
Party 1
Fenrir
Fenrir
hugo77d
Fenrir
Level 11
God Stats
8W - 7L
1,568 SR
Queue Stats
79W - 63L
1,322 Elo+
Party 1
Discordia
Discordia
michiel101
Discordia
Level 23
God Stats
1W - 1L
1,746 SR
Queue Stats
22W - 25L
1,538 Elo+
Solo
Team Averages
Level 16
1,458 SR
1,289 Elo+

VS

Team Averages
Level 14
1,493 SR
1,320 Elo+
Chernobog
Chernobog
Ilarts
Chernobog
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,263 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jade_Lk4D4
Morgan Le Fay
Level 3
God Stats
29W - 10L
1,732 SR
Queue Stats
206W - 89L
1,631 Elo+
Solo
Nemesis
Nemesis
Legion89polska
Nemesis
Level 30
God Stats
16W - 26L
1,422 SR
Queue Stats
79W - 99L
1,292 Elo+
Solo
Fenrir
Fenrir
litet_silver
Fenrir
Level 22
God Stats
8W - 14L
1,351 SR
Queue Stats
38W - 67L
1,203 Elo+
Solo
Aphrodite
Aphrodite
reallycoolbot
Aphrodite
Level 10
God Stats
6W - 5L
1,460 SR
Queue Stats
6W - 10L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 10 / 2
12,427
478
14,138
26,415
15,673
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
Sheender
Kumbhakarna
11
0 / 2 / 0
8,670
333
1,831
11,189
11,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Zagrouuu
Athena
15
0 / 12 / 4
9,070
349
1,155
23,841
14,729
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
hugo77d
Fenrir
19
5 / 7 / 4
11,956
460
10,664
19,832
10,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
michiel101
Discordia
17
4 / 7 / 4
11,275
434
11,610
16,302
4,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ilarts
Chernobog
17
1 / 3 / 5
12,714
489
7,379
12,029
4,983
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Jade_Lk4D4
Morgan Le Fay
20
30 / 1 / 1
20,107
773
49,288
21,523
11,367
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 7 / 2
13,445
517
5,694
19,935
7,781
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
17
3 / 5 / 12
12,341
475
5,732
15,379
10,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
reallycoolbot
Aphrodite
17
1 / 3 / 4
12,038
463
4,221
14,204
8,852
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
17
Kills
38
38
Deaths
19
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Ilarts
Chernobog
1
3
5
1.17
W
Morgan Le Fay
Jade_Lk4D4
Morgan Le Fay
30
1
1
30.5
W
3
7
2
0.57
L
8
10
2
0.9
L
Kumbhakarna
Sheender
Kumbhakarna
0
2
0
0
L
Athena
Zagrouuu
Athena
0
12
4
0.17
L
Fenrir
hugo77d
Fenrir
5
7
4
1
W
Fenrir
3
5
12
1.8
L
Discordia
michiel101
Discordia
4
7
4
0.86
W
Aphrodite
reallycoolbot
Aphrodite
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,398
Damage
72,314
97,579
Taken
83,070
56,875
Mitigated
43,018
17,264
Healing
25,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Ilarts
Chernobog
7,379
4,171
0
1,710
12,029
4,983
6,169
3,768
8,261
0
83,494
W
Morgan Le Fay
Jade_Lk4D4
Morgan Le Fay
49,288
3,933
222
8,941
21,523
11,367
4,920
3,190
18,333
178,547
0
W
5,694
3,139
0
1,605
19,935
7,781
951
1,300
18,635
0
137,253
L
14,138
8,052
0
8,377
26,415
15,673
2,399
15,033
11,382
0
82,873
L
Kumbhakarna
Sheender
Kumbhakarna
1,831
135
0
96
11,189
11,532
27
4,619
6,570
27,675
0
L
Athena
Zagrouuu
Athena
1,155
684
0
870
23,841
14,729
619
13,875
9,966
20,751
0
L
Fenrir
hugo77d
Fenrir
10,664
1,494
0
6,275
19,832
10,491
0
10,468
9,364
0
84,555
W
Fenrir
5,732
1,160
0
965
15,379
10,035
935
1,962
13,417
0
37,805
L
Discordia
michiel101
Discordia
11,610
601
0
1,646
16,302
4,450
780
9,686
6,616
70,579
0
W
Aphrodite
reallycoolbot
Aphrodite
4,221
679
4,554
7,818
14,204
8,852
1,263
4,640
9,564
40,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,398
Gold Earned
70,645
456
Minions Killed
670
0
Camps Cleared
0
2,024,104
Distance Traveled
2,502,456
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,714
489
132
5
0
496,084
0
W
Morgan Le Fay
20,107
773
272
10
0
530,443
12
W
Nemesis
13,445
517
130
5
0
507,048
0
L
Neith
12,427
478
112
4
0
362,300
0
L
Kumbhakarna
8,670
333
56
2
0
286,404
3
L
Athena
9,070
349
43
2
0
499,811
3
L
Fenrir
11,956
460
122
5
0
482,651
4
W
Fenrir
12,341
475
57
2
0
523,244
0
L
Discordia
11,275
434
123
5
0
392,938
9
W
Aphrodite
12,038
463
79
3
0
445,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role