Player Matchup

Cliodhna
Cliodhna
DKFS Slim
Cliodhna
Level 23
God Stats
24W - 20L
1,417 SR
Queue Stats
33W - 40L
1,326 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DKFSAssassin
Kumbhakarna
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,411 Elo+
Party 1
Hercules
Hercules
KHRemind
Hercules
Level 99
God Stats
3W - 2L
1,365 SR
Queue Stats
382W - 351L
1,384 Elo+
Party 1
Xbalanque
Xbalanque
TwinkieFrags
Xbalanque
Level 157
God Stats
7W - 10L
1,577 SR
Queue Stats
340W - 265L
1,782 Elo+
Party 1
Merlin
Merlin
Vistaris
Merlin
Level 138
God Stats
43W - 28L
1,721 SR
Queue Stats
416W - 344L
1,612 Elo+
Party 1
Team Averages
Level 96
1,516 SR
1,503 Elo+

VS

Team Averages
Level 77
1,557 SR
1,500 Elo+
Charybdis
Charybdis
NightMare0910
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 118L
1,398 Elo+
Party 2
Tiamat
Tiamat
PersBunny
Tiamat
Level 113
God Stats
3W - 4L
1,445 SR
Queue Stats
354W - 356L
1,561 Elo+
Party 3
Cliodhna
Cliodhna
Sh0tK1Lz
Cliodhna
Level 105
God Stats
33W - 22L
1,567 SR
Queue Stats
405W - 457L
1,430 Elo+
Party 2
Ymir
Ymir
l KurQ l
Ymir
Level 24
God Stats
13W - 14L
1,649 SR
Queue Stats
80W - 70L
1,557 Elo+
Party 3
Geb
Geb
oRiGiNaL b3tty
Geb
Level 127
God Stats
7W - 5L
1,624 SR
Queue Stats
36W - 26L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DKFS Slim
Cliodhna
19
6 / 4 / 4
13,145
548
5,479
12,858
4,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
DKFSAssassin
Kumbhakarna
18
0 / 1 / 20
11,588
483
3,416
22,166
25,269
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
KHRemind
Hercules
19
1 / 1 / 8
12,154
506
3,909
12,518
4,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
TwinkieFrags
Xbalanque
20
14 / 3 / 9
15,246
635
30,897
25,956
10,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
Vistaris
Merlin
20
11 / 1 / 10
15,679
653
22,006
10,324
4,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NightMare0910
Charybdis
15
2 / 9 / 3
9,918
413
8,134
18,702
4,874
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
PersBunny
Tiamat
15
0 / 10 / 3
9,593
400
6,615
17,105
8,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Sh0tK1Lz
Cliodhna
20
4 / 4 / 0
12,257
511
10,494
16,932
6,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
17
4 / 4 / 0
11,056
461
13,555
15,202
11,534
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 5 / 5
8,958
373
6,554
23,142
25,304
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
21
32
Kills
10
10
Deaths
32
51
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
DKFS Slim
Cliodhna
6
4
4
2
W
Kumbhakarna
DKFSAssassin
Kumbhakarna
0
1
20
10
W
Hercules
KHRemind
Hercules
1
1
8
5
L
Charybdis
NightMare0910
Charybdis
2
9
3
0.39
L
Tiamat
PersBunny
Tiamat
0
10
3
0.15
L
Cliodhna
Sh0tK1Lz
Cliodhna
4
4
0
1
W
Xbalanque
TwinkieFrags
Xbalanque
14
3
9
6.17
W
Merlin
Vistaris
Merlin
11
1
10
16
L
Ymir
4
4
0
1
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,707
Damage
45,352
83,822
Taken
91,083
49,111
Mitigated
56,818
32,890
Healing
18,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
DKFS Slim
Cliodhna
5,479
334
0
3,993
12,858
4,638
2,747
5,541
7,315
0
72,379
W
Kumbhakarna
DKFSAssassin
Kumbhakarna
3,416
767
150
4,504
22,166
25,269
222
6,489
15,579
22,744
0
W
Hercules
KHRemind
Hercules
3,909
901
0
6,324
12,518
4,866
526
4,364
8,082
0
78,091
L
Charybdis
NightMare0910
Charybdis
8,134
5,251
0
3,318
18,702
4,874
1,701
3,192
15,402
0
55,226
L
Tiamat
PersBunny
Tiamat
6,615
261
218
2,065
17,105
8,397
717
7,172
9,584
57,766
0
L
Cliodhna
Sh0tK1Lz
Cliodhna
10,494
337
0
6,450
16,932
6,709
479
4,080
12,620
0
88,056
W
Xbalanque
TwinkieFrags
Xbalanque
30,897
19,168
0
14,531
25,956
10,049
6,380
8,040
17,766
0
165,804
W
Merlin
Vistaris
Merlin
22,006
616
311
3,077
10,324
4,289
714
3,313
6,917
125,528
0
L
Ymir
13,555
1,839
0
3,366
15,202
11,534
1,018
1,551
13,579
61,899
0
L
6,554
271
135
2,485
23,142
25,304
225
8,380
14,476
41,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,812
Gold Earned
51,782
727
Minions Killed
523
0
Camps Cleared
0
2,350,011
Distance Traveled
2,047,732
26
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,145
548
138
6
0
479,977
0
W
Kumbhakarna
11,588
483
33
1
0
472,737
2
W
Hercules
12,154
506
126
5
0
545,341
10
L
Charybdis
9,918
413
104
4
0
375,133
0
L
Tiamat
9,593
400
125
5
0
353,440
2
L
Cliodhna
12,257
511
152
6
0
491,237
8
W
Xbalanque
15,246
635
212
9
0
402,661
12
W
Merlin
15,679
653
218
9
0
449,295
2
L
Ymir
11,056
461
103
4
0
395,579
6
L
Geb
8,958
373
39
2
0
432,343
20

Distance Traveled

Minion Kills by Role

Gold Earned by Role