Player Matchup

Cernunnos
Cernunnos
BepMNweAb
Cernunnos
Level 34
God Stats
77W - 67L
1,567 SR
Queue Stats
159W - 182L
1,456 Elo+
Solo
Hun Batz
Hun Batz
DeterrentLion02
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 73L
1,349 Elo+
Party 1
Ares
Ares
Glourious-Virus
Ares
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,481 Elo+
Solo
Zeus
Zeus
TomBoel
Zeus
Level 63
God Stats
7W - 7L
1,506 SR
Queue Stats
157W - 191L
1,435 Elo+
Party 1
Bellona
Bellona
space gerbils
Bellona
Level 29
God Stats
15W - 11L
1,564 SR
Queue Stats
72W - 97L
1,361 Elo+
Party 1
Team Averages
Level 50
1,528 SR
1,417 Elo+

VS

Team Averages
Level 66
1,418 SR
1,485 Elo+
Odin
Odin
ChebMaster99
Odin
Level 29
God Stats
6W - 7L
1,400 SR
Queue Stats
191W - 200L
1,486 Elo+
Party 2
Bellona
Bellona
DONT BE A LLAMA
Bellona
Level 44
God Stats
23W - 22L
1,501 SR
Queue Stats
193W - 157L
1,533 Elo+
Party 2
Olorun
Olorun
DONT BE GANDHI
Olorun
Level 106
God Stats
5W - 3L
1,500 SR
Queue Stats
657W - 592L
1,555 Elo+
Party 2
Serqet
Serqet
REDSNAPPER-65
Serqet
Level 44
God Stats
3W - 8L
1,208 SR
Queue Stats
46W - 61L
1,392 Elo+
Solo
Raijin
Raijin
Wolf7Pendant
Raijin
Level 105
God Stats
1W - 0L
1,483 SR
Queue Stats
46W - 48L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BepMNweAb
Cernunnos
11
1 / 2 / 1
6,378
456
2,504
5,630
1,590
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
10
2 / 6 / 1
6,279
449
4,054
9,359
3,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 5 / 1
6,024
430
2,036
7,464
3,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
TomBoel
Zeus
11
0 / 3 / 0
6,566
469
4,007
7,327
2,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
11
2 / 6 / 1
6,673
477
9,141
12,690
9,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 8
7,398
528
2,885
8,419
4,379
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 1 / 4
8,006
572
6,308
9,975
8,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 0 / 4
9,013
644
4,745
7,529
3,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 3 / 4
7,831
559
5,993
8,700
3,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Raijin
15
5 / 0 / 1
9,055
647
6,626
5,858
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
22
22
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BepMNweAb
Cernunnos
1
2
1
0.75
W
5
1
8
9
W
3
1
4
5
W
4
0
4
6
L
Hun Batz
2
6
1
0.42
L
0
5
1
0.1
W
5
3
4
2.33
L
Zeus
TomBoel
Zeus
0
3
0
0
W
Raijin
5
0
1
5.5
L
Bellona
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,742
Damage
26,557
42,470
Taken
40,481
20,768
Mitigated
21,389
10,256
Healing
14,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BepMNweAb
Cernunnos
2,504
986
0
2,176
5,630
1,590
0
1,316
4,312
0
35,926
W
2,885
1,503
97
892
8,419
4,379
0
1,126
7,293
0
16,450
W
6,308
2,118
0
5,644
9,975
8,071
0
486
9,489
5,307
36,479
W
4,745
3,283
143
5,326
7,529
3,783
70
1,607
5,922
68,480
0
L
Hun Batz
4,054
1,554
117
1,544
9,359
3,623
604
1,870
7,383
0
32,362
L
2,036
56
0
637
7,464
3,767
384
2,837
4,523
21,099
0
W
5,993
1,577
0
223
8,700
3,066
0
29
8,671
0
45,765
L
Zeus
TomBoel
Zeus
4,007
340
0
2,820
7,327
2,467
0
3,816
3,233
40,847
0
W
Raijin
6,626
172
0
2,033
5,858
2,090
300
2,795
3,063
63,151
0
L
Bellona
9,141
3,931
133
2,829
12,690
9,321
105
2,122
10,288
0
37,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,920
Gold Earned
41,303
312
Minions Killed
474
0
Camps Cleared
0
1,130,296
Distance Traveled
1,335,422
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,378
456
68
5
0
211,547
4
W
Odin
7,398
528
30
2
0
277,064
7
W
Bellona
8,006
572
90
6
0
246,736
2
W
Olorun
9,013
644
128
9
0
247,126
0
L
Hun Batz
6,279
449
57
4
0
211,996
0
L
Ares
6,024
430
38
3
0
240,873
0
W
Serqet
7,831
559
82
6
0
302,283
6
L
Zeus
6,566
469
80
6
0
222,904
3
W
Raijin
9,055
647
144
10
0
262,213
2
L
Bellona
6,673
477
69
5
0
242,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role