Player Matchup

Nemesis
Nemesis
Silver II
Lack_Of_Emotions
Nemesis
Silver II
Level 89
God Stats
20W - 21L
1,489 SR
Queue Stats
175W - 183L
983 MMR
Solo
Neith
Neith
Bronze V
ManuelG1107
Neith
Bronze V
Level 67
God Stats
1W - 4L
1,464 SR
Queue Stats
11W - 32L
904 MMR
Solo
Nu Wa
Nu Wa
Silver II
OverjoyedAtol
Nu Wa
Silver II
Level 129
God Stats
32W - 19L
1,620 SR
Queue Stats
317W - 332L
1,105 MMR
Solo
Aphrodite
Aphrodite
Silver II
WhatItDoBB-0_0-
Aphrodite
Silver II
Level 143
God Stats
92W - 105L
1,507 SR
Queue Stats
455W - 459L
1,057 MMR
Solo
Artemis
Artemis
Bronze III
samucahenrique2
Artemis
Bronze III
Level 133
God Stats
0W - 1L
1,406 SR
Queue Stats
94W - 120L
76 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 112
1,497 SR
825 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,528 SR
825 MMR
Sylvanus
Sylvanus
Bronze II
KenPowersmullet
Sylvanus
Bronze II
Level 140
God Stats
19W - 13L
1,439 SR
Queue Stats
131W - 164L
176 MMR
Solo
Ullr
Ullr
Silver III
OnlyKamii
Ullr
Silver III
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
617W - 605L
900 MMR
Solo
Bastet
Bastet
Silver I
PRIMETIME9NIZZLE
Bastet
Silver I
Level 47
God Stats
3W - 3L
1,620 SR
Queue Stats
64W - 78L
922 MMR
Solo
Ra
Ra
Silver I
Snzor
Ra
Silver I
Level 159
God Stats
10W - 10L
1,581 SR
Queue Stats
539W - 537L
1,109 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
vTanjiru
Sun Wukong
Silver II
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
437W - 439L
1,017 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 1
11,484
425
8,678
23,882
10,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 5 / 2
12,359
458
14,943
21,352
7,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
1 / 6 / 2
12,113
449
24,233
15,590
5,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
WhatItDoBB-0_0-
Aphrodite
17
1 / 6 / 4
10,989
407
7,117
21,902
24,319
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
0 / 7 / 0
10,742
398
12,300
20,669
8,682
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GilgameshTiamatAthenaArtioMorgan Le Fay

VS

Bans
SetOdinArachneCharybdisFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
3 / 2 / 8
12,928
479
11,505
25,724
31,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
19
1 / 6 / 7
12,675
469
11,991
17,975
7,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

20
11 / 0 / 10
15,454
572
18,512
19,874
11,762
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ra
20
7 / 2 / 14
15,693
581
23,585
16,782
7,737
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
vTanjiru
Sun Wukong
20
7 / 0 / 7
15,442
572
18,119
32,196
36,772
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
75
10
Kills
29
29
Deaths
10
9
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
2
8
3.5
L
2
5
1
0.5
L
6
5
2
1.4
W
Ullr
1
6
7
0.75
L
1
6
2
0.33
W
11
0
10
16
W
Ra
7
2
14
7
L
Aphrodite
WhatItDoBB-0_0-
Aphrodite
1
6
4
0.5
L
0
7
0
0
W
Sun Wukong
vTanjiru
Sun Wukong
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,271
Damage
83,712
103,395
Taken
112,551
56,416
Mitigated
95,072
31,991
Healing
56,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
11,505
1,957
4,969
9,672
25,724
31,756
1,716
10,916
14,808
61,422
13,973
L
8,678
2,204
0
5,972
23,882
10,832
0
8,700
15,182
0
80,875
L
14,943
5,777
0
2,745
21,352
7,222
1,765
5,643
15,709
0
95,499
W
Ullr
11,991
3,746
0
2,141
17,975
7,045
1,573
4,600
13,375
0
103,080
L
24,233
5,689
805
3,807
15,590
5,361
1,151
8,076
7,514
107,178
0
W
18,512
3,121
0
8,688
19,874
11,762
4,762
5,449
14,017
0
129,354
W
Ra
23,585
1,700
5,011
8,807
16,782
7,737
2,345
6,256
10,526
148,518
0
L
Aphrodite
WhatItDoBB-0_0-
Aphrodite
7,117
1,008
6,090
8,663
21,902
24,319
794
7,235
14,667
47,665
0
L
12,300
5,860
0
3,909
20,669
8,682
0
4,996
15,673
0
64,379
W
Sun Wukong
vTanjiru
Sun Wukong
18,119
1,396
0
17,174
32,196
36,772
1,677
4,793
27,403
0
111,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,687
Gold Earned
72,192
665
Minions Killed
835
0
Camps Cleared
0
2,317,320
Distance Traveled
2,670,901
30
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,928
479
111
4
0
453,467
15
L
Nemesis
11,484
425
123
5
0
563,749
3
L
Neith
12,359
458
169
6
0
470,511
6
W
Ullr
12,675
469
150
6
0
460,088
1
L
Nu Wa
12,113
449
165
6
0
451,700
6
W
Bastet
15,454
572
136
5
0
611,020
7
W
Ra
15,693
581
232
9
0
557,698
7
L
Aphrodite
10,989
407
88
3
0
431,596
12
L
Artemis
10,742
398
120
4
0
399,764
3
W
Sun Wukong
15,442
572
206
8
0
588,628
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role