Player Matchup

Cerberus
Cerberus
D1ctatator
Cerberus
Level 24
God Stats
31W - 14L
1,603 SR
Queue Stats
45W - 37L
1,399 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jade_Lk4D4
Morgan Le Fay
Level 2
God Stats
29W - 10L
1,500 SR
Queue Stats
206W - 89L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Patman07_12
Tsukuyomi
Level 28
God Stats
5W - 7L
1,309 SR
Queue Stats
39W - 46L
1,357 Elo+
Solo
Hades
Hades
TraumatiC119
Hades
Level 29
God Stats
49W - 41L
1,489 SR
Queue Stats
184W - 206L
1,343 Elo+
Party 1
Thor
Thor
jesufranaux
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,336 Elo+
Solo
Team Averages
Level 20
1,480 SR
1,387 Elo+

VS

Team Averages
Level 10
1,517 SR
1,285 Elo+
Rama
Rama
Going-In-part6
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Scofield_Flavio
Neith
Level 9
God Stats
51W - 40L
1,391 SR
Queue Stats
68W - 58L
1,238 Elo+
Party 2
Athena
Athena
Zagrouuu
Athena
Level 7
God Stats
10W - 11L
1,500 SR
Queue Stats
17W - 25L
1,129 Elo+
Party 2
Fenrir
Fenrir
hugo77d
Fenrir
Level 10
God Stats
8W - 7L
1,879 SR
Queue Stats
79W - 63L
1,346 Elo+
Party 2
Thanatos
Thanatos
litet_silver
Thanatos
Level 22
God Stats
0W - 3L
1,316 SR
Queue Stats
38W - 67L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
D1ctatator
Cerberus
15
2 / 3 / 8
9,762
465
3,614
13,135
16,163
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Jade_Lk4D4
Morgan Le Fay
19
7 / 2 / 6
11,672
556
14,440
13,486
6,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Patman07_12
Tsukuyomi
18
9 / 1 / 1
11,585
552
8,848
11,726
5,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 3 / 2
11,447
545
11,234
13,699
7,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 4 / 4
8,961
427
4,122
10,264
5,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
5,472
261
100
556
121
15
2 / 10 / 1
9,047
431
5,932
16,701
6,125
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
Zagrouuu
Athena
12
2 / 4 / 3
7,736
368
2,661
13,428
12,869
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
hugo77d
Fenrir
16
7 / 4 / 2
9,432
449
9,830
14,036
8,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
litet_silver
Thanatos
14
2 / 7 / 4
8,382
399
4,253
14,548
5,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
26
Kills
13
13
Deaths
26
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
D1ctatator
Cerberus
2
3
8
2
L
0
1
0
0
W
Morgan Le Fay
Jade_Lk4D4
Morgan Le Fay
7
2
6
5
W
Tsukuyomi
Patman07_12
Tsukuyomi
9
1
1
9.5
L
2
10
1
0.25
W
6
3
2
2.33
L
Athena
Zagrouuu
Athena
2
4
3
0.88
L
Fenrir
hugo77d
Fenrir
7
4
2
2
W
2
4
4
1
L
Thanatos
litet_silver
Thanatos
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,258
Damage
22,776
62,310
Taken
59,269
40,714
Mitigated
32,536
19,086
Healing
11,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
D1ctatator
Cerberus
3,614
128
0
2,484
13,135
16,163
1,052
652
12,483
36,471
0
L
100
100
0
0
556
121
0
173
383
0
487
W
Morgan Le Fay
Jade_Lk4D4
Morgan Le Fay
14,440
1,591
111
3,989
13,486
6,453
1,354
330
13,156
93,578
0
W
Tsukuyomi
Patman07_12
Tsukuyomi
8,848
2,199
0
4,248
11,726
5,273
98
668
11,058
0
68,927
L
5,932
2,560
0
2,369
16,701
6,125
2,194
10,620
6,081
0
55,039
W
11,234
343
547
6,361
13,699
7,641
2,745
1,026
12,673
69,599
0
L
Athena
Zagrouuu
Athena
2,661
750
0
0
13,428
12,869
429
4,995
8,433
22,120
0
L
Fenrir
hugo77d
Fenrir
9,830
1,549
0
4,262
14,036
8,117
0
6,511
7,525
344
45,269
W
4,122
1,063
0
1,346
10,264
5,184
816
502
9,762
0
40,831
L
Thanatos
litet_silver
Thanatos
4,253
930
0
4,646
14,548
5,304
0
7,059
7,489
0
29,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,427
Gold Earned
40,069
562
Minions Killed
255
0
Camps Cleared
0
1,917,430
Distance Traveled
1,492,130
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,762
465
87
4
0
341,893
1
L
Rama
5,472
261
1
0
0
31,571
0
W
Morgan Le Fay
11,672
556
152
7
0
347,283
2
W
Tsukuyomi
11,585
552
125
6
0
459,916
0
L
Neith
9,047
431
105
5
0
283,307
0
W
Hades
11,447
545
132
6
0
366,809
4
L
Athena
7,736
368
34
2
0
391,685
2
L
Fenrir
9,432
449
65
3
0
405,430
4
W
Thor
8,961
427
66
3
0
401,529
0
L
Thanatos
8,382
399
50
2
0
380,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role