Player Matchup

Hel
Hel
 
Hel
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
PulseGordo
Chronos
Level 129
God Stats
3W - 5L
1,498 SR
Queue Stats
533W - 582L
1,380 Elo+
Solo
Nu Wa
Nu Wa
SNIPEREAPER
Nu Wa
Level 29
God Stats
2W - 2L
1,693 SR
Queue Stats
71W - 66L
1,513 Elo+
Solo
King Arthur
King Arthur
oTStyrkerTo
King Arthur
Level 102
God Stats
0W - 6L
1,168 SR
Queue Stats
148W - 155L
1,434 Elo+
Solo
Danzaburou
Danzaburou
三下梅大幅
Danzaburou
Level 24
God Stats
0W - 2L
1,255 SR
Queue Stats
30W - 43L
1,397 Elo+
Solo
Team Averages
Level 80
1,423 SR
1,444 Elo+

VS

Team Averages
Level 79
1,527 SR
1,437 Elo+
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ESTEBAN446
Vulcan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,433 Elo+
Solo
Hel
Hel
Kurtstore
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,384 Elo+
Solo
King Arthur
King Arthur
Luckwaz
King Arthur
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,567 Elo+
Solo
Ah Puch
Ah Puch
ljmiles1
Ah Puch
Level 123
God Stats
5W - 3L
1,636 SR
Queue Stats
153W - 166L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
2 / 8 / 10
10,281
643
6,289
20,176
8,699
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
PulseGordo
Chronos
17
1 / 9 / 10
10,200
638
14,849
21,934
8,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
4 / 2 / 11
12,430
777
24,409
13,821
5,390
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
oTStyrkerTo
King Arthur
19
6 / 8 / 9
11,162
698
13,160
22,754
34,852
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
三下梅大幅
Danzaburou
18
4 / 8 / 10
11,024
689
15,935
19,482
10,840
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
5 / 5 / 16
12,135
758
10,412
29,615
40,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
ESTEBAN446
Vulcan
16
3 / 3 / 11
10,866
679
11,765
11,620
4,923
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 3 / 17
12,546
784
12,132
16,265
7,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Luckwaz
King Arthur
19
9 / 5 / 12
12,754
797
20,550
23,388
25,467
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
ljmiles1
Ah Puch
20
11 / 1 / 16
13,284
830
38,010
13,259
6,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
107
17
Kills
35
35
Deaths
17
50
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
8
10
0.88
W
Ares
 
Ares
5
5
16
2.6
W
Vulcan
ESTEBAN446
Vulcan
3
3
11
2.83
W
7
3
17
5.17
W
King Arthur
Luckwaz
King Arthur
9
5
12
3
L
Chronos
PulseGordo
Chronos
1
9
10
0.67
L
4
2
11
4.75
W
Ah Puch
ljmiles1
Ah Puch
11
1
16
19
L
King Arthur
oTStyrkerTo
King Arthur
6
8
9
1.31
L
Danzaburou
三下梅大幅
Danzaburou
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,642
Damage
92,869
98,167
Taken
94,147
68,589
Mitigated
84,227
35,829
Healing
39,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,289
150
10,534
6,015
20,176
8,699
0
16,120
4,056
13,908
0
W
Ares
 
Ares
10,412
469
361
5,737
29,615
40,070
631
12,103
17,512
16,533
0
W
Vulcan
ESTEBAN446
Vulcan
11,765
1,928
1,929
2,159
11,620
4,923
865
5,268
6,352
25,262
0
W
12,132
1,028
13,123
6,396
16,265
7,189
1,491
10,820
5,445
32,277
0
W
King Arthur
Luckwaz
King Arthur
20,550
446
1,455
1,322
23,388
25,467
290
10,375
13,013
8,667
38,980
L
Chronos
PulseGordo
Chronos
14,849
3,861
1,742
3,121
21,934
8,808
630
18,238
3,696
35,686
0
L
24,409
8,171
2,260
3,853
13,821
5,390
862
9,038
4,783
51,878
0
W
Ah Puch
ljmiles1
Ah Puch
38,010
244
3,332
4,077
13,259
6,578
561
7,474
5,785
83,787
0
L
King Arthur
oTStyrkerTo
King Arthur
13,160
1,605
1,385
1,331
22,754
34,852
347
18,117
4,637
493
18,473
L
Danzaburou
三下梅大幅
Danzaburou
15,935
6,140
1,096
4,492
19,482
10,840
1,817
13,173
6,309
0
28,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,097
Gold Earned
61,585
193
Minions Killed
213
0
Camps Cleared
0
1,279,402
Distance Traveled
1,407,409
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,281
643
20
1
0
266,834
0
W
Ares
12,135
758
11
1
0
287,956
1
W
Vulcan
10,866
679
25
2
0
207,470
4
W
Hel
12,546
784
58
4
0
289,693
0
W
King Arthur
12,754
797
26
2
0
285,825
0
L
Chronos
10,200
638
52
3
0
220,150
2
L
Nu Wa
12,430
777
64
4
0
301,146
8
W
Ah Puch
13,284
830
93
6
0
336,465
0
L
King Arthur
11,162
698
11
1
0
257,853
0
L
Danzaburou
11,024
689
46
3
0
233,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role