Player Matchup

Chronos
Chronos
GooDog
Chronos
Level 121
God Stats
5W - 2L
1,853 SR
Queue Stats
148W - 151L
1,540 Elo+
Party 1
Raijin
Raijin
Härumy
Raijin
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 27L
1,602 Elo+
Party 3
Freya
Freya
Laposmacska
Freya
Level 129
God Stats
8W - 5L
1,595 SR
Queue Stats
382W - 371L
1,504 Elo+
Party 3
Cernunnos
Cernunnos
Tiburtius
Cernunnos
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 43L
1,303 Elo+
Party 1
Cerberus
Cerberus
Virdzsina
Cerberus
Level 107
God Stats
3W - 0L
1,869 SR
Queue Stats
14W - 6L
1,690 Elo+
Party 3
Team Averages
Level 120
1,663 SR
1,528 Elo+

VS

Team Averages
Level 40
1,552 SR
1,453 Elo+
Rama
Rama
Bulletitto
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,339 Elo+
Solo
Tyr
Tyr
RBJR
Tyr
Level 23
God Stats
3W - 2L
1,617 SR
Queue Stats
81W - 59L
1,714 Elo+
Solo
Freya
Freya
RoyalSelect
Freya
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Solo
Ullr
Ullr
ZaPi_CloCk
Ullr
Level 104
God Stats
0W - 1L
1,641 SR
Queue Stats
8W - 10L
1,461 Elo+
Party 2
Mercury
Mercury
athekil
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GooDog
Chronos
17
8 / 3 / 21
10,341
940
14,455
11,585
6,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Raijin
Härumy
Raijin
15
4 / 4 / 17
9,825
893
11,661
9,979
4,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
10 / 5 / 15
10,720
975
14,692
14,327
7,091
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Tiburtius
Cernunnos
19
12 / 2 / 16
11,304
1,028
14,144
8,300
4,599
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Virdzsina
Cerberus
17
5 / 4 / 25
10,379
944
6,270
20,061
25,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 7
8,932
812
9,416
9,573
3,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
RBJR
Tyr
19
7 / 7 / 8
11,018
1,002
13,847
17,770
16,513
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 9 / 9
8,424
766
4,980
11,310
3,464
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 6 / 11
9,030
821
10,755
14,197
4,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
athekil
Mercury
13
3 / 10 / 5
8,522
775
6,681
12,996
3,302
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
58
39
Kills
18
18
Deaths
39
94
Assists
40
Player
Kills
Deaths
Assists
KDA
L
5
7
7
1.21
W
Chronos
GooDog
Chronos
8
3
21
6.17
W
Raijin
Härumy
Raijin
4
4
17
3.13
W
10
5
15
3.5
L
Tyr
RBJR
Tyr
7
7
8
1.57
L
1
9
9
0.61
W
Cernunnos
Tiburtius
Cernunnos
12
2
16
10
W
Cerberus
Virdzsina
Cerberus
5
4
25
4.38
L
2
6
11
1.25
L
Mercury
athekil
Mercury
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,222
Damage
45,679
64,252
Taken
65,846
48,737
Mitigated
30,593
18,813
Healing
10,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,416
6,747
52
220
9,573
3,001
972
6,490
3,083
0
13,157
W
Chronos
GooDog
Chronos
14,455
4,242
1,021
2,270
11,585
6,439
2,669
546
11,039
26,039
983
W
Raijin
Härumy
Raijin
11,661
1,562
1,078
1,483
9,979
4,813
1,047
384
9,595
18,906
0
W
14,692
4,908
368
3,283
14,327
7,091
844
1,968
12,359
19,239
0
L
Tyr
RBJR
Tyr
13,847
1,312
305
3,674
17,770
16,513
110
10,546
7,224
0
26,458
L
4,980
1,659
0
488
11,310
3,464
0
9,314
1,996
12,183
0
W
Cernunnos
Tiburtius
Cernunnos
14,144
8,253
361
2,292
8,300
4,599
1,123
560
7,740
0
33,287
W
Cerberus
Virdzsina
Cerberus
6,270
198
2,256
4,401
20,061
25,795
263
1,522
18,539
17,742
0
L
10,755
4,856
718
3,713
14,197
4,313
868
10,128
4,069
0
26,040
L
Mercury
athekil
Mercury
6,681
2,144
800
931
12,996
3,302
0
10,019
2,977
0
10,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,569
Gold Earned
45,926
140
Minions Killed
89
0
Camps Cleared
0
999,108
Distance Traveled
907,692
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,932
812
13
1
0
171,692
1
W
Chronos
10,341
940
30
3
0
214,344
0
W
Raijin
9,825
893
16
1
0
182,344
3
W
Freya
10,720
975
10
1
0
203,421
0
L
Tyr
11,018
1,002
29
3
0
214,523
4
L
Freya
8,424
766
14
1
0
156,571
1
W
Cernunnos
11,304
1,028
44
4
0
191,626
0
W
Cerberus
10,379
944
40
4
0
207,373
0
L
Ullr
9,030
821
25
2
0
172,517
1
L
Mercury
8,522
775
8
1
0
192,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role