Player Matchup

Nemesis
Nemesis
BD-Swifty
Nemesis
Level 27
God Stats
54W - 50L
1,532 SR
Queue Stats
150W - 166L
1,403 Elo+
Party 3
Osiris
Osiris
DIzzy1992
Osiris
Level 29
God Stats
1W - 4L
1,234 SR
Queue Stats
3W - 5L
1,219 Elo+
Solo
Charybdis
Charybdis
WingNut101
Charybdis
Level 29
God Stats
19W - 33L
1,314 SR
Queue Stats
162W - 215L
1,271 Elo+
Party 2
Ra
Ra
coolmanveit
Ra
Level 17
God Stats
17W - 27L
1,230 SR
Queue Stats
34W - 57L
1,175 Elo+
Party 3
Hel
Hel
optimushazard
Hel
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
186W - 229L
1,426 Elo+
Party 2
Team Averages
Level 26
1,362 SR
1,299 Elo+

VS

Team Averages
Level 15
1,399 SR
1,305 Elo+
Bellona
Bellona
Bonbo52
Bellona
Level 22
God Stats
5W - 13L
1,223 SR
Queue Stats
27W - 65L
1,191 Elo+
Solo
Neith
Neith
OgunInferno
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,282 Elo+
Party 1
Hera
Hera
SirenSongzz
Hera
Level 20
God Stats
1W - 2L
1,528 SR
Queue Stats
27W - 38L
1,411 Elo+
Party 1
Nemesis
Nemesis
StapTerug
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
TimsteR2415
Thor
Level 4
God Stats
0W - 2L
1,242 SR
Queue Stats
5W - 11L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BD-Swifty
Nemesis
13
10 / 0 / 1
7,826
711
7,791
5,447
2,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
DIzzy1992
Osiris
11
3 / 2 / 6
6,587
599
3,179
7,830
4,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
WingNut101
Charybdis
9
1 / 0 / 2
5,751
523
2,697
5,110
1,358
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
7 / 1 / 2
6,520
593
5,609
5,120
1,689
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 0 / 5
6,033
548
3,600
4,832
2,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bonbo52
Bellona
9
0 / 6 / 0
5,354
487
2,217
9,680
4,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 5 / 0
4,181
380
2,018
5,273
1,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
3 / 4 / 0
5,268
479
5,899
6,777
1,948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
StapTerug
Nemesis
7
0 / 2 / 0
4,599
418
2,411
5,774
1,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 6 / 1
4,776
434
2,166
7,085
2,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
23
Kills
3
3
Deaths
23
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BD-Swifty
Nemesis
10
0
1
10.5
L
Bellona
Bonbo52
Bellona
0
6
0
0
W
Osiris
DIzzy1992
Osiris
3
2
6
3
L
0
5
0
0
L
3
4
0
0.75
L
Nemesis
StapTerug
Nemesis
0
2
0
0
L
0
6
1
0.08
W
Charybdis
WingNut101
Charybdis
1
0
2
2
W
7
1
2
8
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,876
Damage
14,711
28,339
Taken
34,589
12,770
Mitigated
12,291
15,413
Healing
5,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BD-Swifty
Nemesis
7,791
3,715
0
3,032
5,447
2,407
473
48
5,399
0
35,681
L
Bellona
Bonbo52
Bellona
2,217
959
0
1,176
9,680
4,647
0
0
9,680
0
23,658
W
Osiris
DIzzy1992
Osiris
3,179
1,588
0
1,752
7,830
4,882
462
2,002
5,828
0
36,004
L
2,018
1,131
0
802
5,273
1,341
0
2,752
2,521
0
9,646
L
5,899
1,111
0
796
6,777
1,948
0
3,600
3,177
24,590
0
L
Nemesis
StapTerug
Nemesis
2,411
684
0
1,299
5,774
1,953
732
2,238
3,536
0
12,295
L
2,166
1,040
0
1,018
7,085
2,402
0
619
6,466
0
20,282
W
Charybdis
WingNut101
Charybdis
2,697
1,275
0
1,771
5,110
1,358
2,137
450
4,660
0
30,117
W
5,609
784
567
2,706
5,120
1,689
624
2,434
2,686
27,938
0
W
3,600
148
2,458
3,127
4,832
2,434
209
965
3,867
12,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,717
Gold Earned
24,178
291
Minions Killed
183
0
Camps Cleared
0
1,105,008
Distance Traveled
981,436
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,826
711
82
7
0
241,194
0
L
Bellona
5,354
487
63
6
0
205,162
1
W
Osiris
6,587
599
71
6
0
213,885
0
L
Neith
4,181
380
20
2
0
197,668
0
L
Hera
5,268
479
41
4
0
209,085
3
L
Nemesis
4,599
418
23
2
0
188,268
2
L
Thor
4,776
434
36
3
0
181,253
0
W
Charybdis
5,751
523
68
6
0
191,266
1
W
Ra
6,520
593
52
5
0
222,326
0
W
Hel
6,033
548
18
2
0
236,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role