Player Matchup

Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ArcMountaine64
Agni
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
NAKSAD
Neith
Level 13
God Stats
1W - 5L
1,194 SR
Queue Stats
17W - 16L
1,274 Elo+
Solo
Thor
Thor
Veselusshkun
Thor
Level 11
God Stats
0W - 1L
1,490 SR
Queue Stats
5W - 4L
1,565 Elo+
Solo
Erlang Shen
Erlang Shen
hesoyamPWNZ
Erlang Shen
Level 25
God Stats
11W - 12L
1,490 SR
Queue Stats
99W - 98L
1,355 Elo+
Solo
Team Averages
Level 16
1,435 SR
1,439 Elo+

VS

Team Averages
Level 25
1,531 SR
1,343 Elo+
Xing Tian
Xing Tian
ByGahA
Xing Tian
Level 27
God Stats
5W - 2L
1,580 SR
Queue Stats
65W - 98L
1,182 Elo+
Solo
Skadi
Skadi
Ecko51480
Skadi
Level 23
God Stats
7W - 3L
1,577 SR
Queue Stats
42W - 47L
1,332 Elo+
Solo
Susano
Susano
LORD44232
Susano
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Agni
Agni
MOPDochkA
Agni
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
128W - 116L
1,580 Elo+
Solo
Fenrir
Fenrir
cccbozbörüccc
Fenrir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,119 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
3 / 0 / 6
6,458
461
3,066
7,417
6,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

5
1 / 4 / 2
4,979
356
1,214
2,499
398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
NAKSAD
Neith
8
0 / 6 / 5
5,438
388
4,538
7,012
2,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
5 / 6 / 4
6,584
470
3,759
8,637
2,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
hesoyamPWNZ
Erlang Shen
12
6 / 3 / 4
7,505
536
8,743
10,247
4,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ByGahA
Xing Tian
11
3 / 3 / 10
7,995
571
3,604
10,546
9,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Ecko51480
Skadi
12
6 / 5 / 6
7,750
554
6,830
7,982
2,461
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Susano
LORD44232
Susano
8
1 / 3 / 1
5,940
424
2,732
8,105
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
14
8 / 1 / 2
8,870
634
13,234
8,701
3,483
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 6 / 0
6,083
435
677
6,727
4,088
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
15
Kills
19
19
Deaths
18
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
0
6
6
L
1
4
2
0.5
W
Xing Tian
ByGahA
Xing Tian
3
3
10
2.67
W
Skadi
Ecko51480
Skadi
6
5
6
1.8
W
Susano
LORD44232
Susano
1
3
1
0.5
W
Agni
8
1
2
9
L
Neith
NAKSAD
Neith
0
6
5
0.42
L
5
6
4
1.17
W
1
6
0
0.17
L
Erlang Shen
hesoyamPWNZ
Erlang Shen
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,320
Damage
27,077
35,812
Taken
42,061
16,626
Mitigated
22,528
6,313
Healing
9,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,066
466
51
1,913
7,417
6,402
0
2,987
4,430
10,510
0
L
1,214
552
0
0
2,499
398
0
923
1,576
4,581
0
W
Xing Tian
ByGahA
Xing Tian
3,604
488
252
2,175
10,546
9,987
1,034
2,626
7,838
11,684
0
W
Skadi
Ecko51480
Skadi
6,830
3,859
0
40
7,982
2,461
2,635
817
7,083
0
44,663
W
Susano
LORD44232
Susano
2,732
439
0
1,948
8,105
2,509
576
775
7,330
0
19,713
W
Agni
13,234
1,784
52
4,692
8,701
3,483
1,496
104
8,597
58,948
0
L
Neith
NAKSAD
Neith
4,538
1,691
0
940
7,012
2,191
0
4,974
2,038
0
17,617
L
3,759
1,611
0
577
8,637
2,965
0
3,892
4,745
0
15,159
W
677
382
0
298
6,727
4,088
58
82
6,645
0
16,791
L
Erlang Shen
hesoyamPWNZ
Erlang Shen
8,743
3,743
0
2,832
10,247
4,670
0
4,062
6,185
0
40,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,964
Gold Earned
36,638
171
Minions Killed
284
0
Camps Cleared
0
1,040,452
Distance Traveled
1,164,735
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,458
461
19
1
0
224,927
1
L
Agni
4,979
356
10
1
0
103,646
0
W
Xing Tian
7,995
571
14
1
0
250,869
0
W
Skadi
7,750
554
83
6
0
222,039
0
W
Susano
5,940
424
41
3
0
261,574
1
W
Agni
8,870
634
113
8
0
249,963
4
L
Neith
5,438
388
36
3
0
199,060
0
L
Thor
6,584
470
26
2
0
249,114
3
W
Fenrir
6,083
435
33
2
0
180,290
2
L
Erlang Shen
7,505
536
80
6
0
263,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role