Player Matchup

Izanami
Izanami
DemonioPT
Izanami
Level 25
God Stats
3W - 3L
1,610 SR
Queue Stats
67W - 56L
1,377 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jockel1093
Tsukuyomi
Level 26
God Stats
4W - 1L
1,391 SR
Queue Stats
42W - 56L
1,246 Elo+
Solo
Scylla
Scylla
andreaper99
Scylla
Level 28
God Stats
5W - 4L
1,405 SR
Queue Stats
7W - 8L
1,307 Elo+
Solo
Guan Yu
Guan Yu
jaiboc
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
jesufranaux
Ymir
Level 17
God Stats
2W - 0L
1,733 SR
Queue Stats
23W - 25L
1,319 Elo+
Solo
Team Averages
Level 20
1,528 SR
1,350 Elo+

VS

Team Averages
Level 27
1,413 SR
1,356 Elo+
Bellona
Bellona
GamerGnome123
Bellona
Level 7
God Stats
0W - 2L
1,267 SR
Queue Stats
1W - 3L
1,185 Elo+
Party 1
Sol
Sol
LocoFloo
Sol
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,363 Elo+
Party 2
Neith
Neith
Ma3sebMa3seb93
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,622 Elo+
Party 2
Fenrir
Fenrir
ThatBoiiAsh91
Fenrir
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,271 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zonelk
Cu Chulainn
Level 58
God Stats
1W - 5L
1,298 SR
Queue Stats
24W - 33L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DemonioPT
Izanami
19
16 / 2 / 6
12,348
588
16,204
12,884
4,134
Hidden Dagger

Hidden Dagger

+15
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
Jockel1093
Tsukuyomi
16
4 / 4 / 3
9,769
465
8,686
14,533
5,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
17
4 / 1 / 2
10,274
489
5,999
6,768
1,849
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
jaiboc
Guan Yu
12
3 / 5 / 7
8,558
408
4,348
8,854
7,386
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 1 / 13
10,190
485
8,191
15,319
15,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
2 / 7 / 0
8,115
386
4,724
14,517
9,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
6 / 2 / 2
12,288
585
13,462
14,932
5,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 9 / 2
8,366
398
5,333
14,481
4,180
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 7 / 1
8,550
407
6,166
13,648
3,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Zonelk
Cu Chulainn
17
1 / 3 / 2
10,536
502
6,488
9,570
8,789
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
28
Kills
13
13
Deaths
28
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
DemonioPT
Izanami
16
2
6
9.5
L
Bellona
2
7
0
0.29
W
Tsukuyomi
Jockel1093
Tsukuyomi
4
4
3
1.38
L
6
2
2
3.5
L
0
9
2
0.11
L
4
7
1
0.64
L
Cu Chulainn
Zonelk
Cu Chulainn
1
3
2
0.67
W
Scylla
4
1
2
5
W
Guan Yu
jaiboc
Guan Yu
3
5
7
1.3
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,428
Damage
36,173
58,358
Taken
67,148
34,041
Mitigated
31,338
16,139
Healing
13,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DemonioPT
Izanami
16,204
9,789
0
3,676
12,884
4,134
1,791
3,691
9,193
0
102,202
L
Bellona
4,724
1,145
0
3,283
14,517
9,119
0
2,591
11,926
0
29,881
W
Tsukuyomi
Jockel1093
Tsukuyomi
8,686
2,724
0
4,231
14,533
5,130
723
4,037
10,496
0
59,798
L
13,462
5,487
0
6,903
14,932
5,332
557
3,951
10,981
93,556
0
L
5,333
2,135
0
2,638
14,481
4,180
0
3,412
11,069
0
48,094
L
6,166
769
0
591
13,648
3,918
0
2,640
11,008
0
27,721
L
Cu Chulainn
Zonelk
Cu Chulainn
6,488
1,862
0
402
9,570
8,789
2,055
1,596
7,974
3,615
67,949
W
Scylla
5,999
188
0
1,636
6,768
1,849
882
3,323
3,445
59,158
0
W
Guan Yu
jaiboc
Guan Yu
4,348
1,089
612
1,487
8,854
7,386
232
1,560
7,294
0
16,135
W
8,191
1,658
0
4,497
15,319
15,542
732
1,004
14,315
32,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,139
Gold Earned
47,855
460
Minions Killed
501
0
Camps Cleared
0
1,713,604
Distance Traveled
1,846,626
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,348
588
148
7
0
334,239
3
L
Bellona
8,115
386
51
2
0
369,291
0
W
Tsukuyomi
9,769
465
109
5
0
377,344
0
L
Sol
12,288
585
177
8
0
371,657
0
L
Neith
8,366
398
78
4
0
343,663
1
L
Fenrir
8,550
407
36
2
0
408,953
0
L
Cu Chulainn
10,536
502
159
8
0
353,062
0
W
Scylla
10,274
489
114
5
0
412,344
0
W
Guan Yu
8,558
408
33
2
0
217,850
0
W
Ymir
10,190
485
56
3
0
371,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role