Player Matchup

Freya
Freya
 
Freya
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Valoune
Ymir
Level 128
God Stats
6W - 7L
1,471 SR
Queue Stats
323W - 352L
1,550 Elo+
Solo
Hou Yi
Hou Yi
Waihto
Hou Yi
Level 158
God Stats
7W - 11L
1,465 SR
Queue Stats
820W - 786L
1,578 Elo+
Solo
Hachiman
Hachiman
lkar
Hachiman
Level 151
God Stats
0W - 1L
1,642 SR
Queue Stats
17W - 20L
1,601 Elo+
Solo
Cu Chulainn
Cu Chulainn
mck-o-elbl
Cu Chulainn
Level 122
God Stats
2W - 4L
1,421 SR
Queue Stats
299W - 279L
1,559 Elo+
Solo
Team Averages
Level 127
1,500 SR
1,558 Elo+

VS

Team Averages
Level 111
1,519 SR
1,564 Elo+
Arachne
Arachne
DuraXus
Arachne
Level 118
God Stats
1W - 1L
1,236 SR
Queue Stats
293W - 205L
1,552 Elo+
Party 1
Da Ji
Da Ji
IKoNDurden
Da Ji
Level 157
God Stats
14W - 11L
1,630 SR
Queue Stats
450W - 472L
1,509 Elo+
Solo
Cliodhna
Cliodhna
Log1cc
Cliodhna
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 135L
1,602 Elo+
Party 1
Agni
Agni
SipleX
Agni
Level 107
God Stats
8W - 6L
1,553 SR
Queue Stats
337W - 247L
1,615 Elo+
Party 1
Sun Wukong
Sun Wukong
themaster258
Sun Wukong
Level 104
God Stats
5W - 3L
1,674 SR
Queue Stats
203W - 185L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
1 / 4 / 4
8,087
578
8,477
9,788
5,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
Valoune
Ymir
18
5 / 6 / 5
11,684
835
8,323
23,075
34,216
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
Waihto
Hou Yi
16
3 / 5 / 7
9,452
675
13,185
13,846
7,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
lkar
Hachiman
16
0 / 7 / 7
9,108
651
15,997
15,744
7,810
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
mck-o-elbl
Cu Chulainn
17
4 / 6 / 7
10,035
717
14,141
20,245
24,344
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DuraXus
Arachne
16
5 / 3 / 14
10,389
742
11,945
16,019
9,570
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Da Ji
18
6 / 2 / 19
11,737
838
10,694
14,149
13,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Cliodhna
Log1cc
Cliodhna
17
4 / 3 / 20
10,548
753
12,488
15,486
15,034
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
SipleX
Agni
20
9 / 3 / 14
12,754
911
25,182
11,249
6,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
themaster258
Sun Wukong
17
4 / 2 / 20
10,455
747
15,302
21,061
23,861
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
115
13
Kills
28
28
Deaths
13
30
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
4
4
0.75
W
Arachne
DuraXus
Arachne
5
3
14
4
W
Da Ji
6
2
19
7.75
W
Cliodhna
Log1cc
Cliodhna
4
3
20
4.67
W
Agni
SipleX
Agni
9
3
14
5.33
L
Ymir
Valoune
Ymir
5
6
5
1.25
L
Hou Yi
Waihto
Hou Yi
3
5
7
1.3
L
Hachiman
lkar
Hachiman
0
7
7
0.5
L
Cu Chulainn
mck-o-elbl
Cu Chulainn
4
6
7
1.25
W
Sun Wukong
themaster258
Sun Wukong
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,123
Damage
75,611
82,698
Taken
77,964
79,063
Mitigated
68,099
18,596
Healing
29,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
8,477
2,881
1,072
1,947
9,788
5,096
175
3,736
5,887
11,632
1,020
W
Arachne
DuraXus
Arachne
11,945
6,806
2,820
4,786
16,019
9,570
1,517
3,464
12,555
0
19,731
W
Da Ji
10,694
1,071
3,964
2,858
14,149
13,602
928
3,170
10,398
5,975
12,793
W
Cliodhna
Log1cc
Cliodhna
12,488
484
1,314
1,381
15,486
15,034
466
3,704
11,302
1,618
21,487
W
Agni
SipleX
Agni
25,182
1,689
2,656
2,832
11,249
6,032
1,711
2,589
8,660
57,233
0
L
Ymir
Valoune
Ymir
8,323
1,248
1,179
2,277
23,075
34,216
0
7,637
14,899
19,361
0
L
Hou Yi
Waihto
Hou Yi
13,185
4,270
1,184
2,200
13,846
7,597
119
4,100
9,470
0
31,325
L
Hachiman
lkar
Hachiman
15,997
6,599
2,819
3,232
15,744
7,810
0
3,518
11,970
0
40,561
L
Cu Chulainn
mck-o-elbl
Cu Chulainn
14,141
735
1,184
1,502
20,245
24,344
15
7,557
12,290
4,802
23,612
W
Sun Wukong
themaster258
Sun Wukong
15,302
1,245
1,452
5,208
21,061
23,861
842
5,747
14,375
0
25,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,366
Gold Earned
55,883
192
Minions Killed
144
0
Camps Cleared
0
1,063,298
Distance Traveled
1,385,021
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,087
578
21
2
0
199,962
4
W
Arachne
10,389
742
14
1
0
278,777
0
W
Da Ji
11,737
838
9
1
0
261,939
5
W
Cliodhna
10,548
753
19
1
0
278,405
0
W
Agni
12,754
911
91
7
0
257,512
1
L
Ymir
11,684
835
28
2
0
202,010
0
L
Hou Yi
9,452
675
42
3
0
224,854
0
L
Hachiman
9,108
651
72
5
0
213,317
3
L
Cu Chulainn
10,035
717
29
2
0
223,155
3
W
Sun Wukong
10,455
747
11
1
0
308,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role