Player Matchup

Guan Yu
Guan Yu
powerd8008132
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,424 Elo+
Party 1
Neith
Neith
thefakeblu
Neith
Level 25
God Stats
5W - 2L
1,296 SR
Queue Stats
102W - 117L
1,319 Elo+
Party 1
Cthulhu
Cthulhu
Хабар
Cthulhu
Level 5
God Stats
2W - 1L
1,715 SR
Queue Stats
3W - 5L
1,537 Elo+
Solo
Team Averages
Level 12
1,504 SR
1,427 Elo+

VS

Team Averages
Level 16
1,618 SR
1,349 Elo+
Hel
Hel
 
Hel
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Xikerer
Ymir
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,219 Elo+
Solo
Cupid
Cupid
pitodeleche33
Cupid
Level 24
God Stats
6W - 1L
1,853 SR
Queue Stats
62W - 56L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
4 / 7 / 2
9,086
649
8,583
13,549
8,086
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
13
2 / 3 / 4
8,786
628
16,471
11,471
4,248
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Хабар
Cthulhu
11
0 / 8 / 6
7,947
568
9,296
18,438
17,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
7 / 3 / 9
10,040
717
17,957
10,703
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Xikerer
Ymir
13
0 / 2 / 15
8,814
630
4,579
19,318
16,166
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

15
11 / 1 / 6
10,945
782
15,046
11,238
4,218
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
6
Kills
18
18
Deaths
6
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
3
9
3.83
W
Ymir
Xikerer
Ymir
0
2
15
3.75
W
11
1
6
14
L
Guan Yu
4
7
2
0.71
L
Neith
2
3
4
1.33
L
Cthulhu
Хабар
Cthulhu
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,350
Damage
37,582
43,458
Taken
41,259
29,590
Mitigated
23,984
5,911
Healing
18,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
17,957
1,099
8,230
5,954
10,703
3,600
757
2,782
7,663
43,364
0
W
Ymir
Xikerer
Ymir
4,579
907
0
680
19,318
16,166
156
3,423
15,042
13,031
0
W
15,046
8,700
0
3,371
11,238
4,218
948
2,144
8,964
0
39,429
L
Guan Yu
8,583
981
305
1,111
13,549
8,086
0
8,601
4,948
0
16,404
L
Neith
16,471
5,969
0
3,425
11,471
4,248
0
6,941
4,530
0
48,610
L
Cthulhu
Хабар
Cthulhu
9,296
570
0
1,070
18,438
17,256
0
7,450
10,988
16,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,819
Gold Earned
29,799
113
Minions Killed
135
5
Camps Cleared
6
700,025
Distance Traveled
741,381
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,040
717
56
4
3
270,061
8
W
Ymir
8,814
630
15
1
0
236,716
0
W
Cupid
10,945
782
64
5
3
234,604
2
L
Guan Yu
9,086
649
28
2
1
239,241
2
L
Neith
8,786
628
71
5
3
235,320
4
L
Cthulhu
7,947
568
14
1
1
225,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role