Player Matchup

Sun Wukong
Sun Wukong
A1-ACED
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LuciaBusher
Nu Wa
Level 55
God Stats
15W - 10L
1,573 SR
Queue Stats
43W - 58L
1,427 Elo+
Party 3
Tsukuyomi
Tsukuyomi
PtoNob
Tsukuyomi
Level 39
God Stats
3W - 1L
1,731 SR
Queue Stats
32W - 40L
1,446 Elo+
Party 3
Chaac
Chaac
WTeHeCd
Chaac
Level 28
God Stats
0W - 1L
1,693 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 1
Tiamat
Tiamat
quiettiger662
Tiamat
Level 67
God Stats
8W - 14L
1,427 SR
Queue Stats
31W - 42L
1,262 Elo+
Party 1
Team Averages
Level 42
1,585 SR
1,374 Elo+

VS

Team Averages
Level 74
1,539 SR
1,453 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
FreeTime46
Kumbhakarna
Level 80
God Stats
1W - 0L
1,602 SR
Queue Stats
38W - 42L
1,445 Elo+
Party 2
Janus
Janus
Lexuda
Janus
Level 67
God Stats
3W - 1L
1,734 SR
Queue Stats
31W - 37L
1,445 Elo+
Party 2
Zhong Kui
Zhong Kui
MoeSenpai
Zhong Kui
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,587 Elo+
Party 2
Danzaburou
Danzaburou
fisho12355
Danzaburou
Level 18
God Stats
6W - 6L
1,360 SR
Queue Stats
12W - 13L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A1-ACED
Sun Wukong
7
0 / 3 / 0
3,995
666
542
3,612
1,969
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 1 / 1
4,724
787
5,014
3,586
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
PtoNob
Tsukuyomi
9
1 / 3 / 0
4,971
829
6,276
5,374
2,011
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
WTeHeCd
Chaac
9
1 / 2 / 0
4,488
748
3,429
7,534
3,375
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 1
4,452
742
3,335
4,218
2,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
2 / 0 / 6
5,612
935
2,587
8,232
4,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
FreeTime46
Kumbhakarna
10
3 / 1 / 9
6,287
1,048
3,748
8,256
5,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Lexuda
Janus
11
4 / 1 / 8
6,439
1,073
8,008
3,078
886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
MoeSenpai
Zhong Kui
10
3 / 1 / 8
5,818
970
3,860
5,713
4,381
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
fisho12355
Danzaburou
11
0 / 0 / 4
5,075
846
2,457
3,152
1,019
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
3
Kills
12
12
Deaths
3
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
6
5
L
Sun Wukong
A1-ACED
Sun Wukong
0
3
0
0
W
Kumbhakarna
FreeTime46
Kumbhakarna
3
1
9
7.5
W
Janus
Lexuda
Janus
4
1
8
8
L
1
1
1
1.5
W
Zhong Kui
MoeSenpai
Zhong Kui
3
1
8
7
L
Tsukuyomi
PtoNob
Tsukuyomi
1
3
0
0.33
L
Chaac
WTeHeCd
Chaac
1
2
0
0.5
W
Danzaburou
fisho12355
Danzaburou
0
0
4
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,596
Damage
20,660
24,324
Taken
28,431
11,126
Mitigated
15,892
3,250
Healing
9,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,587
582
816
2,914
8,232
4,398
207
1,611
6,491
0
6,497
L
Sun Wukong
A1-ACED
Sun Wukong
542
186
0
109
3,612
1,969
0
1,390
2,222
0
3,490
W
Kumbhakarna
FreeTime46
Kumbhakarna
3,748
455
0
1,330
8,256
5,208
0
1,997
6,061
6,032
0
W
Janus
Lexuda
Janus
8,008
914
189
1,136
3,078
886
0
1,449
1,532
22,121
0
L
5,014
1,187
0
180
3,586
1,192
0
2,656
762
11,084
0
W
Zhong Kui
MoeSenpai
Zhong Kui
3,860
441
0
2,104
5,713
4,381
0
1,412
4,089
10,691
0
L
Tsukuyomi
PtoNob
Tsukuyomi
6,276
1,028
0
373
5,374
2,011
40
3,790
1,542
0
13,837
L
Chaac
WTeHeCd
Chaac
3,429
643
0
1,644
7,534
3,375
105
5,350
2,123
0
8,323
W
Danzaburou
fisho12355
Danzaburou
2,457
716
280
865
3,152
1,019
658
1,309
1,725
0
19,897
L
3,335
289
228
716
4,218
2,579
0
2,374
1,799
11,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,630
Gold Earned
29,231
83
Minions Killed
114
4
Camps Cleared
3
564,301
Distance Traveled
611,476
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,612
935
11
2
2
119,028
0
L
Sun Wukong
3,995
666
7
1
0
75,740
0
W
Kumbhakarna
6,287
1,048
5
1
0
132,775
0
W
Janus
6,439
1,073
41
7
1
134,963
0
L
Nu Wa
4,724
787
20
3
0
118,441
1
W
Zhong Kui
5,818
970
14
2
0
105,659
0
L
Tsukuyomi
4,971
829
16
3
3
128,778
0
L
Chaac
4,488
748
14
2
0
116,104
0
W
Danzaburou
5,075
846
43
7
0
119,051
0
L
Tiamat
4,452
742
26
4
1
125,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role