Player Matchup

Thanatos
Thanatos
ANASOFI_88
Thanatos
Level 102
God Stats
1W - 2L
1,455 SR
Queue Stats
73W - 97L
1,415 Elo+
Solo
Vulcan
Vulcan
The_Rocket_93
Vulcan
Level 89
God Stats
1W - 6L
1,294 SR
Queue Stats
376W - 337L
1,490 Elo+
Party 1
Neith
Neith
keestil
Neith
Level 98
God Stats
5W - 9L
1,586 SR
Queue Stats
271W - 225L
1,467 Elo+
Party 1
Team Averages
Level 96
1,445 SR
1,457 Elo+

VS

Team Averages
Level 91
1,626 SR
1,516 Elo+
Hel
Hel
KingFlash93
Hel
Level 46
God Stats
2W - 0L
1,468 SR
Queue Stats
30W - 30L
1,386 Elo+
Solo
Cernunnos
Cernunnos
staffiepower
Cernunnos
Level 120
God Stats
3W - 0L
1,755 SR
Queue Stats
173W - 113L
1,589 Elo+
Party 2
Cu Chulainn
Cu Chulainn
yaggersyags
Cu Chulainn
Level 108
God Stats
17W - 17L
1,655 SR
Queue Stats
130W - 83L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ANASOFI_88
Thanatos
13
0 / 7 / 7
9,878
549
3,833
9,909
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 4 / 2
12,336
685
19,977
8,708
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
keestil
Neith
14
2 / 4 / 7
10,701
595
11,862
11,051
3,670
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 9
11,105
617
4,323
12,564
3,957
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
staffiepower
Cernunnos
16
5 / 3 / 4
11,490
638
8,475
13,734
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
yaggersyags
Cu Chulainn
17
9 / 2 / 4
12,601
700
13,505
19,541
17,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
9
Kills
15
15
Deaths
9
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ANASOFI_88
Thanatos
0
7
7
0.5
W
1
4
9
1.38
L
7
4
2
2
L
Neith
keestil
Neith
2
4
7
1.38
W
Cernunnos
staffiepower
Cernunnos
5
3
4
2.33
W
Cu Chulainn
yaggersyags
Cu Chulainn
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,672
Damage
26,303
29,668
Taken
45,839
11,303
Mitigated
26,929
5,442
Healing
17,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ANASOFI_88
Thanatos
3,833
1,274
95
3,166
9,909
4,234
0
1,891
7,612
0
15,356
W
4,323
327
5,858
4,708
12,564
3,957
567
4,543
7,773
34,343
0
L
19,977
5,417
0
460
8,708
3,399
154
1,309
7,174
60,551
0
L
Neith
keestil
Neith
11,862
2,965
0
1,721
11,051
3,670
186
1,889
8,718
0
30,504
W
Cernunnos
staffiepower
Cernunnos
8,475
1,979
0
913
13,734
5,283
1,858
6,108
7,346
0
50,620
W
Cu Chulainn
yaggersyags
Cu Chulainn
13,505
2,037
309
5,752
19,541
17,689
0
9,006
10,031
4,521
47,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,915
Gold Earned
35,196
169
Minions Killed
254
5
Camps Cleared
11
962,225
Distance Traveled
956,591
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,878
549
30
2
1
292,604
4
W
Hel
11,105
617
81
5
5
294,102
3
L
Vulcan
12,336
685
105
6
3
334,401
3
L
Neith
10,701
595
34
2
1
335,220
5
W
Cernunnos
11,490
638
100
6
5
298,854
1
W
Cu Chulainn
12,601
700
73
4
1
363,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role