Player Matchup

Ra
Ra
 
Ra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Flaretritium
Ravana
Level 39
God Stats
0W - 3L
1,538 SR
Queue Stats
30W - 40L
1,308 Elo+
Solo
Apollo
Apollo
Penochio
Apollo
Level 21
God Stats
11W - 7L
1,226 SR
Queue Stats
217W - 194L
1,494 Elo+
Solo
Team Averages
Level 29
1,422 SR
1,434 Elo+

VS

Team Averages
Level 20
1,482 SR
1,341 Elo+
Thoth
Thoth
CalTheFox
Thoth
Level 29
God Stats
2W - 2L
1,670 SR
Queue Stats
19W - 20L
1,386 Elo+
Solo
Da Ji
Da Ji
bijemkurve
Da Ji
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,593 Elo+
Solo
Bellona
Bellona
БолшойОгурец
Bellona
Level 9
God Stats
1W - 4L
1,275 SR
Queue Stats
2W - 12L
1,043 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
1 / 9 / 6
12,100
637
8,937
15,180
5,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ravana
14
2 / 10 / 5
11,535
607
6,997
15,543
6,855
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
Penochio
Apollo
18
13 / 6 / 3
14,163
745
24,026
24,508
9,714
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CalTheFox
Thoth
19
10 / 5 / 12
15,400
811
22,525
13,641
4,690
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
18
12 / 7 / 7
14,093
742
19,025
17,549
8,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 5 / 17
13,370
704
9,945
24,326
21,043
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
16
Kills
25
25
Deaths
17
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
9
6
0.44
W
Thoth
CalTheFox
Thoth
10
5
12
3.2
L
Ravana
2
10
5
0.45
L
Apollo
Penochio
Apollo
13
6
3
2.42
W
Da Ji
12
7
7
2.21
W
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,960
Damage
51,495
55,231
Taken
55,516
21,625
Mitigated
34,049
9,780
Healing
9,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,937
1,145
1,587
977
15,180
5,056
0
7,705
7,475
43,695
0
W
Thoth
CalTheFox
Thoth
22,525
1,622
0
2,547
13,641
4,690
1,092
3,265
10,282
68,457
0
L
Ravana
6,997
1,656
0
423
15,543
6,855
186
6,345
9,198
0
17,925
L
Apollo
Penochio
Apollo
24,026
12,631
0
6,793
24,508
9,714
1,348
10,892
13,616
0
65,198
W
Da Ji
19,025
4,565
0
2,617
17,549
8,316
646
2,954
14,357
0
57,204
W
9,945
1,735
70
3,859
24,326
21,043
927
2,893
21,083
5,148
20,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,798
Gold Earned
42,863
209
Minions Killed
196
10
Camps Cleared
7
879,221
Distance Traveled
999,903
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,100
637
85
4
4
292,004
7
W
Thoth
15,400
811
88
5
1
315,664
0
L
Ravana
11,535
607
27
1
1
284,002
2
L
Apollo
14,163
745
97
5
5
303,215
3
W
Da Ji
14,093
742
67
4
6
312,093
9
W
Bellona
13,370
704
41
2
0
372,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role