Player Matchup

Anubis
Anubis
 
Anubis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BigNigbaNilsen
Skadi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,340 Elo+
Party 1
Erlang Shen
Erlang Shen
Drsum123
Erlang Shen
Level 45
God Stats
11W - 20L
1,388 SR
Queue Stats
114W - 124L
1,337 Elo+
Solo
Bakasura
Bakasura
GreetedSnail08
Bakasura
Level 56
God Stats
6W - 9L
1,361 SR
Queue Stats
49W - 51L
1,416 Elo+
Solo
Geb
Geb
RTG 3VIL PIG
Geb
Level 69
God Stats
6W - 5L
1,665 SR
Queue Stats
153W - 175L
1,371 Elo+
Party 1
Team Averages
Level 53
1,483 SR
1,393 Elo+

VS

Team Averages
Level 126
1,481 SR
1,427 Elo+
Ne Zha
Ne Zha
ObiRemKenobi
Ne Zha
Level 126
God Stats
6W - 11L
1,567 SR
Queue Stats
215W - 212L
1,488 Elo+
Solo
Chaac
Chaac
Tomereccino
Chaac
Level 88
God Stats
5W - 4L
1,409 SR
Queue Stats
207W - 235L
1,375 Elo+
Solo
Hachiman
Hachiman
VGeNiuSs
Hachiman
Level 113
God Stats
2W - 0L
1,672 SR
Queue Stats
108W - 126L
1,421 Elo+
Solo
Sol
Sol
guwap22
Sol
Level 154
God Stats
3W - 1L
1,606 SR
Queue Stats
167W - 183L
1,363 Elo+
Solo
Kumbhakarna
Kumbhakarna
saltisailor
Kumbhakarna
Level 149
God Stats
3W - 2L
1,149 SR
Queue Stats
287W - 286L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
0 / 7 / 2
8,296
395
5,896
14,778
5,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 9 / 1
8,557
407
8,308
14,098
4,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Drsum123
Erlang Shen
13
0 / 10 / 1
8,225
392
5,798
19,890
7,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
15
2 / 3 / 2
9,066
432
6,858
17,283
6,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
2 / 9 / 2
7,733
368
6,586
21,395
21,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
8 / 0 / 9
12,729
606
14,705
15,570
7,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
9 / 1 / 7
11,089
528
11,286
16,128
16,792
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
VGeNiuSs
Hachiman
16
13 / 2 / 10
11,450
545
19,383
10,594
3,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
16
1 / 4 / 9
10,175
485
11,562
11,864
4,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kumbhakarna
saltisailor
Kumbhakarna
16
6 / 1 / 17
11,182
532
9,059
17,363
18,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
89
6
Kills
37
38
Deaths
8
8
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
7
2
0.14
L
2
9
1
0.28
L
Erlang Shen
Drsum123
Erlang Shen
0
10
1
0.05
L
Bakasura
2
3
2
1
W
Ne Zha
8
0
9
12.5
L
2
9
2
0.33
W
9
1
7
12.5
W
Hachiman
VGeNiuSs
Hachiman
13
2
10
9
W
Sol
1
4
9
1.38
W
Kumbhakarna
saltisailor
Kumbhakarna
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,446
Damage
65,995
87,444
Taken
71,519
46,738
Mitigated
51,044
13,088
Healing
25,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,896
278
366
4,096
14,778
5,779
668
5,030
9,748
49,806
0
L
8,308
2,389
260
772
14,098
4,833
0
3,810
10,288
0
34,531
L
Erlang Shen
Drsum123
Erlang Shen
5,798
2,786
0
2,020
19,890
7,467
0
1,750
18,140
0
43,482
L
Bakasura
6,858
4,227
0
3,364
17,283
6,891
0
4,379
12,904
0
47,118
W
Ne Zha
14,705
4,296
0
10,150
15,570
7,338
190
2,933
12,637
0
122,685
L
6,586
580
69
2,141
21,395
21,768
0
4,692
16,703
31,088
0
W
11,286
2,135
0
7,094
16,128
16,792
1,441
1,500
14,040
0
47,071
W
Hachiman
VGeNiuSs
Hachiman
19,383
10,938
0
2,671
10,594
3,717
4,199
2,452
8,032
0
63,521
W
Sol
11,562
3,634
0
3,786
11,864
4,536
4,093
2,361
9,173
64,261
6,412
W
Kumbhakarna
saltisailor
Kumbhakarna
9,059
1,211
0
1,759
17,363
18,661
382
3,600
13,179
40,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,877
Gold Earned
56,625
374
Minions Killed
528
0
Camps Cleared
0
1,930,962
Distance Traveled
1,992,372
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,296
395
93
4
0
351,796
0
L
Skadi
8,557
407
54
3
0
342,259
0
L
Erlang Shen
8,225
392
91
4
0
379,426
0
L
Bakasura
9,066
432
97
5
0
460,324
4
W
Ne Zha
12,729
606
179
9
0
443,414
1
L
Geb
7,733
368
39
2
0
397,157
5
W
Chaac
11,089
528
81
4
0
333,796
2
W
Hachiman
11,450
545
90
4
0
403,972
4
W
Sol
10,175
485
120
6
0
375,912
5
W
Kumbhakarna
11,182
532
58
3
0
435,278
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role