Player Matchup

Skadi
Skadi
Ez_MyStiCaaLz
Skadi
Level 144
God Stats
3W - 6L
1,260 SR
Queue Stats
118W - 146L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
Prestinemaster
Gilgamesh
Level 126
God Stats
20W - 8L
1,645 SR
Queue Stats
559W - 504L
1,412 Elo+
Solo
Guan Yu
Guan Yu
Tu P4p1to
Guan Yu
Level 34
God Stats
3W - 7L
1,286 SR
Queue Stats
105W - 71L
1,529 Elo+
Solo
Khepri
Khepri
didikid94
Khepri
Level 41
God Stats
38W - 27L
1,569 SR
Queue Stats
285W - 286L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
rickblok
Baron Samedi
Level 89
God Stats
17W - 14L
1,481 SR
Queue Stats
354W - 313L
1,459 Elo+
Solo
Team Averages
Level 87
1,448 SR
1,465 Elo+

VS

Team Averages
Level 59
1,469 SR
1,384 Elo+
Mulan
Mulan
BengaliBeast1971
Mulan
Level 38
God Stats
3W - 3L
1,266 SR
Queue Stats
143W - 140L
1,482 Elo+
Solo
Ymir
Ymir
KaOs_Astral
Ymir
Level 69
God Stats
0W - 2L
1,666 SR
Queue Stats
2W - 6L
1,298 Elo+
Party 1
Merlin
Merlin
KaOs_Wraiith
Merlin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,298 Elo+
Party 1
Pele
Pele
SwayxOxy
Pele
Level 44
God Stats
0W - 5L
1,287 SR
Queue Stats
115W - 141L
1,400 Elo+
Solo
Neith
Neith
TheCrazyArmchair
Neith
Level 42
God Stats
4W - 4L
1,623 SR
Queue Stats
160W - 199L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
6,854
527
7,694
5,729
2,234
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Prestinemaster
Gilgamesh
12
3 / 3 / 2
7,303
562
3,709
5,488
3,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Guan Yu
Tu P4p1to
Guan Yu
12
4 / 1 / 6
7,216
555
3,880
8,509
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
didikid94
Khepri
11
2 / 0 / 7
6,760
520
2,612
7,283
6,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
rickblok
Baron Samedi
14
4 / 0 / 4
7,772
598
4,252
6,180
3,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
4,008
308
229
757
281
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

8
0 / 3 / 0
5,302
408
2,707
8,843
7,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
11
1 / 3 / 0
6,147
473
3,926
4,584
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
9
3 / 5 / 1
5,831
449
5,682
8,525
2,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 0
5,571
429
3,923
7,111
1,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
17
Kills
4
4
Deaths
17
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
4
0
3
5.5
L
0
3
0
0
L
Merlin
1
3
0
0.33
W
Gilgamesh
Prestinemaster
Gilgamesh
3
3
2
1.33
L
Pele
3
5
1
0.7
L
0
5
0
0
W
Guan Yu
Tu P4p1to
Guan Yu
4
1
6
7
W
Khepri
didikid94
Khepri
2
0
7
5.5
W
Baron Samedi
rickblok
Baron Samedi
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,147
Damage
16,467
33,189
Taken
29,820
19,064
Mitigated
13,460
15,443
Healing
5,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
229
136
0
50
757
281
0
0
757
0
1,362
W
7,694
3,013
0
1,495
5,729
2,234
588
1,011
4,718
0
45,167
L
2,707
182
0
1,170
8,843
7,148
0
1,477
7,366
19,173
0
L
Merlin
3,926
208
0
462
4,584
1,514
0
2,755
1,829
36,292
0
W
Gilgamesh
Prestinemaster
Gilgamesh
3,709
1,199
0
1,722
5,488
3,459
1,773
526
4,962
0
30,488
L
Pele
5,682
1,861
0
1,980
8,525
2,654
0
1,459
7,066
0
24,146
L
3,923
1,270
0
1,669
7,111
1,863
96
1,173
5,938
0
32,013
W
Guan Yu
Tu P4p1to
Guan Yu
3,880
555
950
5,209
8,509
3,620
128
810
7,699
0
41,879
W
Khepri
didikid94
Khepri
2,612
260
0
1,964
7,283
6,739
169
1,534
5,749
16,797
0
W
Baron Samedi
rickblok
Baron Samedi
4,252
161
472
3,631
6,180
3,012
432
2,752
3,428
51,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,905
Gold Earned
26,859
362
Minions Killed
195
0
Camps Cleared
0
1,223,496
Distance Traveled
872,050
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,008
308
6
0
0
27,187
0
W
Skadi
6,854
527
75
6
0
222,916
1
L
Ymir
5,302
408
30
2
0
218,715
0
L
Merlin
6,147
473
63
5
0
222,678
1
W
Gilgamesh
7,303
562
67
5
0
215,169
0
L
Pele
5,831
449
32
2
0
199,769
0
L
Neith
5,571
429
64
5
0
203,701
1
W
Guan Yu
7,216
555
86
7
0
284,305
1
W
Khepri
6,760
520
34
3
0
252,209
7
W
Baron Samedi
7,772
598
100
8
0
248,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role