Player Matchup

Neith
Neith
Eslava13
Neith
Level 25
God Stats
4W - 1L
1,773 SR
Queue Stats
18W - 3L
1,882 Elo+
Party 1
Tyr
Tyr
GatoGank
Tyr
Level 27
God Stats
0W - 1L
1,735 SR
Queue Stats
32W - 6L
1,881 Elo+
Party 1
Janus
Janus
Gonza86
Janus
Level 160
God Stats
1W - 2L
1,672 SR
Queue Stats
192W - 53L
1,825 Elo+
Party 1
Team Averages
Level 71
1,727 SR
1,862 Elo+

VS

Team Averages
Level 54
1,565 SR
1,590 Elo+
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
CheyreksV2
Medusa
Level 27
God Stats
9W - 1L
1,695 SR
Queue Stats
413W - 30L
2,155 Elo+
Party 2
Geb
Geb
Ills228
Geb
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eslava13
Neith
10
0 / 6 / 3
7,832
559
3,590
11,420
3,221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 4 / 4
9,510
679
8,270
23,123
15,837
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Gonza86
Janus
13
4 / 7 / 2
9,370
669
16,687
14,178
3,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
4 / 3 / 11
10,249
732
14,439
10,163
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
CheyreksV2
Medusa
15
10 / 4 / 6
11,110
794
23,140
14,850
7,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Geb
14
3 / 0 / 11
9,677
691
6,467
12,596
13,356
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
7
Kills
17
17
Deaths
7
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
3
11
3.17
W
Medusa
CheyreksV2
Medusa
10
4
6
3.25
L
Neith
Eslava13
Neith
0
6
3
0.25
L
3
4
4
1.25
L
Janus
Gonza86
Janus
4
7
2
0.71
W
Geb
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,547
Damage
44,046
48,721
Taken
37,609
22,797
Mitigated
24,985
3,192
Healing
5,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,439
1,260
0
1,445
10,163
4,548
358
4,408
5,459
47,409
0
W
Medusa
CheyreksV2
Medusa
23,140
10,838
1,326
2,201
14,850
7,081
1,251
7,651
6,673
0
60,390
L
Neith
Eslava13
Neith
3,590
740
0
730
11,420
3,221
0
6,059
5,361
0
16,170
L
8,270
486
0
1,790
23,123
15,837
0
9,575
13,548
0
18,771
L
Janus
Gonza86
Janus
16,687
147
0
672
14,178
3,739
0
5,604
8,574
47,635
0
W
Geb
6,467
976
0
730
12,596
13,356
252
3,634
8,696
13,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,712
Gold Earned
31,036
124
Minions Killed
165
4
Camps Cleared
8
816,492
Distance Traveled
790,264
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,249
732
76
5
1
246,470
3
W
Medusa
11,110
794
69
5
7
244,649
4
L
Neith
7,832
559
39
3
0
237,178
1
L
Tyr
9,510
679
22
2
0
303,545
2
L
Janus
9,370
669
63
5
4
275,769
6
W
Geb
9,677
691
20
1
0
299,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role