Player Matchup

Da Ji
Da Ji
BurntRobot
Da Ji
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,280 Elo+
Party 1
Kukulkan
Kukulkan
CharlieBrandit
Kukulkan
Level 24
God Stats
6W - 9L
1,558 SR
Queue Stats
90W - 115L
1,326 Elo+
Party 1
Bellona
Bellona
HonirNorthwood
Bellona
Level 12
God Stats
21W - 31L
1,431 SR
Queue Stats
30W - 51L
1,320 Elo+
Party 1
Merlin
Merlin
Rkuchiki
Merlin
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
37W - 62L
1,390 Elo+
Party 1
Medusa
Medusa
SamuraLegendary
Medusa
Level 20
God Stats
1W - 5L
1,319 SR
Queue Stats
72W - 98L
1,309 Elo+
Party 1
Team Averages
Level 17
1,462 SR
1,325 Elo+

VS

Team Averages
Level 15
1,580 SR
1,492 Elo+
Odin
Odin
Comandaan
Odin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,142 Elo+
Solo
Anubis
Anubis
Flecher8
Anubis
Level 28
God Stats
11W - 4L
1,698 SR
Queue Stats
105W - 102L
1,446 Elo+
Solo
Bakasura
Bakasura
Tehling
Bakasura
Level 13
God Stats
1W - 0L
1,372 SR
Queue Stats
1W - 1L
1,262 Elo+
Solo
Bellona
Bellona
XflingoX
Bellona
Level 3
God Stats
3W - 0L
1,827 SR
Queue Stats
6W - 5L
1,903 Elo+
Solo
Neith
Neith
ХапнулРап
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
3 / 7 / 5
8,032
423
6,551
12,725
5,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
14
1 / 8 / 1
8,863
466
7,778
10,761
3,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 5 / 6
8,538
449
9,723
15,003
13,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Rkuchiki
Merlin
14
2 / 13 / 3
9,056
477
7,160
14,171
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 4 / 5
9,271
488
11,531
10,019
3,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
3 / 4 / 3
8,291
436
2,616
14,048
9,239
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Flecher8
Anubis
19
19 / 3 / 1
12,262
645
17,537
13,627
7,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Tehling
Bakasura
13
2 / 5 / 3
8,456
445
4,892
13,954
4,343
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
XflingoX
Bellona
20
12 / 0 / 0
12,596
663
11,463
11,959
11,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
1 / 6 / 5
8,474
446
10,171
12,551
4,061
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
49
18
Kills
37
37
Deaths
18
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
3
7
5
0.79
L
Kukulkan
1
8
1
0.19
W
Odin
3
4
3
1.13
W
Anubis
Flecher8
Anubis
19
3
1
6.5
L
6
5
6
1.8
L
Merlin
Rkuchiki
Merlin
2
13
3
0.27
L
6
4
5
2.13
W
Bakasura
Tehling
Bakasura
2
5
3
0.7
W
Bellona
XflingoX
Bellona
12
0
0
12
W
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,743
Damage
46,679
62,679
Taken
66,139
29,100
Mitigated
35,913
5,589
Healing
24,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
6,551
2,327
0
1,623
12,725
5,290
265
1,261
11,229
0
48,635
L
Kukulkan
7,778
1,553
0
140
10,761
3,338
165
2,796
7,965
45,871
0
W
Odin
2,616
970
60
2,400
14,048
9,239
104
1,134
12,872
113
9,546
W
Anubis
Flecher8
Anubis
17,537
134
0
8,308
13,627
7,206
2,147
5,680
7,897
84,710
0
L
9,723
2,362
0
580
15,003
13,634
0
3,875
11,128
7,283
25,963
L
Merlin
Rkuchiki
Merlin
7,160
1,154
0
1,260
14,171
3,480
553
7,852
5,834
45,741
0
L
11,531
7,315
0
1,986
10,019
3,358
360
1,950
8,058
0
40,123
W
Bakasura
Tehling
Bakasura
4,892
3,563
0
4,219
13,954
4,343
417
3,395
10,553
0
24,012
W
Bellona
XflingoX
Bellona
11,463
3,726
0
6,648
11,959
11,064
330
4,689
6,901
0
94,899
W
10,171
5,811
0
2,488
12,551
4,061
1,460
1,034
11,517
0
56,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,760
Gold Earned
50,079
382
Minions Killed
496
0
Camps Cleared
0
1,534,339
Distance Traveled
1,671,219
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,032
423
76
4
0
310,205
0
L
Kukulkan
8,863
466
113
6
0
286,813
1
W
Odin
8,291
436
19
1
0
306,744
5
W
Anubis
12,262
645
139
7
0
259,375
1
L
Bellona
8,538
449
42
2
0
352,928
4
L
Merlin
9,056
477
75
4
0
277,361
1
L
Medusa
9,271
488
76
4
0
307,032
5
W
Bakasura
8,456
445
42
2
0
423,040
0
W
Bellona
12,596
663
194
10
0
382,323
6
W
Neith
8,474
446
102
5
0
299,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role