Player Matchup

Medusa
Medusa
Godlike Majesty
Medusa
Level 108
God Stats
9W - 9L
1,600 SR
Queue Stats
235W - 219L
1,439 Elo+
Party 1
Cabrakan
Cabrakan
PhantomBlood666
Cabrakan
Level 64
God Stats
33W - 23L
1,520 SR
Queue Stats
197W - 215L
1,360 Elo+
Party 1
Olorun
Olorun
StonedAdidas
Olorun
Level 124
God Stats
4W - 0L
1,684 SR
Queue Stats
305W - 328L
1,396 Elo+
Party 1
Team Averages
Level 99
1,601 SR
1,398 Elo+

VS

Team Averages
Level 15
1,537 SR
1,335 Elo+
Bakasura
Bakasura
GustyHen1603207
Bakasura
Level 6
God Stats
1W - 2L
1,481 SR
Queue Stats
1W - 3L
1,375 Elo+
Solo
Neith
Neith
ItssJusst_Rob13
Neith
Level 11
God Stats
3W - 7L
1,630 SR
Queue Stats
57W - 94L
1,239 Elo+
Solo
Baron Samedi
Baron Samedi
VrySacredNDN
Baron Samedi
Level 28
God Stats
71W - 76L
1,500 SR
Queue Stats
103W - 118L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 9
9,059
906
11,374
8,125
3,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
13
7 / 2 / 12
8,891
889
10,861
9,004
5,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
12
3 / 0 / 15
8,382
838
3,181
4,808
2,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
9
0 / 12 / 2
6,218
622
4,042
12,198
4,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 3 / 1
6,682
668
4,241
7,292
2,407
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
VrySacredNDN
Baron Samedi
10
1 / 6 / 1
6,521
652
5,584
10,326
5,990
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
20
Kills
2
2
Deaths
21
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
10
0
9
14.5
L
Bakasura
0
12
2
0.08
L
1
3
1
0.5
W
Cabrakan
7
2
12
6.5
W
Olorun
3
0
15
10.5
L
Baron Samedi
VrySacredNDN
Baron Samedi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,416
Damage
13,867
21,937
Taken
29,816
11,921
Mitigated
12,731
7,097
Healing
3,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,374
4,666
0
2,618
8,125
3,551
1,200
1,850
6,275
0
32,800
L
Bakasura
4,042
3,125
0
802
12,198
4,334
0
7,052
5,146
0
9,968
L
4,241
1,817
0
987
7,292
2,407
0
2,923
4,369
0
25,271
W
Cabrakan
10,861
2,107
0
1,902
9,004
5,608
141
2,526
6,038
19,764
0
W
Olorun
3,181
2,262
205
2,372
4,808
2,762
1,381
1,924
2,884
27,060
3,964
L
Baron Samedi
VrySacredNDN
Baron Samedi
5,584
333
366
1,724
10,326
5,990
0
4,438
5,888
17,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,332
Gold Earned
19,421
126
Minions Killed
99
6
Camps Cleared
3
552,032
Distance Traveled
467,996
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,059
906
40
4
1
192,821
1
L
Bakasura
6,218
622
26
3
2
152,578
0
L
Neith
6,682
668
49
5
1
167,415
0
W
Cabrakan
8,891
889
19
2
1
195,643
1
W
Olorun
8,382
838
67
7
4
163,568
2
L
Baron Samedi
6,521
652
24
2
0
148,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role