Player Matchup

Hun Batz
Hun Batz
BillyLaGrappa
Hun Batz
Level 28
God Stats
15W - 13L
1,654 SR
Queue Stats
129W - 134L
1,582 Elo+
Solo
King Arthur
King Arthur
JustLikeAza
King Arthur
Level 29
God Stats
4W - 3L
1,448 SR
Queue Stats
88W - 38L
1,851 Elo+
Solo
Medusa
Medusa
Likaionas
Medusa
Level 18
God Stats
4W - 10L
1,502 SR
Queue Stats
109W - 109L
1,523 Elo+
Solo
Ares
Ares
VokneZ
Ares
Level 29
God Stats
5W - 3L
1,813 SR
Queue Stats
50W - 50L
1,528 Elo+
Solo
Hera
Hera
kurcopacenica
Hera
Level 16
God Stats
4W - 6L
1,523 SR
Queue Stats
18W - 16L
1,575 Elo+
Solo
Team Averages
Level 24
1,588 SR
1,612 Elo+

VS

Team Averages
Level 45
1,573 SR
1,576 Elo+
Ra
Ra
 
Ra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
AbdllaMANU
Serqet
Level 28
God Stats
15W - 14L
1,471 SR
Queue Stats
72W - 69L
1,543 Elo+
Solo
Sylvanus
Sylvanus
DragonixNs
Sylvanus
Level 28
God Stats
7W - 7L
1,553 SR
Queue Stats
66W - 49L
1,601 Elo+
Solo
Heimdallr
Heimdallr
HeimdallrJarl
Heimdallr
Level 9
God Stats
16W - 3L
1,843 SR
Queue Stats
21W - 9L
1,737 Elo+
Solo
Khepri
Khepri
KazanovVva
Khepri
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BillyLaGrappa
Hun Batz
12
3 / 6 / 2
7,498
500
6,070
11,953
4,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
JustLikeAza
King Arthur
13
2 / 2 / 2
7,840
523
10,294
14,119
8,696
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Likaionas
Medusa
10
0 / 7 / 2
6,176
412
5,276
10,161
2,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
VokneZ
Ares
10
0 / 8 / 5
6,055
404
4,790
12,932
6,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

13
3 / 6 / 1
8,245
550
9,308
9,149
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
8 / 0 / 10
9,609
641
12,567
9,196
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
AbdllaMANU
Serqet
13
6 / 2 / 7
8,264
551
4,490
11,170
4,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
DragonixNs
Sylvanus
16
2 / 2 / 2
8,691
579
7,583
11,180
11,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
HeimdallrJarl
Heimdallr
15
13 / 1 / 6
9,536
636
16,966
12,126
5,476
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
KazanovVva
Khepri
12
0 / 3 / 13
7,595
506
3,159
10,196
8,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
8
Kills
29
29
Deaths
8
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
0
10
13
W
Serqet
AbdllaMANU
Serqet
6
2
7
4.75
L
Hun Batz
BillyLaGrappa
Hun Batz
3
6
2
0.67
W
Sylvanus
DragonixNs
Sylvanus
2
2
2
1.5
W
Heimdallr
HeimdallrJarl
Heimdallr
13
1
6
16
L
King Arthur
JustLikeAza
King Arthur
2
2
2
1.5
W
Khepri
KazanovVva
Khepri
0
3
13
2.17
L
Medusa
Likaionas
Medusa
0
7
2
0.14
L
Ares
VokneZ
Ares
0
8
5
0.31
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,738
Damage
44,765
58,314
Taken
53,868
24,826
Mitigated
33,728
9,132
Healing
23,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,567
1,303
1,163
4,641
9,196
4,040
0
3,089
5,943
74,128
0
W
Serqet
AbdllaMANU
Serqet
4,490
1,571
0
4,745
11,170
4,277
0
2,766
8,354
0
35,325
L
Hun Batz
BillyLaGrappa
Hun Batz
6,070
2,029
0
1,478
11,953
4,244
0
4,023
7,885
0
49,114
W
Sylvanus
DragonixNs
Sylvanus
7,583
2,097
223
4,734
11,180
11,481
860
2,411
8,695
49,985
12,400
W
Heimdallr
HeimdallrJarl
Heimdallr
16,966
9,108
0
3,732
12,126
5,476
136
3,846
8,258
0
71,723
L
King Arthur
JustLikeAza
King Arthur
10,294
1,814
0
3,150
14,119
8,696
0
6,658
7,344
2,560
48,676
W
Khepri
KazanovVva
Khepri
3,159
48
1,500
2,857
10,196
8,454
80
2,508
7,566
12,476
0
L
Medusa
Likaionas
Medusa
5,276
2,510
0
1,019
10,161
2,394
0
2,349
7,812
0
28,326
L
Ares
VokneZ
Ares
4,790
322
0
2,003
12,932
6,723
0
3,997
8,935
16,561
0
L
9,308
2,100
0
1,482
9,149
2,769
180
5,466
3,550
50,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,814
Gold Earned
43,695
376
Minions Killed
439
0
Camps Cleared
0
1,558,928
Distance Traveled
1,511,251
17
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,609
641
128
9
0
318,701
11
W
Serqet
8,264
551
65
4
0
335,804
12
L
Hun Batz
7,498
500
82
5
0
340,091
6
W
Sylvanus
8,691
579
129
9
0
230,471
5
W
Heimdallr
9,536
636
98
7
0
310,488
2
L
King Arthur
7,840
523
109
7
0
324,491
5
W
Khepri
7,595
506
19
1
0
315,787
5
L
Medusa
6,176
412
53
4
0
322,874
2
L
Ares
6,055
404
22
1
0
298,293
3
L
Hera
8,245
550
110
7
0
273,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role