Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
SAMURAIBB
Merlin
Level 47
God Stats
17W - 22L
1,386 SR
Queue Stats
139W - 210L
1,315 Elo+
Party 1
Tsukuyomi
Tsukuyomi
admMikado
Tsukuyomi
Level 49
God Stats
27W - 29L
1,437 SR
Queue Stats
151W - 201L
1,290 Elo+
Party 3
Ymir
Ymir
sephidevil
Ymir
Level 44
God Stats
5W - 3L
1,797 SR
Queue Stats
246W - 281L
1,400 Elo+
Party 1
Izanami
Izanami
totpocik
Izanami
Level 48
God Stats
45W - 49L
1,514 SR
Queue Stats
220W - 283L
1,367 Elo+
Party 1
Team Averages
Level 47
1,527 SR
1,375 Elo+

VS

Team Averages
Level 43
1,387 SR
1,330 Elo+
Hel
Hel
HoppelHase3000
Hel
Level 46
God Stats
0W - 2L
1,506 SR
Queue Stats
176W - 227L
1,381 Elo+
Solo
Olorun
Olorun
Japie7
Olorun
Level 44
God Stats
4W - 10L
1,268 SR
Queue Stats
254W - 340L
1,291 Elo+
Party 2
Bellona
Bellona
Seuntjie90
Bellona
Level 34
God Stats
2W - 5L
1,307 SR
Queue Stats
60W - 123L
1,156 Elo+
Party 2
Artemis
Artemis
kajetan999
Artemis
Level 47
God Stats
8W - 11L
1,477 SR
Queue Stats
56W - 62L
1,443 Elo+
Solo
Mercury
Mercury
the-Ti_CasS
Mercury
Level 45
God Stats
3W - 6L
1,376 SR
Queue Stats
159W - 216L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
9 / 0 / 6
11,755
588
13,308
8,607
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
SAMURAIBB
Merlin
18
9 / 2 / 5
11,265
563
13,848
9,562
3,371
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
admMikado
Tsukuyomi
20
5 / 3 / 11
11,939
597
12,381
11,781
5,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 1 / 11
9,735
487
4,695
13,556
15,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
totpocik
Izanami
17
9 / 1 / 3
10,722
536
10,373
9,522
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,882
394
4,367
12,478
5,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
Japie7
Olorun
14
0 / 8 / 0
8,560
428
7,446
20,883
6,221
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Seuntjie90
Bellona
14
2 / 7 / 1
9,170
459
5,741
16,669
9,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
kajetan999
Artemis
12
0 / 8 / 1
7,152
358
9,126
12,914
3,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
the-Ti_CasS
Mercury
14
3 / 5 / 0
8,994
450
5,194
13,966
3,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
9
33
Kills
5
7
Deaths
33
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
9
0
6
12
L
0
5
2
0.2
L
Olorun
Japie7
Olorun
0
8
0
0
W
Merlin
SAMURAIBB
Merlin
9
2
5
5.75
L
Bellona
Seuntjie90
Bellona
2
7
1
0.36
W
Tsukuyomi
admMikado
Tsukuyomi
5
3
11
3.5
L
Artemis
kajetan999
Artemis
0
8
1
0.06
W
1
1
11
6.5
L
Mercury
the-Ti_CasS
Mercury
3
5
0
0.6
W
Izanami
totpocik
Izanami
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,605
Damage
31,874
53,028
Taken
76,910
30,891
Mitigated
28,093
17,503
Healing
22,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,308
1,967
0
3,732
8,607
3,369
762
4,306
4,301
75,525
0
L
4,367
405
2,584
5,044
12,478
5,852
208
4,736
7,742
37,510
0
L
Olorun
Japie7
Olorun
7,446
2,379
0
8,126
20,883
6,221
1,216
9,230
11,653
57,737
0
W
Merlin
SAMURAIBB
Merlin
13,848
1,050
0
1,770
9,562
3,371
801
1,729
7,833
53,645
0
L
Bellona
Seuntjie90
Bellona
5,741
1,138
0
3,752
16,669
9,179
19
7,940
8,729
0
43,775
W
Tsukuyomi
admMikado
Tsukuyomi
12,381
3,454
0
4,763
11,781
5,590
3,466
1,648
10,133
0
100,459
L
Artemis
kajetan999
Artemis
9,126
3,668
0
1,316
12,914
3,063
531
4,975
7,939
0
36,185
W
4,695
794
233
4,639
13,556
15,339
591
2,712
10,844
31,206
0
L
Mercury
the-Ti_CasS
Mercury
5,194
1,390
0
2,034
13,966
3,778
0
4,970
8,996
0
64,342
W
Izanami
totpocik
Izanami
10,373
6,079
0
2,366
9,522
3,222
3,770
1,638
7,884
0
83,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,416
Gold Earned
41,758
593
Minions Killed
413
0
Camps Cleared
0
1,852,183
Distance Traveled
1,573,872
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,755
588
141
7
0
358,460
6
L
Hel
7,882
394
51
3
0
302,496
0
L
Olorun
8,560
428
110
6
0
281,492
5
W
Merlin
11,265
563
101
5
0
342,430
3
L
Bellona
9,170
459
79
4
0
321,961
0
W
Tsukuyomi
11,939
597
160
8
0
427,059
6
L
Artemis
7,152
358
67
3
0
266,559
0
W
Ymir
9,735
487
47
2
0
359,127
1
L
Mercury
8,994
450
106
5
0
401,364
3
W
Izanami
10,722
536
144
7
0
365,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role