Player Matchup

Sun Wukong
Sun Wukong
EnriqueIgoni
Sun Wukong
Level 24
God Stats
4W - 6L
1,521 SR
Queue Stats
42W - 67L
1,315 Elo+
Solo
Danzaburou
Danzaburou
Maik95_
Danzaburou
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 83L
1,434 Elo+
Party 1
Chang'e
Chang'e
Nadouille112
Chang'e
Level 14
God Stats
23W - 15L
1,727 SR
Queue Stats
46W - 35L
1,561 Elo+
Solo
Ymir
Ymir
Teddonimous95
Ymir
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 65L
1,546 Elo+
Party 1
Vamana
Vamana
casadoking
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 22
1,549 SR
1,471 Elo+

VS

Team Averages
Level 18
1,548 SR
1,407 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
KataclismoRB
Scylla
Level 15
God Stats
36W - 14L
1,826 SR
Queue Stats
258W - 173L
1,558 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Le_Faucheur-34-
Morgan Le Fay
Level 20
God Stats
16W - 10L
1,536 SR
Queue Stats
206W - 199L
1,435 Elo+
Solo
Hera
Hera
ThisIsJustMEeko
Hera
Level 12
God Stats
45W - 78L
1,379 SR
Queue Stats
354W - 415L
1,296 Elo+
Solo
Discordia
Discordia
michiel101
Discordia
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 23L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EnriqueIgoni
Sun Wukong
17
0 / 12 / 6
9,999
909
5,716
26,993
13,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
Maik95_
Danzaburou
16
2 / 8 / 3
10,786
981
13,612
20,408
6,503
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Nadouille112
Chang'e
16
0 / 11 / 5
9,701
882
15,080
22,267
7,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 6 / 1
11,642
1,058
8,245
20,924
30,355
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
casadoking
Vamana
16
0 / 6 / 3
9,489
863
4,136
16,850
16,992
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
5 / 3 / 24
11,633
1,058
11,356
15,699
14,737
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
20
19 / 0 / 21
14,566
1,324
31,667
9,928
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Le_Faucheur-34-
Morgan Le Fay
19
15 / 2 / 22
13,099
1,191
31,802
11,082
5,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 2 / 17
10,781
980
8,943
6,039
2,283
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
michiel101
Discordia
18
1 / 1 / 18
10,655
969
13,994
8,633
3,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
145
8
Kills
43
43
Deaths
8
18
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
3
24
5.67
L
Sun Wukong
EnriqueIgoni
Sun Wukong
0
12
6
0.25
W
Scylla
19
0
21
29.5
W
Morgan Le Fay
Le_Faucheur-34-
Morgan Le Fay
15
2
22
13
L
Danzaburou
Maik95_
Danzaburou
2
8
3
0.44
L
Chang'e
Nadouille112
Chang'e
0
11
5
0.23
L
6
6
1
1.08
W
3
2
17
5.75
L
Vamana
casadoking
Vamana
0
6
3
0.25
W
Discordia
michiel101
Discordia
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,789
Damage
97,762
107,442
Taken
51,381
74,987
Mitigated
29,006
17,453
Healing
11,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
11,356
4,579
0
3,438
15,699
14,737
0
7,155
8,544
7,180
11,017
L
Sun Wukong
EnriqueIgoni
Sun Wukong
5,716
664
0
1,570
26,993
13,795
0
21,706
5,026
0
22,449
W
Scylla
31,667
3,404
123
2,136
9,928
3,920
0
4,515
5,413
56,306
0
W
Morgan Le Fay
Le_Faucheur-34-
Morgan Le Fay
31,802
2,856
638
3,018
11,082
5,000
0
4,052
7,030
50,033
0
L
Danzaburou
Maik95_
Danzaburou
13,612
3,919
0
756
20,408
6,503
0
17,715
2,479
0
33,704
L
Chang'e
Nadouille112
Chang'e
15,080
289
4,656
4,062
22,267
7,342
0
19,487
2,588
41,875
0
L
8,245
683
1,001
1,091
20,924
30,355
0
15,821
4,819
20,832
0
W
8,943
3,005
100
1,024
6,039
2,283
0
2,790
3,249
23,435
0
L
Vamana
casadoking
Vamana
4,136
1,612
586
3,731
16,850
16,992
0
14,114
2,546
0
15,828
W
Discordia
michiel101
Discordia
13,994
1,864
132
928
8,633
3,066
0
4,813
3,820
30,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,617
Gold Earned
60,734
178
Minions Killed
204
6
Camps Cleared
6
929,629
Distance Traveled
988,316
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,633
1,058
15
1
1
192,939
1
L
Sun Wukong
9,999
909
27
2
0
144,112
0
W
Scylla
14,566
1,324
65
6
4
229,498
1
W
Morgan Le Fay
13,099
1,191
47
4
0
201,527
3
L
Danzaburou
10,786
981
39
4
1
183,320
1
L
Chang'e
9,701
882
53
5
3
214,305
0
L
Ymir
11,642
1,058
41
4
1
192,742
0
W
Hera
10,781
980
38
3
0
179,502
0
L
Vamana
9,489
863
18
2
1
195,150
0
W
Discordia
10,655
969
39
4
1
184,850
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role