Player Matchup

Heimdallr
Heimdallr
Bot6171
Heimdallr
Level 84
God Stats
7W - 4L
1,815 SR
Queue Stats
115W - 129L
1,384 Elo+
Party 1
Kuzenbo
Kuzenbo
CoSiOZz_YT
Kuzenbo
Level 85
God Stats
8W - 3L
1,778 SR
Queue Stats
294W - 317L
1,441 Elo+
Solo
Cthulhu
Cthulhu
KiLL4Ch1nChiLL4
Cthulhu
Level 67
God Stats
1W - 2L
1,432 SR
Queue Stats
52W - 62L
1,374 Elo+
Solo
Hun Batz
Hun Batz
gg hunter101
Hun Batz
Level 121
God Stats
7W - 5L
1,394 SR
Queue Stats
210W - 210L
1,484 Elo+
Party 1
Neith
Neith
spasak-
Neith
Level 89
God Stats
585W - 634L
1,552 SR
Queue Stats
587W - 639L
1,490 Elo+
Solo
Team Averages
Level 89
1,594 SR
1,435 Elo+

VS

Team Averages
Level 85
1,513 SR
1,449 Elo+
Hel
Hel
 
Hel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Akirmax
Artemis
Level 108
God Stats
10W - 6L
1,445 SR
Queue Stats
196W - 186L
1,451 Elo+
Solo
Achilles
Achilles
Sintrovert_
Achilles
Level 65
God Stats
13W - 7L
1,611 SR
Queue Stats
113W - 107L
1,434 Elo+
Solo
Bacchus
Bacchus
SpawnPeakMumma
Bacchus
Level 81
God Stats
30W - 27L
1,568 SR
Queue Stats
338W - 332L
1,407 Elo+
Solo
Da Ji
Da Ji
starrider1970
Da Ji
Level 80
God Stats
3W - 3L
1,442 SR
Queue Stats
343W - 341L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bot6171
Heimdallr
12
0 / 5 / 3
7,876
394
4,581
14,286
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
CoSiOZz_YT
Kuzenbo
16
4 / 6 / 1
9,666
483
8,198
20,075
25,033
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 7
8,091
405
10,649
13,678
11,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
gg hunter101
Hun Batz
16
10 / 7 / 2
10,549
527
14,464
17,808
7,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
spasak-
Neith
13
1 / 6 / 3
8,030
402
4,917
12,535
4,333
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
7 / 4 / 6
10,664
533
14,099
15,256
6,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Akirmax
Artemis
16
4 / 3 / 8
10,436
522
7,973
10,191
4,014
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
Sintrovert_
Achilles
18
7 / 3 / 2
11,388
569
16,016
16,576
15,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 0 / 10
10,583
529
11,882
16,763
22,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
4 / 6 / 4
10,461
523
9,902
18,014
6,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
57
16
Kills
27
27
Deaths
16
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
4
6
2.5
W
Artemis
Akirmax
Artemis
4
3
8
2.67
L
Heimdallr
Bot6171
Heimdallr
0
5
3
0.3
L
Kuzenbo
CoSiOZz_YT
Kuzenbo
4
6
1
0.75
L
1
3
7
1.5
W
Achilles
Sintrovert_
Achilles
7
3
2
2.67
W
5
0
10
10
L
Hun Batz
gg hunter101
Hun Batz
10
7
2
1.57
L
Neith
spasak-
Neith
1
6
3
0.42
W
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,809
Damage
59,872
78,382
Taken
76,800
53,686
Mitigated
55,841
14,448
Healing
30,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
14,099
1,065
6,230
7,679
15,256
6,478
264
4,630
10,626
62,328
0
W
Artemis
Akirmax
Artemis
7,973
2,768
0
1,558
10,191
4,014
6,864
1,133
9,058
0
69,728
L
Heimdallr
Bot6171
Heimdallr
4,581
661
0
2,492
14,286
5,039
0
4,726
9,467
0
43,622
L
Kuzenbo
CoSiOZz_YT
Kuzenbo
8,198
2,965
0
2,160
20,075
25,033
0
3,688
16,336
52,345
0
L
10,649
258
1,615
3,015
13,678
11,725
0
5,380
8,132
41,812
0
W
Achilles
Sintrovert_
Achilles
16,016
5,005
0
3,378
16,576
15,946
0
6,151
10,425
6,963
65,976
W
11,882
1,463
894
5,512
16,763
22,764
413
4,413
12,350
31,381
0
L
Hun Batz
gg hunter101
Hun Batz
14,464
6,016
0
1,220
17,808
7,556
1,343
7,618
9,876
0
57,468
L
Neith
spasak-
Neith
4,917
2,020
0
3,946
12,535
4,333
0
5,762
6,481
0
38,482
W
9,902
3,132
0
5,432
18,014
6,639
0
2,520
15,494
0
70,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,212
Gold Earned
53,532
384
Minions Killed
526
0
Camps Cleared
0
1,714,580
Distance Traveled
2,042,933
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,664
533
100
5
0
355,078
5
W
Artemis
10,436
522
146
7
0
397,305
3
L
Heimdallr
7,876
394
70
4
0
365,286
0
L
Kuzenbo
9,666
483
88
4
0
351,869
0
L
Cthulhu
8,091
405
56
3
0
374,548
0
W
Achilles
11,388
569
129
6
0
421,314
1
W
Bacchus
10,583
529
40
2
0
435,711
12
L
Hun Batz
10,549
527
95
5
0
345,304
2
L
Neith
8,030
402
75
4
0
277,573
2
W
Da Ji
10,461
523
111
6
0
433,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role