Player Matchup

Cthulhu
Cthulhu
Hugo1980
Cthulhu
Level 19
God Stats
2W - 3L
1,439 SR
Queue Stats
8W - 32L
1,086 Elo+
Solo
Rama
Rama
Momodu567
Rama
Level 75
God Stats
1W - 0L
1,775 SR
Queue Stats
19W - 13L
1,499 Elo+
Party 1
Agni
Agni
Tinky-Winky_SC
Agni
Level 106
God Stats
8W - 3L
1,683 SR
Queue Stats
55W - 35L
1,547 Elo+
Party 1
Team Averages
Level 67
1,632 SR
1,377 Elo+

VS

Team Averages
Level 48
1,547 SR
1,451 Elo+
Nox
Nox
 
Nox
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
i eXzEsS
Kukulkan
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 7L
1,380 Elo+
Solo
Nu Wa
Nu Wa
weapon man owen
Nu Wa
Level 20
God Stats
5W - 6L
1,640 SR
Queue Stats
28W - 39L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hugo1980
Cthulhu
11
0 / 8 / 6
8,376
598
1,038
14,437
4,781
Rama
16
9 / 2 / 4
11,217
801
12,370
7,378
2,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 3 / 8
10,354
740
13,311
10,144
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
4 / 4 / 6
9,421
673
5,698
10,490
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
i eXzEsS
Kukulkan
11
3 / 8 / 4
8,573
612
4,204
9,482
3,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
5 / 3 / 7
9,548
682
12,733
12,932
4,672
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
14
Kills
12
13
Deaths
15
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
4
6
1.75
W
Cthulhu
Hugo1980
Cthulhu
0
8
6
0.38
W
Rama
9
2
4
5.5
W
5
3
8
3
L
Kukulkan
i eXzEsS
Kukulkan
3
8
4
0.63
L
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,719
Damage
22,635
31,959
Taken
32,904
9,975
Mitigated
11,528
5,304
Healing
5,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,698
1,362
533
1,776
10,490
3,761
55
4,722
5,454
27,088
0
W
Cthulhu
Hugo1980
Cthulhu
1,038
67
0
0
14,437
4,781
773
9,415
4,806
5,420
0
W
Rama
12,370
9,672
0
2,523
7,378
2,329
1,120
5,908
1,320
0
51,713
W
13,311
906
102
2,679
10,144
2,865
524
7,370
2,626
46,721
0
L
Kukulkan
i eXzEsS
Kukulkan
4,204
1,163
0
139
9,482
3,095
0
4,085
5,209
11,409
0
L
12,733
4,142
0
3,429
12,932
4,672
154
5,447
7,207
41,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,947
Gold Earned
27,542
177
Minions Killed
120
7
Camps Cleared
5
713,693
Distance Traveled
656,736
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,421
673
44
3
2
224,209
4
W
Cthulhu
8,376
598
24
2
0
232,349
0
W
Rama
11,217
801
90
6
2
236,137
1
W
Agni
10,354
740
63
5
5
245,207
3
L
Kukulkan
8,573
612
15
1
0
187,607
0
L
Nu Wa
9,548
682
61
4
3
244,920
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role