Player Matchup

Medusa
Medusa
MLXro2
Medusa
Level 28
God Stats
1W - 1L
1,235 SR
Queue Stats
19W - 13L
1,543 Elo+
Party 1
Discordia
Discordia
MrHorber
Discordia
Level 39
God Stats
1W - 0L
1,157 SR
Queue Stats
17W - 16L
1,507 Elo+
Party 1
Gilgamesh
Gilgamesh
rezasezeza
Gilgamesh
Level 85
God Stats
3W - 5L
1,187 SR
Queue Stats
48W - 90L
1,290 Elo+
Solo
Team Averages
Level 51
1,193 SR
1,446 Elo+

VS

Team Averages
Level 63
1,384 SR
1,297 Elo+
Hercules
Hercules
AvastV2
Hercules
Level 121
God Stats
26W - 46L
1,442 SR
Queue Stats
312W - 541L
1,411 Elo+
Party 2
Charybdis
Charybdis
LustyLuckyLuce
Charybdis
Level 39
God Stats
30W - 26L
1,465 SR
Queue Stats
432W - 503L
1,459 Elo+
Solo
Agni
Agni
andrevanter12
Agni
Level 28
God Stats
0W - 1L
1,244 SR
Queue Stats
19W - 76L
1,020 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MLXro2
Medusa
12
7 / 1 / 4
8,356
836
14,707
7,105
2,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
MrHorber
Discordia
12
4 / 1 / 7
7,801
780
9,623
6,010
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
rezasezeza
Gilgamesh
10
0 / 2 / 9
6,781
678
2,910
10,743
5,633
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AvastV2
Hercules
10
1 / 3 / 3
6,457
646
4,201
14,221
9,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Charybdis
LustyLuckyLuce
Charybdis
10
2 / 2 / 2
6,741
674
6,174
10,437
2,789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 6 / 3
6,474
647
4,446
7,402
1,923
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
11
Kills
4
4
Deaths
11
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
AvastV2
Hercules
1
3
3
0.83
L
Charybdis
LustyLuckyLuce
Charybdis
2
2
2
1.5
W
Medusa
MLXro2
Medusa
7
1
4
9
W
Discordia
MrHorber
Discordia
4
1
7
7.5
L
1
6
3
0.42
W
Gilgamesh
rezasezeza
Gilgamesh
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,240
Damage
14,821
23,858
Taken
32,060
10,896
Mitigated
14,040
5,543
Healing
5,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AvastV2
Hercules
4,201
772
0
3,509
14,221
9,328
0
2,502
11,321
0
13,797
L
Charybdis
LustyLuckyLuce
Charybdis
6,174
3,446
0
1,658
10,437
2,789
0
3,374
6,635
0
30,325
W
Medusa
MLXro2
Medusa
14,707
7,843
0
2,069
7,105
2,879
1,678
1,913
5,192
0
35,710
W
Discordia
MrHorber
Discordia
9,623
236
0
740
6,010
2,384
456
909
5,101
23,355
0
L
4,446
606
0
286
7,402
1,923
0
2,849
4,231
14,008
0
W
Gilgamesh
rezasezeza
Gilgamesh
2,910
190
0
2,734
10,743
5,633
422
1,867
7,679
0
5,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,938
Gold Earned
19,672
95
Minions Killed
89
4
Camps Cleared
3
527,260
Distance Traveled
489,660
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,457
646
11
1
0
197,495
4
L
Charybdis
6,741
674
57
6
2
159,418
1
W
Medusa
8,356
836
48
5
3
173,401
2
W
Discordia
7,801
780
38
4
1
164,677
2
L
Agni
6,474
647
21
2
1
132,747
0
W
Gilgamesh
6,781
678
9
1
0
189,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role