Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BlazIken45
Cthulhu
Level 108
God Stats
6W - 3L
1,999 SR
Queue Stats
465W - 437L
1,504 Elo+
Party 1
Jing Wei
Jing Wei
JunkMysterion
Jing Wei
Level 76
God Stats
15W - 20L
1,622 SR
Queue Stats
272W - 285L
1,505 Elo+
Party 1
Chaac
Chaac
Laphis
Chaac
Level 44
God Stats
0W - 2L
1,561 SR
Queue Stats
149W - 127L
1,560 Elo+
Solo
Arachne
Arachne
SrRisketos
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 68L
1,569 Elo+
Solo
Team Averages
Level 91
1,636 SR
1,528 Elo+

VS

Team Averages
Level 72
1,510 SR
1,552 Elo+
Chernobog
Chernobog
DocAleem
Chernobog
Level 15
God Stats
3W - 6L
1,247 SR
Queue Stats
15W - 11L
1,520 Elo+
Party 2
Poseidon
Poseidon
Eldjernon
Poseidon
Level 106
God Stats
1W - 0L
1,472 SR
Queue Stats
9W - 7L
1,530 Elo+
Party 3
Jormungandr
Jormungandr
Femerr
Jormungandr
Level 82
God Stats
1W - 0L
1,536 SR
Queue Stats
6W - 4L
1,597 Elo+
Party 3
Kuzenbo
Kuzenbo
Fl1Xy
Kuzenbo
Level 107
God Stats
1W - 0L
1,469 SR
Queue Stats
36W - 25L
1,623 Elo+
Party 2
Mercury
Mercury
GMTfinest
Mercury
Level 49
God Stats
12W - 3L
1,826 SR
Queue Stats
130W - 136L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
1 / 5 / 2
10,001
500
7,317
12,249
5,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
BlazIken45
Cthulhu
14
1 / 1 / 2
8,584
429
6,828
17,473
16,382
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
JunkMysterion
Jing Wei
15
3 / 4 / 2
9,288
464
5,251
13,035
5,082
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Laphis
Chaac
18
3 / 5 / 0
11,225
561
12,908
21,027
16,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
SrRisketos
Arachne
10
2 / 1 / 0
7,708
385
2,675
8,130
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DocAleem
Chernobog
13
0 / 3 / 2
8,368
418
2,638
9,812
3,407
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Eldjernon
Poseidon
18
4 / 2 / 3
11,459
573
13,030
10,779
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Femerr
Jormungandr
17
2 / 2 / 2
10,766
538
8,313
13,117
15,540
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
Fl1Xy
Kuzenbo
16
2 / 1 / 8
9,793
490
10,594
14,311
19,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Mercury
GMTfinest
Mercury
19
8 / 2 / 3
11,291
565
13,602
13,297
6,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
10
Kills
16
16
Deaths
10
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
2
0.4
L
Cthulhu
BlazIken45
Cthulhu
1
1
2
2
W
Chernobog
DocAleem
Chernobog
0
3
2
0.33
W
Poseidon
Eldjernon
Poseidon
4
2
3
2.75
W
Jormungandr
Femerr
Jormungandr
2
2
2
1.5
W
Kuzenbo
Fl1Xy
Kuzenbo
2
1
8
6
W
Mercury
GMTfinest
Mercury
8
2
3
4.75
L
Jing Wei
JunkMysterion
Jing Wei
3
4
2
1
L
Chaac
Laphis
Chaac
3
5
0
0.6
L
Arachne
SrRisketos
Arachne
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,979
Damage
48,177
71,914
Taken
61,316
46,298
Mitigated
47,955
27,614
Healing
15,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,317
147
1,380
4,607
12,249
5,398
372
6,515
5,734
82,802
0
L
Cthulhu
BlazIken45
Cthulhu
6,828
711
1,015
2,022
17,473
16,382
63
5,225
12,248
45,382
0
W
Chernobog
DocAleem
Chernobog
2,638
1,399
0
1,406
9,812
3,407
0
3,408
6,343
0
42,257
W
Poseidon
Eldjernon
Poseidon
13,030
2,673
0
3,517
10,779
3,501
168
4,268
6,347
99,261
0
W
Jormungandr
Femerr
Jormungandr
8,313
3,583
0
2,321
13,117
15,540
274
0
13,117
73,565
0
W
Kuzenbo
Fl1Xy
Kuzenbo
10,594
3,190
0
4,285
14,311
19,197
0
3,523
10,736
53,379
0
W
Mercury
GMTfinest
Mercury
13,602
8,277
0
4,268
13,297
6,310
0
2,854
10,359
0
98,728
L
Jing Wei
JunkMysterion
Jing Wei
5,251
3,635
0
3,315
13,035
5,082
533
6,952
6,083
0
54,599
L
Chaac
Laphis
Chaac
12,908
3,821
0
11,183
21,027
16,979
40
10,192
10,835
0
89,027
L
Arachne
SrRisketos
Arachne
2,675
2,159
0
4,092
8,130
2,457
0
3,053
5,077
0
27,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,806
Gold Earned
51,677
566
Minions Killed
672
0
Camps Cleared
0
1,619,780
Distance Traveled
1,962,765
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,001
500
180
9
0
294,146
5
L
Cthulhu
8,584
429
58
3
0
353,438
7
W
Chernobog
8,368
418
98
5
0
274,171
0
W
Poseidon
11,459
573
210
11
0
429,174
1
W
Jormungandr
10,766
538
153
8
0
347,462
3
W
Kuzenbo
9,793
490
71
4
0
407,269
4
W
Mercury
11,291
565
140
7
0
504,689
2
L
Jing Wei
9,288
464
100
5
0
392,466
4
L
Chaac
11,225
561
172
9
0
366,031
2
L
Arachne
7,708
385
56
3
0
213,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role