Player Matchup

Vamana
Vamana
FD_FRANTS
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,214 Elo+
Solo
Kali
Kali
Th3_ReAp3r05-12
Kali
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
121W - 156L
1,701 Elo+
Party 1
Charybdis
Charybdis
f4660t
Charybdis
Level 26
God Stats
17W - 18L
1,537 SR
Queue Stats
24W - 37L
1,217 Elo+
Solo
Ares
Ares
houpaps
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
wakebake24_7_365
Sun Wukong
Level 58
God Stats
8W - 5L
1,697 SR
Queue Stats
373W - 410L
1,348 Elo+
Party 1
Team Averages
Level 21
1,547 SR
1,396 Elo+

VS

Team Averages
Level 23
1,527 SR
1,358 Elo+
Sol
Sol
Casino7606
Sol
Level 16
God Stats
16W - 3L
1,744 SR
Queue Stats
26W - 17L
1,469 Elo+
Party 2
Bellona
Bellona
Gz_WozPanda
Bellona
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
41W - 37L
1,313 Elo+
Solo
Artemis
Artemis
Reneebow126
Artemis
Level 28
God Stats
18W - 11L
1,581 SR
Queue Stats
88W - 87L
1,439 Elo+
Party 2
Bacchus
Bacchus
TheKoon420
Bacchus
Level 28
God Stats
15W - 18L
1,439 SR
Queue Stats
66W - 92L
1,390 Elo+
Party 2
Loki
Loki
Zoro_AKA_Leo
Loki
Level 16
God Stats
7W - 7L
1,372 SR
Queue Stats
15W - 24L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
FD_FRANTS
Vamana
5
0 / 3 / 0
6,166
280
829
3,736
1,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 7 / 3
7,853
357
1,802
16,556
10,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charybdis
f4660t
Charybdis
12
0 / 12 / 1
8,251
375
8,813
21,184
6,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
houpaps
Ares
14
5 / 8 / 1
9,945
452
6,063
19,667
18,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
wakebake24_7_365
Sun Wukong
15
7 / 4 / 4
10,628
483
18,596
22,903
15,412
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 10
12,209
555
12,128
19,152
6,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Gz_WozPanda
Bellona
17
5 / 3 / 11
11,666
530
12,965
16,078
19,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Reneebow126
Artemis
17
8 / 0 / 8
11,835
538
20,558
14,195
5,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
TheKoon420
Bacchus
14
9 / 0 / 9
11,969
544
11,337
18,025
23,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 6 / 6
10,154
462
5,752
12,707
4,756
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
78
12
Kills
34
34
Deaths
13
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
7
4
10
3
L
Vamana
FD_FRANTS
Vamana
0
3
0
0
W
Bellona
Gz_WozPanda
Bellona
5
3
11
3.5
W
Artemis
Reneebow126
Artemis
8
0
8
12
L
0
7
3
0.21
W
Bacchus
TheKoon420
Bacchus
9
0
9
13.5
W
5
6
6
1.33
L
Charybdis
f4660t
Charybdis
0
12
1
0.04
L
Ares
houpaps
Ares
5
8
1
0.69
L
Sun Wukong
wakebake24_7_365
Sun Wukong
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,103
Damage
62,740
84,046
Taken
80,157
53,136
Mitigated
60,413
12,313
Healing
33,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,128
3,463
171
10,199
19,152
6,651
3,335
2,152
16,926
92,910
0
L
Vamana
FD_FRANTS
Vamana
829
118
0
1,035
3,736
1,635
0
2,696
1,040
0
3,560
W
Bellona
Gz_WozPanda
Bellona
12,965
2,583
0
4,436
16,078
19,513
760
1,405
14,673
16,136
51,880
W
Artemis
Reneebow126
Artemis
20,558
13,709
0
9,045
14,195
5,612
3,099
2,441
11,754
0
91,633
L
1,802
1,191
0
3,147
16,556
10,901
224
3,397
13,159
0
32,979
W
Bacchus
TheKoon420
Bacchus
11,337
1,919
0
6,714
18,025
23,881
515
3,173
14,750
40,490
0
W
5,752
1,998
964
2,317
12,707
4,756
1,602
606
12,101
0
28,705
L
Charybdis
f4660t
Charybdis
8,813
3,723
0
5,709
21,184
6,695
1,347
6,248
14,936
0
45,848
L
Ares
houpaps
Ares
6,063
277
0
947
19,667
18,493
0
6,533
13,134
31,144
0
L
Sun Wukong
wakebake24_7_365
Sun Wukong
18,596
5,284
0
1,475
22,903
15,412
623
7,505
15,398
0
54,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,843
Gold Earned
57,833
240
Minions Killed
434
0
Camps Cleared
0
1,502,798
Distance Traveled
2,088,307
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,209
555
119
5
0
394,280
8
L
Vamana
6,166
280
4
0
0
107,880
0
W
Bellona
11,666
530
123
6
0
455,552
0
W
Artemis
11,835
538
106
5
0
412,933
4
L
Kali
7,853
357
47
2
0
340,290
0
W
Bacchus
11,969
544
42
2
0
392,883
3
W
Loki
10,154
462
44
2
0
432,659
1
L
Charybdis
8,251
375
74
3
0
274,365
0
L
Ares
9,945
452
42
2
0
350,797
0
L
Sun Wukong
10,628
483
73
3
0
429,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role