Player Matchup

Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
DreamingLove
Medusa
Level 22
God Stats
2W - 4L
1,550 SR
Queue Stats
65W - 73L
1,520 Elo+
Solo
Discordia
Discordia
KatlynCookie
Discordia
Level 27
God Stats
4W - 7L
1,448 SR
Queue Stats
49W - 51L
1,416 Elo+
Party 2
The Morrigan
The Morrigan
Noorgelmm
The Morrigan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,627 Elo+
Solo
Kumbhakarna
Kumbhakarna
UzMann
Kumbhakarna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 31L
1,635 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,540 Elo+

VS

Team Averages
Level 15
1,600 SR
1,636 Elo+
Terra
Terra
Lapels
Terra
Level 25
God Stats
1W - 0L
1,886 SR
Queue Stats
13W - 4L
1,764 Elo+
Solo
Ymir
Ymir
MRodkjaer
Ymir
Level 24
God Stats
2W - 1L
1,296 SR
Queue Stats
127W - 98L
1,607 Elo+
Party 3
Mulan
Mulan
PrueglerGouda
Mulan
Level 6
God Stats
2W - 1L
1,744 SR
Queue Stats
10W - 5L
1,710 Elo+
Party 1
Sol
Sol
TapparN
Sol
Level 16
God Stats
8W - 4L
1,575 SR
Queue Stats
62W - 54L
1,597 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ischwarsne
Ah Muzen Cab
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
3 / 0 / 2
9,041
603
9,220
8,553
7,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
11
0 / 8 / 0
6,355
424
4,266
10,731
2,649
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
KatlynCookie
Discordia
13
2 / 5 / 1
7,962
531
7,973
9,330
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Noorgelmm
The Morrigan
12
2 / 3 / 1
7,364
491
5,503
9,551
2,712
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kumbhakarna
UzMann
Kumbhakarna
10
1 / 4 / 1
6,846
456
5,636
16,757
11,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Lapels
Terra
14
1 / 4 / 1
7,893
526
4,295
12,386
6,541
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
12
3 / 0 / 6
7,835
522
4,609
7,808
7,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 1 / 7
8,620
575
9,572
12,751
6,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
15
7 / 1 / 3
9,291
619
8,850
9,804
4,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
ischwarsne
Ah Muzen Cab
13
4 / 3 / 5
7,971
531
9,865
9,936
3,342
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
8
Kills
20
20
Deaths
9
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
0
2
4
L
Medusa
0
8
0
0
L
Discordia
KatlynCookie
Discordia
2
5
1
0.5
W
Terra
Lapels
Terra
1
4
1
0.38
W
Ymir
3
0
6
6
L
The Morrigan
Noorgelmm
The Morrigan
2
3
1
0.83
W
5
1
7
8.5
W
Sol
7
1
3
8.5
L
Kumbhakarna
UzMann
Kumbhakarna
1
4
1
0.38
W
Ah Muzen Cab
ischwarsne
Ah Muzen Cab
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,598
Damage
37,191
54,922
Taken
52,685
26,372
Mitigated
27,763
13,994
Healing
22,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,220
2,565
240
2,859
8,553
7,032
136
4,778
3,775
10,046
46,470
L
Medusa
4,266
2,302
0
1,324
10,731
2,649
0
1,041
9,690
0
32,544
L
Discordia
KatlynCookie
Discordia
7,973
611
0
2,287
9,330
2,666
1,613
5,213
4,117
47,545
0
W
Terra
Lapels
Terra
4,295
1,051
614
4,371
12,386
6,541
365
3,286
9,042
47,864
0
W
Ymir
4,609
350
0
2,384
7,808
7,215
33
2,403
5,284
25,355
0
L
The Morrigan
Noorgelmm
The Morrigan
5,503
1,138
0
1,607
9,551
2,712
495
2,599
6,920
46,228
57
W
9,572
1,405
0
5,352
12,751
6,373
227
3,592
8,959
0
60,382
W
Sol
8,850
3,141
0
5,776
9,804
4,292
576
6,130
3,377
57,618
5,414
L
Kumbhakarna
UzMann
Kumbhakarna
5,636
366
368
5,309
16,757
11,313
26
3,248
13,509
27,200
0
W
Ah Muzen Cab
ischwarsne
Ah Muzen Cab
9,865
6,039
0
4,059
9,936
3,342
897
4,526
5,360
0
62,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,568
Gold Earned
41,610
427
Minions Killed
489
0
Camps Cleared
0
1,420,009
Distance Traveled
1,549,853
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,041
603
121
8
0
313,022
5
L
Medusa
6,355
424
81
5
0
272,159
4
L
Discordia
7,962
531
94
6
0
273,026
1
W
Terra
7,893
526
111
7
0
332,782
4
W
Ymir
7,835
522
44
3
0
332,410
3
L
The Morrigan
7,364
491
90
6
0
288,062
11
W
Mulan
8,620
575
100
7
0
338,258
2
W
Sol
9,291
619
127
8
0
295,872
4
L
Kumbhakarna
6,846
456
41
3
0
273,740
1
W
Ah Muzen Cab
7,971
531
107
7
0
250,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role