Player Matchup

Yemoja
Yemoja
DJ-WN
Yemoja
Level 8
God Stats
1W - 1L
1,169 SR
Queue Stats
3W - 6L
1,033 Elo+
Party 2
Ra
Ra
Fischi_love_miki
Ra
Level 4
God Stats
2W - 3L
1,288 SR
Queue Stats
2W - 3L
1,264 Elo+
Solo
Neith
Neith
In The End2967
Neith
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 47L
1,297 Elo+
Solo
Ymir
Ymir
e-1xz
Ymir
Level 6
God Stats
2W - 10L
926 SR
Queue Stats
8W - 14L
960 Elo+
Party 2
Cthulhu
Cthulhu
iirDy
Cthulhu
Level 8
God Stats
2W - 3L
1,097 SR
Queue Stats
7W - 14L
1,014 Elo+
Party 2
Team Averages
Level 6
1,196 SR
1,113 Elo+

VS

Team Averages
Level 4
1,362 SR
1,312 Elo+
Ah Puch
Ah Puch
DragonDams
Ah Puch
Level 4
God Stats
1W - 2L
1,351 SR
Queue Stats
2W - 3L
1,648 Elo+
Solo
Apollo
Apollo
ReaperOfJustice1
Apollo
Level 5
God Stats
0W - 7L
1,358 SR
Queue Stats
14W - 24L
1,216 Elo+
Party 1
Bakasura
Bakasura
crinj_alert
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,244 Elo+
Solo
Yemoja
Yemoja
saharamarieokoy3
Yemoja
Level 5
God Stats
1W - 6L
1,304 SR
Queue Stats
2W - 7L
1,255 Elo+
Solo
Neith
Neith
ttv-Naruto-_-
Neith
Level 3
God Stats
1W - 4L
1,298 SR
Queue Stats
2W - 9L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DJ-WN
Yemoja
18
10 / 0 / 17
13,443
1,222
12,761
10,145
7,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 4 / 21
11,611
1,056
11,221
9,146
4,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
13 / 1 / 18
12,651
1,150
18,489
9,556
3,820
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
e-1xz
Ymir
18
5 / 3 / 14
10,715
974
13,229
21,381
9,568
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
iirDy
Cthulhu
19
9 / 2 / 16
12,085
1,099
17,216
14,685
5,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

303

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DragonDams
Ah Puch
17
5 / 7 / 4
11,990
1,090
20,178
17,949
6,316
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 13 / 6
10,687
972
16,036
23,402
9,089
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
crinj_alert
Bakasura
15
0 / 3 / 0
8,550
777
1,221
3,993
1,384
16
0 / 6 / 5
9,879
898
3,946
15,429
11,358
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
2 / 11 / 4
10,247
932
11,255
18,938
6,546
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
27
39
Kills
8
10
Deaths
40
86
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Yemoja
DJ-WN
Yemoja
10
0
17
18.5
L
Ah Puch
DragonDams
Ah Puch
5
7
4
1
W
2
4
21
3.13
W
13
1
18
22
L
1
13
6
0.31
L
Bakasura
crinj_alert
Bakasura
0
3
0
0
W
Ymir
e-1xz
Ymir
5
3
14
4
W
Cthulhu
iirDy
Cthulhu
9
2
16
8.5
L
0
6
5
0.42
L
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,916
Damage
52,636
64,913
Taken
79,711
30,711
Mitigated
34,693
18,937
Healing
5,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
DJ-WN
Yemoja
12,761
5,121
4,737
2,539
10,145
7,382
0
3,049
7,096
24,787
0
L
Ah Puch
DragonDams
Ah Puch
20,178
2,083
0
448
17,949
6,316
0
14,625
3,324
42,221
0
W
11,221
2,603
1,198
841
9,146
4,050
0
3,232
5,914
31,477
0
W
18,489
12,288
0
2,220
9,556
3,820
0
4,999
4,349
0
38,158
L
16,036
11,603
0
3,323
23,402
9,089
0
15,988
7,414
0
33,803
L
Bakasura
crinj_alert
Bakasura
1,221
604
0
80
3,993
1,384
0
1,477
2,516
0
1,261
W
Ymir
e-1xz
Ymir
13,229
3,537
0
4,763
21,381
9,568
0
7,707
12,158
29,515
0
W
Cthulhu
iirDy
Cthulhu
17,216
1,513
672
1,967
14,685
5,891
0
5,137
7,887
32,845
0
L
3,946
1,490
534
661
15,429
11,358
0
8,951
6,478
11,718
0
L
11,255
5,130
0
167
18,938
6,546
0
13,386
5,399
0
22,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,505
Gold Earned
51,353
232
Minions Killed
138
4
Camps Cleared
1
985,039
Distance Traveled
671,952
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,443
1,222
32
3
0
200,342
0
L
Ah Puch
11,990
1,090
55
5
0
185,434
0
W
Ra
11,611
1,056
59
5
0
203,969
1
W
Neith
12,651
1,150
63
6
2
196,588
0
L
Apollo
10,687
972
46
4
0
172,365
0
L
Bakasura
8,550
777
1
0
0
52,448
1
W
Ymir
10,715
974
33
3
1
173,259
0
W
Cthulhu
12,085
1,099
45
4
1
210,881
0
L
Yemoja
9,879
898
16
1
0
108,739
1
L
Neith
10,247
932
20
2
1
152,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role