Player Matchup

Vulcan
Vulcan
Druffer
Vulcan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,431 Elo+
Party 1
He Bo
He Bo
Gigaus0
He Bo
Level 34
God Stats
1W - 5L
1,514 SR
Queue Stats
88W - 91L
1,494 Elo+
Solo
Rama
Rama
Mongoose729
Rama
Level 160
God Stats
10W - 11L
1,478 SR
Queue Stats
961W - 938L
1,506 Elo+
Solo
Hun Batz
Hun Batz
NomadicJoker
Hun Batz
Level 116
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 3L
1,231 Elo+
Party 1
Terra
Terra
xTNTxCARLOS
Terra
Level 159
God Stats
2W - 7L
1,431 SR
Queue Stats
279W - 294L
1,587 Elo+
Solo
Team Averages
Level 103
1,528 SR
1,450 Elo+

VS

Team Averages
Level 113
1,448 SR
1,517 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Alkavike
Chernobog
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,547 Elo+
Solo
Tiamat
Tiamat
Darthkeef
Tiamat
Level 58
God Stats
2W - 1L
1,394 SR
Queue Stats
93W - 100L
1,506 Elo+
Solo
Ra
Ra
MageTheViking
Ra
Level 138
God Stats
4W - 5L
1,501 SR
Queue Stats
318W - 332L
1,544 Elo+
Solo
Camazotz
Camazotz
Sirlovo
Camazotz
Level 137
God Stats
2W - 6L
1,345 SR
Queue Stats
247W - 257L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Druffer
Vulcan
17
3 / 7 / 5
10,337
689
14,138
12,270
5,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Gigaus0
He Bo
18
7 / 10 / 5
12,127
808
18,329
14,091
5,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
2 / 4 / 6
11,051
737
13,550
15,133
6,752
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
NomadicJoker
Hun Batz
19
7 / 5 / 7
11,927
795
21,223
19,474
10,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
0 / 3 / 13
10,974
732
9,671
28,268
33,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
8 / 2 / 13
11,695
780
17,272
29,075
25,954
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
Alkavike
Chernobog
17
3 / 4 / 12
10,376
692
13,493
13,045
6,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Darthkeef
Tiamat
20
9 / 3 / 14
12,604
840
20,793
16,995
14,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 6 / 17
11,433
762
6,159
13,645
5,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
Sirlovo
Camazotz
18
6 / 4 / 11
11,384
759
17,907
18,912
11,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
95
19
Kills
28
29
Deaths
19
36
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
8
2
13
7.25
W
Chernobog
Alkavike
Chernobog
3
4
12
2.25
W
Tiamat
Darthkeef
Tiamat
9
3
14
5.33
L
Vulcan
Druffer
Vulcan
3
7
5
0.79
L
He Bo
Gigaus0
He Bo
7
10
5
0.95
W
2
6
17
1.75
L
2
4
6
1.25
L
Hun Batz
NomadicJoker
Hun Batz
7
5
7
2.1
W
Camazotz
Sirlovo
Camazotz
6
4
11
2.88
L
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,911
Damage
75,624
89,236
Taken
91,672
61,327
Mitigated
64,063
37,830
Healing
48,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
17,272
1,619
1,508
14,150
29,075
25,954
465
9,883
19,192
0
26,780
W
Chernobog
Alkavike
Chernobog
13,493
6,939
1,697
2,596
13,045
6,439
619
6,314
6,731
0
28,949
W
Tiamat
Darthkeef
Tiamat
20,793
1,367
1,898
5,697
16,995
14,277
515
9,208
7,787
44,654
0
L
Vulcan
Druffer
Vulcan
14,138
7,117
0
1,836
12,270
5,434
859
1,729
10,258
27,916
0
L
He Bo
Gigaus0
He Bo
18,329
201
1,606
932
14,091
5,328
279
5,219
8,337
25,135
0
W
6,159
345
7,069
4,385
13,645
5,672
931
8,209
5,436
33,083
0
L
13,550
9,720
1,732
2,241
15,133
6,752
1,596
6,267
8,451
0
35,576
L
Hun Batz
NomadicJoker
Hun Batz
21,223
6,827
1,106
5,762
19,474
10,132
1,448
5,885
13,269
0
35,505
W
Camazotz
Sirlovo
Camazotz
17,907
2,460
1,362
8,132
18,912
11,721
1,588
8,524
10,388
0
28,385
L
9,671
650
9,836
12,779
28,268
33,681
251
7,852
20,171
23,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,416
Gold Earned
57,492
147
Minions Killed
171
0
Camps Cleared
0
1,288,962
Distance Traveled
1,435,349
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,695
780
19
1
0
297,702
2
W
Chernobog
10,376
692
40
3
0
262,909
5
W
Tiamat
12,604
840
57
4
0
291,184
0
L
Vulcan
10,337
689
34
2
0
239,447
3
L
He Bo
12,127
808
13
1
0
263,026
0
W
Ra
11,433
762
36
2
0
295,330
0
L
Rama
11,051
737
55
4
0
224,414
5
L
Hun Batz
11,927
795
27
2
0
288,249
0
W
Camazotz
11,384
759
19
1
0
288,224
0
L
Terra
10,974
732
18
1
0
273,826
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role