Player Matchup

Vamana
Vamana
 
Vamana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Brando Bands611
Skadi
Level 20
God Stats
6W - 17L
1,384 SR
Queue Stats
25W - 42L
1,355 Elo+
Party 2
Jormungandr
Jormungandr
MrClux
Jormungandr
Level 29
God Stats
4W - 5L
1,472 SR
Queue Stats
101W - 159L
1,359 Elo+
Party 2
Nu Wa
Nu Wa
NaturallMess
Nu Wa
Level 47
God Stats
8W - 20L
1,292 SR
Queue Stats
64W - 129L
1,309 Elo+
Party 2
Baron Samedi
Baron Samedi
Trethaprince21
Baron Samedi
Level 49
God Stats
13W - 5L
1,684 SR
Queue Stats
68W - 63L
1,445 Elo+
Solo
Team Averages
Level 60
1,466 SR
1,394 Elo+

VS

Team Averages
Level 119
1,523 SR
1,579 Elo+
Cliodhna
Cliodhna
Bo2nd
Cliodhna
Level 107
God Stats
59W - 67L
1,519 SR
Queue Stats
891W - 931L
1,488 Elo+
Solo
Guan Yu
Guan Yu
Mahka_
Guan Yu
Level 154
God Stats
8W - 8L
1,562 SR
Queue Stats
180W - 126L
1,626 Elo+
Party 1
Cupid
Cupid
T-I-GUH
Cupid
Level 158
God Stats
1W - 1L
1,526 SR
Queue Stats
286W - 233L
1,590 Elo+
Party 1
Sobek
Sobek
The_Mean_Spleen
Sobek
Level 160
God Stats
6W - 9L
1,451 SR
Queue Stats
150W - 121L
1,621 Elo+
Party 1
Kukulkan
Kukulkan
Tobirama87
Kukulkan
Level 17
God Stats
2W - 1L
1,555 SR
Queue Stats
40W - 22L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
0 / 7 / 2
8,614
861
10,566
20,737
9,531
Talisman

Talisman

+75
Health
+15
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 8 / 0
8,660
866
3,711
13,587
3,304
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
MrClux
Jormungandr
15
1 / 6 / 1
8,771
877
11,261
14,533
16,229
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 11 / 2
8,490
849
7,706
13,672
2,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Trethaprince21
Baron Samedi
15
0 / 6 / 1
8,985
899
6,590
10,934
4,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

60

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bo2nd
Cliodhna
17
6 / 0 / 20
10,429
1,043
13,194
6,084
2,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Mahka_
Guan Yu
18
11 / 0 / 21
11,191
1,119
20,280
15,021
17,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
T-I-GUH
Cupid
18
10 / 0 / 21
11,646
1,165
15,399
6,799
2,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 1 / 24
10,778
1,078
6,688
10,375
16,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Tobirama87
Kukulkan
17
8 / 1 / 11
10,698
1,070
12,391
5,878
2,468
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
135
2
Kills
38
38
Deaths
2
6
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
7
2
0.14
W
Cliodhna
Bo2nd
Cliodhna
6
0
20
16
L
1
8
0
0.13
W
Guan Yu
Mahka_
Guan Yu
11
0
21
21.5
L
Jormungandr
MrClux
Jormungandr
1
6
1
0.25
L
0
11
2
0.09
W
Cupid
T-I-GUH
Cupid
10
0
21
20.5
W
3
1
24
15
W
Kukulkan
Tobirama87
Kukulkan
8
1
11
13.5
L
Baron Samedi
Trethaprince21
Baron Samedi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,834
Damage
67,952
73,463
Taken
44,157
36,316
Mitigated
41,399
5,138
Healing
8,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
10,566
4,861
0
3,277
20,737
9,531
0
4,001
16,736
109
25,030
W
Cliodhna
Bo2nd
Cliodhna
13,194
743
0
42
6,084
2,324
0
3,321
2,663
0
24,781
L
3,711
509
0
0
13,587
3,304
0
4,193
9,394
0
9,222
W
Guan Yu
Mahka_
Guan Yu
20,280
2,356
1,696
2,316
15,021
17,328
0
9,028
5,774
0
29,549
L
Jormungandr
MrClux
Jormungandr
11,261
2,645
0
0
14,533
16,229
0
4,426
10,107
25,376
0
L
7,706
2,571
0
0
13,672
2,981
0
1,929
11,743
15,055
0
W
Cupid
T-I-GUH
Cupid
15,399
9,589
905
1,963
6,799
2,923
0
3,714
2,985
0
34,926
W
6,688
475
0
1,878
10,375
16,356
0
6,306
3,891
17,736
0
W
Kukulkan
Tobirama87
Kukulkan
12,391
961
0
0
5,878
2,468
0
2,682
3,178
41,772
0
L
Baron Samedi
Trethaprince21
Baron Samedi
6,590
335
796
1,065
10,934
4,271
0
4,530
6,404
37,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,520
Gold Earned
54,742
166
Minions Killed
191
5
Camps Cleared
8
830,673
Distance Traveled
942,337
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,614
861
30
3
0
191,161
1
W
Cliodhna
10,429
1,043
23
2
0
206,893
2
L
Skadi
8,660
866
14
1
2
130,081
0
W
Guan Yu
11,191
1,119
7
1
0
207,078
1
L
Jormungandr
8,771
877
21
2
0
163,173
0
L
Nu Wa
8,490
849
11
1
1
165,900
0
W
Cupid
11,646
1,165
61
6
6
184,763
0
W
Sobek
10,778
1,078
25
3
1
178,181
0
W
Kukulkan
10,698
1,070
75
8
1
165,422
0
L
Baron Samedi
8,985
899
90
9
2
180,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role