Player Matchup

Loki
Loki
AfR00GaB00
Loki
Level 33
God Stats
2W - 6L
1,500 SR
Queue Stats
86W - 123L
1,268 Elo+
Solo
Cthulhu
Cthulhu
Sandmoney
Cthulhu
Level 84
God Stats
0W - 2L
1,271 SR
Queue Stats
23W - 33L
1,361 Elo+
Party 1
Fenrir
Fenrir
SnowWhite826
Fenrir
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
367W - 435L
1,351 Elo+
Solo
Janus
Janus
Stermat
Janus
Level 69
God Stats
1W - 3L
1,340 SR
Queue Stats
25W - 34L
1,368 Elo+
Party 1
Heimdallr
Heimdallr
こうすけ
Heimdallr
Level 100
God Stats
0W - 1L
1,878 SR
Queue Stats
44W - 35L
1,447 Elo+
Solo
Team Averages
Level 76
1,498 SR
1,359 Elo+

VS

Team Averages
Level 76
1,443 SR
1,383 Elo+
Chronos
Chronos
 
Chronos
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Burnttoast69876
Cupid
Level 48
God Stats
11W - 8L
1,330 SR
Queue Stats
185W - 260L
1,269 Elo+
Solo
Danzaburou
Danzaburou
Dr Haaxx
Danzaburou
Level 48
God Stats
2W - 2L
1,494 SR
Queue Stats
117W - 142L
1,357 Elo+
Solo
Ymir
Ymir
DragonDrew916
Ymir
Level 137
God Stats
21W - 19L
1,407 SR
Queue Stats
96W - 88L
1,411 Elo+
Solo
Mulan
Mulan
Katy__Forever
Mulan
Level 111
God Stats
36W - 29L
1,483 SR
Queue Stats
131W - 124L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 2
5,904
347
1,111
6,972
1,631
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
Sandmoney
Cthulhu
12
0 / 1 / 0
6,709
395
5,502
9,765
6,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
11
2 / 9 / 1
7,147
420
6,352
15,747
6,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Stermat
Janus
12
1 / 7 / 0
7,478
440
2,989
8,473
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
こうすけ
Heimdallr
13
1 / 3 / 2
7,889
464
7,986
10,754
3,588
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
12 / 0 / 3
11,243
661
12,879
12,974
5,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
1 / 1 / 3
9,641
567
1,976
4,648
1,785
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Dr Haaxx
Danzaburou
14
3 / 2 / 2
8,643
508
6,136
9,343
3,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 1 / 5
9,051
532
2,605
10,524
9,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
9 / 0 / 7
10,837
637
10,460
9,405
5,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
26
27
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
12
0
3
13.5
L
0
7
2
0.14
W
1
1
3
2.5
W
Danzaburou
Dr Haaxx
Danzaburou
3
2
2
2
W
1
1
5
3.5
W
9
0
7
12.5
L
Cthulhu
Sandmoney
Cthulhu
0
1
0
0
L
Fenrir
2
9
1
0.28
L
Janus
Stermat
Janus
1
7
0
0.14
L
Heimdallr
こうすけ
Heimdallr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,940
Damage
34,056
51,711
Taken
46,894
20,297
Mitigated
24,947
9,907
Healing
21,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
12,879
5,195
0
6,958
12,974
5,470
2,013
3,825
8,375
64,595
9,342
L
1,111
291
0
0
6,972
1,631
0
1,923
5,049
0
17,842
W
1,976
1,294
237
1,610
4,648
1,785
3,908
996
3,550
0
53,849
W
Danzaburou
Dr Haaxx
Danzaburou
6,136
960
0
3,633
9,343
3,252
2,766
897
8,313
0
45,371
W
2,605
418
503
4,922
10,524
9,234
270
1,217
9,249
32,579
0
W
10,460
3,047
0
4,011
9,405
5,206
41
616
8,705
0
60,771
L
Cthulhu
Sandmoney
Cthulhu
5,502
572
0
4,710
9,765
6,405
0
3,517
6,248
34,985
0
L
Fenrir
6,352
1,157
0
2,619
15,747
6,511
0
6,269
9,478
0
40,081
L
Janus
Stermat
Janus
2,989
206
0
0
8,473
2,162
60
991
7,482
47,446
0
L
Heimdallr
こうすけ
Heimdallr
7,986
1,469
0
2,578
10,754
3,588
0
1,644
9,110
0
53,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,127
Gold Earned
49,415
380
Minions Killed
498
0
Camps Cleared
0
1,513,543
Distance Traveled
1,617,316
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,243
661
124
7
0
296,338
3
L
Loki
5,904
347
44
3
0
292,286
1
W
Cupid
9,641
567
122
7
0
311,775
5
W
Danzaburou
8,643
508
85
5
0
294,791
0
W
Ymir
9,051
532
63
4
0
365,818
9
W
Mulan
10,837
637
104
6
0
348,594
4
L
Cthulhu
6,709
395
68
4
0
318,677
0
L
Fenrir
7,147
420
75
4
0
307,581
0
L
Janus
7,478
440
92
5
0
305,015
0
L
Heimdallr
7,889
464
101
6
0
289,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role