Player Matchup

Heimdallr
Heimdallr
ELKHOFASH
Heimdallr
Level 43
God Stats
2W - 4L
1,511 SR
Queue Stats
140W - 181L
1,372 Elo+
Solo
Loki
Loki
EZISJopran
Loki
Level 65
God Stats
0W - 3L
1,353 SR
Queue Stats
237W - 281L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
VvolfyBeoulve
Cthulhu
Level 20
God Stats
2W - 4L
1,383 SR
Queue Stats
51W - 63L
1,430 Elo+
Party 1
Vamana
Vamana
empty340
Vamana
Level 23
God Stats
9W - 14L
1,368 SR
Queue Stats
38W - 55L
1,385 Elo+
Party 1
Agni
Agni
lyba11
Agni
Level 31
God Stats
4W - 6L
1,359 SR
Queue Stats
192W - 193L
1,494 Elo+
Solo
Team Averages
Level 36
1,395 SR
1,419 Elo+

VS

Team Averages
Level 82
1,532 SR
1,432 Elo+
Apollo
Apollo
CopperPennys
Apollo
Level 122
God Stats
4W - 3L
1,534 SR
Queue Stats
361W - 360L
1,534 Elo+
Solo
Ares
Ares
Daegil23
Ares
Level 89
God Stats
18W - 4L
1,703 SR
Queue Stats
330W - 359L
1,447 Elo+
Party 2
Danzaburou
Danzaburou
OldEmps
Danzaburou
Level 48
God Stats
8W - 9L
1,435 SR
Queue Stats
79W - 127L
1,344 Elo+
Solo
Erlang Shen
Erlang Shen
TonyEagle24
Erlang Shen
Level 28
God Stats
4W - 3L
1,490 SR
Queue Stats
71W - 72L
1,448 Elo+
Party 2
Janus
Janus
aarsbanaan
Janus
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ELKHOFASH
Heimdallr
9
0 / 2 / 0
5,368
447
2,431
6,019
1,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 0
5,539
462
2,657
8,239
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
7
0 / 3 / 0
4,607
384
2,043
7,387
4,091
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
empty340
Vamana
6
0 / 8 / 0
4,491
374
3,208
9,285
3,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
lyba11
Agni
11
2 / 7 / 1
6,850
571
5,483
6,480
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
12 / 1 / 0
8,541
712
11,730
8,120
3,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
10
2 / 0 / 6
6,753
563
2,577
8,072
6,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
OldEmps
Danzaburou
11
2 / 0 / 2
6,792
566
2,684
2,197
803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
TonyEagle24
Erlang Shen
10
2 / 1 / 5
6,412
534
3,443
7,098
3,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
13
7 / 1 / 4
8,001
667
5,444
4,957
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
3
Kills
25
25
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Apollo
12
1
0
12
W
Ares
2
0
6
5
L
Heimdallr
ELKHOFASH
Heimdallr
0
2
0
0
L
1
5
0
0.2
W
Danzaburou
OldEmps
Danzaburou
2
0
2
3
W
Erlang Shen
TonyEagle24
Erlang Shen
2
1
5
4.5
L
Cthulhu
0
3
0
0
W
Janus
7
1
4
9
L
Vamana
empty340
Vamana
0
8
0
0
L
Agni
lyba11
Agni
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,822
Damage
25,878
37,410
Taken
30,444
14,155
Mitigated
15,541
6,091
Healing
8,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
11,730
7,551
0
2,871
8,120
3,557
162
1,684
6,436
0
55,280
W
Ares
2,577
323
0
2,377
8,072
6,612
27
1,772
6,300
16,488
0
L
Heimdallr
ELKHOFASH
Heimdallr
2,431
1,017
0
1,383
6,019
1,891
869
1,562
4,417
0
26,866
L
2,657
485
0
1,823
8,239
2,117
0
956
7,263
0
22,492
W
Danzaburou
OldEmps
Danzaburou
2,684
1,058
0
713
2,197
803
438
243
1,954
0
33,759
W
Erlang Shen
TonyEagle24
Erlang Shen
3,443
1,960
0
1,309
7,098
3,178
427
933
6,165
0
31,066
L
Cthulhu
2,043
531
0
629
7,387
4,091
261
2,757
4,588
13,913
0
W
Janus
5,444
704
0
929
4,957
1,391
665
2,894
2,063
49,501
0
L
Vamana
empty340
Vamana
3,208
1,625
0
1,667
9,285
3,990
0
146
9,139
0
12,818
L
Agni
lyba11
Agni
5,483
704
0
589
6,480
2,066
93
2,892
3,412
32,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,855
Gold Earned
36,499
198
Minions Killed
327
0
Camps Cleared
0
1,083,899
Distance Traveled
1,157,833
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,541
712
89
7
0
234,107
1
W
Ares
6,753
563
23
2
0
245,869
3
L
Heimdallr
5,368
447
55
5
0
212,904
0
L
Loki
5,539
462
54
5
0
234,976
2
W
Danzaburou
6,792
566
65
5
0
203,138
2
W
Erlang Shen
6,412
534
53
4
0
229,506
2
L
Cthulhu
4,607
384
18
2
0
205,927
4
W
Janus
8,001
667
97
8
0
245,213
0
L
Vamana
4,491
374
18
2
0
220,723
1
L
Agni
6,850
571
53
4
0
209,369
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role