Player Matchup

Ares
Ares
 
Ares
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Draxers17
Bakasura
Level 24
God Stats
14W - 7L
1,625 SR
Queue Stats
29W - 30L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
LocalNative
Gilgamesh
Level 27
God Stats
2W - 1L
1,478 SR
Queue Stats
30W - 27L
1,535 Elo+
Solo
Heimdallr
Heimdallr
Rumeee
Heimdallr
Level 29
God Stats
2W - 1L
1,658 SR
Queue Stats
32W - 18L
1,662 Elo+
Solo
Scylla
Scylla
ShaByXa666
Scylla
Level 27
God Stats
4W - 4L
1,443 SR
Queue Stats
41W - 53L
1,357 Elo+
Solo
Team Averages
Level 27
1,541 SR
1,493 Elo+

VS

Team Averages
Level 18
1,361 SR
1,515 Elo+
Guan Yu
Guan Yu
DarkVapeLord
Guan Yu
Level 24
God Stats
2W - 3L
1,300 SR
Queue Stats
75W - 62L
1,574 Elo+
Solo
Bellona
Bellona
RicardoZH
Bellona
Level 24
God Stats
2W - 2L
1,632 SR
Queue Stats
32W - 36L
1,463 Elo+
Solo
Neith
Neith
afilang
Neith
Level 24
God Stats
1W - 1L
1,523 SR
Queue Stats
11W - 12L
1,539 Elo+
Solo
Merlin
Merlin
dimos211
Merlin
Level 5
God Stats
0W - 1L
1,144 SR
Queue Stats
1W - 2L
1,617 Elo+
Solo
Tsukuyomi
Tsukuyomi
Пищалка
Tsukuyomi
Level 13
God Stats
0W - 3L
1,205 SR
Queue Stats
9W - 12L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
6 / 2 / 7
10,020
589
6,767
14,344
11,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Draxers17
Bakasura
15
7 / 3 / 4
9,792
576
10,064
13,554
5,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
LocalNative
Gilgamesh
14
1 / 4 / 6
8,764
516
5,823
12,387
9,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Rumeee
Heimdallr
17
5 / 1 / 8
10,375
610
9,264
9,183
4,374
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
ShaByXa666
Scylla
15
5 / 2 / 1
10,031
590
7,864
10,135
3,692
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DarkVapeLord
Guan Yu
13
0 / 7 / 4
7,954
468
5,799
15,971
10,297
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
RicardoZH
Bellona
13
2 / 4 / 1
7,980
469
8,370
13,138
12,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
afilang
Neith
15
3 / 4 / 3
9,071
534
9,321
10,439
2,434
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
dimos211
Merlin
12
0 / 6 / 2
7,429
437
862
5,985
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Пищалка
Tsukuyomi
15
7 / 3 / 1
9,555
562
8,564
11,729
4,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
24
Kills
12
12
Deaths
24
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
2
7
4.75
L
Guan Yu
DarkVapeLord
Guan Yu
0
7
4
0.29
W
Bakasura
Draxers17
Bakasura
7
3
4
3
W
Gilgamesh
LocalNative
Gilgamesh
1
4
6
1
L
Bellona
RicardoZH
Bellona
2
4
1
0.63
W
Heimdallr
Rumeee
Heimdallr
5
1
8
9
W
Scylla
ShaByXa666
Scylla
5
2
1
2.75
L
Neith
afilang
Neith
3
4
3
1.13
L
Merlin
dimos211
Merlin
0
6
2
0.17
L
Tsukuyomi
Пищалка
Tsukuyomi
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,782
Damage
32,916
59,603
Taken
57,262
35,022
Mitigated
31,537
19,138
Healing
10,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,767
359
0
4,266
14,344
11,707
880
212
14,132
21,782
0
L
Guan Yu
DarkVapeLord
Guan Yu
5,799
1,511
425
3,226
15,971
10,297
0
5,522
9,604
0
41,214
W
Bakasura
Draxers17
Bakasura
10,064
7,800
0
3,835
13,554
5,721
1,289
0
13,554
0
51,185
W
Gilgamesh
LocalNative
Gilgamesh
5,823
1,784
0
4,310
12,387
9,528
825
370
12,017
0
37,811
L
Bellona
RicardoZH
Bellona
8,370
1,736
0
1,652
13,138
12,689
0
842
12,041
0
42,954
W
Heimdallr
Rumeee
Heimdallr
9,264
5,399
0
3,227
9,183
4,374
5,236
0
9,183
0
91,221
W
Scylla
ShaByXa666
Scylla
7,864
1,754
0
3,500
10,135
3,692
1,228
280
9,855
50,073
0
L
Neith
afilang
Neith
9,321
3,806
0
2,436
10,439
2,434
0
3,126
7,313
0
55,475
L
Merlin
dimos211
Merlin
862
118
0
122
5,985
1,825
1,034
1,358
4,587
25,720
0
L
Tsukuyomi
Пищалка
Tsukuyomi
8,564
2,501
0
2,326
11,729
4,292
0
3,964
7,599
0
47,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,982
Gold Earned
41,989
453
Minions Killed
386
0
Camps Cleared
0
1,704,427
Distance Traveled
1,665,668
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,020
589
24
1
0
348,627
4
L
Guan Yu
7,954
468
65
4
0
359,167
0
W
Bakasura
9,792
576
115
7
0
402,791
2
W
Gilgamesh
8,764
516
74
4
0
354,256
1
L
Bellona
7,980
469
83
5
0
369,301
1
W
Heimdallr
10,375
610
144
8
0
328,611
4
W
Scylla
10,031
590
96
6
0
270,142
5
L
Neith
9,071
534
100
6
0
329,387
1
L
Merlin
7,429
437
57
3
0
245,505
3
L
Tsukuyomi
9,555
562
81
5
0
362,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role