Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Börne
Hel
Level 143
God Stats
0W - 2L
1,290 SR
Queue Stats
99W - 100L
1,558 Elo+
Solo
Persephone
Persephone
Ceadric
Persephone
Level 107
God Stats
3W - 3L
1,555 SR
Queue Stats
334W - 303L
1,573 Elo+
Solo
Amaterasu
Amaterasu
LucasJanas
Amaterasu
Level 59
God Stats
4W - 6L
1,222 SR
Queue Stats
527W - 545L
1,566 Elo+
Solo
Gilgamesh
Gilgamesh
Minaciter
Gilgamesh
Level 141
God Stats
2W - 2L
1,656 SR
Queue Stats
324W - 350L
1,567 Elo+
Solo
Team Averages
Level 122
1,444 SR
1,553 Elo+

VS

Team Averages
Level 131
1,504 SR
1,583 Elo+
Morgan Le Fay
Morgan Le Fay
Cthulhu4rever
Morgan Le Fay
Level 86
God Stats
1W - 1L
1,601 SR
Queue Stats
42W - 20L
1,695 Elo+
Solo
Yemoja
Yemoja
Dzeeu
Yemoja
Level 125
God Stats
1W - 1L
1,299 SR
Queue Stats
233W - 219L
1,573 Elo+
Solo
Fenrir
Fenrir
loui
Fenrir
Level 129
God Stats
1W - 0L
1,480 SR
Queue Stats
99W - 110L
1,516 Elo+
Solo
Sol
Sol
zeMarinco
Sol
Level 160
God Stats
10W - 7L
1,466 SR
Queue Stats
610W - 630L
1,553 Elo+
Solo
Geb
Geb
丿耗子尾汁丶
Geb
Level 157
God Stats
3W - 2L
1,671 SR
Queue Stats
170W - 144L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
20
7 / 6 / 15
12,895
759
22,083
22,854
12,416
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hel
Börne
Hel
16
3 / 9 / 7
11,331
667
10,406
22,183
17,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Persephone
Ceadric
Persephone
20
6 / 7 / 16
13,368
786
26,729
21,950
11,345
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Amaterasu
LucasJanas
Amaterasu
19
7 / 7 / 14
12,911
759
15,382
26,138
28,992
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Minaciter
Gilgamesh
18
2 / 8 / 15
11,545
679
13,941
27,007
34,246
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cthulhu4rever
Morgan Le Fay
20
9 / 2 / 14
13,491
794
28,436
19,884
10,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Dzeeu
Yemoja
18
0 / 4 / 23
11,799
694
3,218
17,770
22,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
loui
Fenrir
20
22 / 6 / 5
14,983
881
33,780
26,186
26,348
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 10 / 11
11,001
647
13,285
18,655
7,651
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

20
3 / 4 / 26
13,598
800
17,052
28,740
48,495
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
116
25
Kills
37
37
Deaths
26
67
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
7
6
15
2.42
L
Hel
Börne
Hel
3
9
7
0.72
L
Persephone
Ceadric
Persephone
6
7
16
2
W
Morgan Le Fay
Cthulhu4rever
Morgan Le Fay
9
2
14
8
W
Yemoja
Dzeeu
Yemoja
0
4
23
2.88
L
Amaterasu
LucasJanas
Amaterasu
7
7
14
2
L
Gilgamesh
Minaciter
Gilgamesh
2
8
15
1.19
W
Fenrir
loui
Fenrir
22
6
5
4.08
W
3
10
11
0.85
W
3
4
26
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,541
Damage
95,771
120,132
Taken
111,235
104,509
Mitigated
116,297
47,925
Healing
51,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
22,083
2,286
556
6,462
22,854
12,416
1,225
12,681
10,173
44,452
0
L
Hel
Börne
Hel
10,406
914
16,936
8,695
22,183
17,510
437
12,338
9,845
16,251
0
L
Persephone
Ceadric
Persephone
26,729
3,269
0
2,895
21,950
11,345
964
10,948
10,995
52,877
0
W
Morgan Le Fay
Cthulhu4rever
Morgan Le Fay
28,436
1,877
3,403
3,997
19,884
10,837
1,285
10,124
9,760
58,056
0
W
Yemoja
Dzeeu
Yemoja
3,218
1,334
20,361
5,863
17,770
22,966
747
11,102
6,668
8,976
0
L
Amaterasu
LucasJanas
Amaterasu
15,382
6,448
974
5,450
26,138
28,992
2,564
12,650
13,488
0
20,807
L
Gilgamesh
Minaciter
Gilgamesh
13,941
2,846
2,085
3,872
27,007
34,246
813
13,373
13,634
0
27,981
W
Fenrir
loui
Fenrir
33,780
13,111
1,165
7,526
26,186
26,348
1,741
13,203
12,983
0
47,456
W
13,285
4,686
915
2,887
18,655
7,651
1,087
8,770
9,885
33,155
0
W
17,052
1,166
1,298
3,942
28,740
48,495
702
16,019
12,721
35,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,050
Gold Earned
64,872
160
Minions Killed
143
0
Camps Cleared
0
1,551,221
Distance Traveled
1,513,064
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
12,895
759
45
3
0
300,469
1
L
Hel
11,331
667
11
1
0
304,887
0
L
Persephone
13,368
786
57
3
0
292,595
0
W
Morgan Le Fay
13,491
794
46
3
0
384,673
3
W
Yemoja
11,799
694
12
1
0
279,613
0
L
Amaterasu
12,911
759
17
1
0
328,247
0
L
Gilgamesh
11,545
679
30
2
0
325,023
1
W
Fenrir
14,983
881
23
1
0
296,831
0
W
Sol
11,001
647
38
2
0
246,007
0
W
Geb
13,598
800
24
1
0
305,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role