Player Matchup

Izanami
Izanami
B_Runner_
Izanami
Level 29
God Stats
8W - 7L
1,531 SR
Queue Stats
43W - 41L
1,512 Elo+
Solo
Cu Chulainn
Cu Chulainn
ByAleja_
Cu Chulainn
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,576 Elo+
Party 1
Cerberus
Cerberus
Crewofants
Cerberus
Level 5
God Stats
1W - 4L
1,278 SR
Queue Stats
2W - 5L
1,346 Elo+
Solo
Ravana
Ravana
GansoManso_D_V_D
Ravana
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,481 Elo+
Party 1
Olorun
Olorun
ULT_DragonGelido
Olorun
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,537 Elo+
Party 1
Team Averages
Level 26
1,462 SR
1,490 Elo+

VS

Team Averages
Level 23
1,394 SR
1,430 Elo+
Skadi
Skadi
Icewolf825
Skadi
Level 26
God Stats
5W - 6L
1,197 SR
Queue Stats
63W - 45L
1,525 Elo+
Solo
Chaac
Chaac
JimmyATj12
Chaac
Level 7
God Stats
11W - 14L
1,550 SR
Queue Stats
22W - 38L
1,444 Elo+
Party 2
Loki
Loki
Serpent_J03-_-
Loki
Level 57
God Stats
7W - 3L
1,487 SR
Queue Stats
106W - 119L
1,399 Elo+
Party 2
Cthulhu
Cthulhu
Unicon-Z
Cthulhu
Level 16
God Stats
15W - 15L
1,424 SR
Queue Stats
34W - 53L
1,333 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
l-Neko-ll
Morgan Le Fay
Level 9
God Stats
3W - 5L
1,314 SR
Queue Stats
61W - 65L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
B_Runner_
Izanami
15
6 / 5 / 4
10,169
407
21,320
22,488
6,226
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
ByAleja_
Cu Chulainn
18
1 / 5 / 2
11,272
451
9,280
18,950
18,096
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
Crewofants
Cerberus
12
1 / 7 / 5
8,235
329
4,512
21,490
14,847
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 5 / 4
10,359
414
15,626
23,592
16,566
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 16 / 2
9,160
366
7,353
20,654
6,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
4 / 7 / 7
11,327
453
14,605
22,545
12,815
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
18
3 / 1 / 6
11,799
472
9,482
12,593
13,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
7 / 2 / 9
13,677
547
17,947
17,663
9,119
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Unicon-Z
Cthulhu
17
4 / 3 / 17
12,024
481
10,641
20,870
22,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
l-Neko-ll
Morgan Le Fay
20
20 / 0 / 10
15,270
611
38,140
16,877
10,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
87
13
Kills
38
38
Deaths
13
17
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Izanami
B_Runner_
Izanami
6
5
4
1.6
L
Cu Chulainn
ByAleja_
Cu Chulainn
1
5
2
0.4
L
Cerberus
Crewofants
Cerberus
1
7
5
0.5
L
4
5
4
1.2
W
Skadi
4
7
7
1.07
W
Chaac
3
1
6
6
W
7
2
9
5.75
L
1
16
2
0.13
W
Cthulhu
Unicon-Z
Cthulhu
4
3
17
4.17
W
Morgan Le Fay
l-Neko-ll
Morgan Le Fay
20
0
10
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,091
Damage
90,815
107,174
Taken
90,548
62,490
Mitigated
67,816
16,389
Healing
31,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
B_Runner_
Izanami
21,320
14,709
0
4,617
22,488
6,226
0
13,601
8,887
0
73,853
L
Cu Chulainn
ByAleja_
Cu Chulainn
9,280
1,410
0
3,145
18,950
18,096
13
5,750
13,200
15,606
60,658
L
Cerberus
Crewofants
Cerberus
4,512
290
0
2,407
21,490
14,847
182
7,602
13,888
18,326
0
L
15,626
3,707
0
4,732
23,592
16,566
0
8,792
14,800
0
66,077
W
Skadi
14,605
8,684
699
7,761
22,545
12,815
4,892
2,039
20,506
0
71,106
W
Chaac
9,482
1,321
0
5,040
12,593
13,042
1,033
2,071
9,970
0
69,200
W
17,947
5,418
0
8,501
17,663
9,119
1,829
2,041
15,415
0
126,181
L
7,353
4,170
124
1,364
20,654
6,755
0
13,101
7,553
36,872
2,162
W
Cthulhu
Unicon-Z
Cthulhu
10,641
361
253
2,622
20,870
22,773
411
4,889
15,793
38,045
0
W
Morgan Le Fay
l-Neko-ll
Morgan Le Fay
38,140
1,663
663
5,933
16,877
10,067
2,432
2,294
14,479
120,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,195
Gold Earned
64,097
455
Minions Killed
615
0
Camps Cleared
0
2,092,639
Distance Traveled
2,471,679
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,169
407
107
4
0
431,933
2
L
Cu Chulainn
11,272
451
136
5
0
426,281
0
L
Cerberus
8,235
329
45
2
0
408,483
0
L
Ravana
10,359
414
98
4
0
487,464
0
W
Skadi
11,327
453
117
5
0
448,611
1
W
Chaac
11,799
472
127
5
0
493,110
0
W
Loki
13,677
547
189
8
0
543,390
0
L
Olorun
9,160
366
69
3
0
338,478
0
W
Cthulhu
12,024
481
33
1
0
466,712
0
W
Morgan Le Fay
15,270
611
149
6
0
519,856
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role