Player Matchup

Bellona
Bellona
Ali_Issa_Qara
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,029 Elo+
Solo
Fafnir
Fafnir
Blackpilled-Nord
Fafnir
Level 21
God Stats
12W - 24L
1,314 SR
Queue Stats
42W - 58L
1,265 Elo+
Party 1
Thanatos
Thanatos
Killer300023
Thanatos
Level 22
God Stats
2W - 4L
1,599 SR
Queue Stats
7W - 6L
1,609 Elo+
Solo
Artemis
Artemis
makeitraingod
Artemis
Level 21
God Stats
5W - 9L
1,585 SR
Queue Stats
12W - 20L
1,449 Elo+
Solo
Hel
Hel
zillionaire69
Hel
Level 17
God Stats
5W - 5L
1,407 SR
Queue Stats
22W - 39L
1,257 Elo+
Party 1
Team Averages
Level 18
1,481 SR
1,322 Elo+

VS

Team Averages
Level 23
1,488 SR
1,397 Elo+
Medusa
Medusa
CH4OSXHUNTER1337
Medusa
Level 19
God Stats
1W - 3L
1,214 SR
Queue Stats
11W - 23L
1,197 Elo+
Solo
Arachne
Arachne
LilN8vGamer
Arachne
Level 14
God Stats
19W - 18L
1,575 SR
Queue Stats
33W - 32L
1,590 Elo+
Solo
Anubis
Anubis
MFKING
Anubis
Level 26
God Stats
22W - 19L
1,525 SR
Queue Stats
41W - 46L
1,400 Elo+
Solo
Baron Samedi
Baron Samedi
TheRealMacman
Baron Samedi
Level 27
God Stats
10W - 5L
1,715 SR
Queue Stats
38W - 31L
1,470 Elo+
Solo
Athena
Athena
zeus_vibrant
Athena
Level 29
God Stats
133W - 185L
1,412 SR
Queue Stats
208W - 267L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
8
0 / 6 / 0
5,283
406
1,454
9,052
5,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 6
6,202
477
2,602
12,756
12,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Killer300023
Thanatos
10
4 / 6 / 0
6,397
492
7,530
9,656
2,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
9
2 / 3 / 0
6,012
462
4,476
7,031
2,016
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
1 / 8 / 0
5,205
400
3,734
7,258
2,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 7
6,046
465
1,875
5,191
988
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
LilN8vGamer
Arachne
12
10 / 2 / 5
7,946
611
9,709
11,132
4,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
MFKING
Anubis
12
3 / 2 / 2
7,024
540
3,914
4,359
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
TheRealMacman
Baron Samedi
14
12 / 0 / 3
8,873
683
13,553
9,809
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
9
1 / 1 / 6
6,393
492
3,304
8,042
4,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
7
Kills
26
26
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
6
0
0
L
0
3
6
1
W
0
2
7
1.75
L
Thanatos
Killer300023
Thanatos
4
6
0
0.67
W
Arachne
LilN8vGamer
Arachne
10
2
5
6.25
W
Anubis
MFKING
Anubis
3
2
2
2
W
Baron Samedi
TheRealMacman
Baron Samedi
12
0
3
13.5
L
Artemis
2
3
0
0.67
W
Athena
1
1
6
4
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,796
Damage
32,355
45,753
Taken
38,533
25,129
Mitigated
16,504
12,445
Healing
16,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
1,454
362
0
106
9,052
5,774
0
5,869
3,183
4,921
8,556
L
2,602
930
95
3,516
12,756
12,112
384
6,466
6,290
8,442
0
W
1,875
1,253
0
1,519
5,191
988
707
512
4,679
0
11,772
L
Thanatos
Killer300023
Thanatos
7,530
2,415
0
5,893
9,656
2,925
0
1,949
7,707
0
28,726
W
Arachne
LilN8vGamer
Arachne
9,709
6,339
0
4,822
11,132
4,661
66
1,122
10,010
0
42,821
W
Anubis
MFKING
Anubis
3,914
435
0
2,162
4,359
1,709
268
822
3,537
32,874
0
W
Baron Samedi
TheRealMacman
Baron Samedi
13,553
2,301
589
5,557
9,809
4,492
736
2,203
7,606
57,168
0
L
Artemis
4,476
2,044
0
1,116
7,031
2,016
462
2,050
4,981
0
31,950
W
Athena
3,304
879
206
1,730
8,042
4,654
221
2,230
5,812
17,410
0
L
3,734
87
486
1,233
7,258
2,302
0
4,437
2,821
17,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,099
Gold Earned
36,282
182
Minions Killed
274
0
Camps Cleared
0
1,098,623
Distance Traveled
1,248,784
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,283
406
22
2
0
185,183
1
L
Fafnir
6,202
477
10
1
0
282,942
0
W
Medusa
6,046
465
26
2
0
263,974
1
L
Thanatos
6,397
492
55
4
0
207,531
2
W
Arachne
7,946
611
65
5
0
266,119
3
W
Anubis
7,024
540
65
5
0
193,856
0
W
Baron Samedi
8,873
683
94
7
0
250,068
4
L
Artemis
6,012
462
66
5
0
216,574
2
W
Athena
6,393
492
24
2
0
274,767
4
L
Hel
5,205
400
29
2
0
206,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role