Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
FaKe_iKy
He Bo
Level 99
God Stats
1W - 2L
1,516 SR
Queue Stats
168W - 144L
1,579 Elo+
Party 1
Thanatos
Thanatos
Turo789-
Thanatos
Level 69
God Stats
9W - 6L
1,500 SR
Queue Stats
81W - 50L
1,633 Elo+
Party 1
Olorun
Olorun
pekkapekk
Olorun
Level 67
God Stats
2W - 3L
1,376 SR
Queue Stats
269W - 295L
1,442 Elo+
Solo
Tyr
Tyr
temp-414450
Tyr
Level 126
God Stats
27W - 18L
1,590 SR
Queue Stats
764W - 629L
1,527 Elo+
Party 1
Team Averages
Level 103
1,496 SR
1,536 Elo+

VS

Team Averages
Level 107
1,417 SR
1,460 Elo+
Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MattyG1655
Anubis
Level 106
God Stats
12W - 11L
1,251 SR
Queue Stats
399W - 507L
1,416 Elo+
Party 2
Geb
Geb
SAMURAI RICK25
Geb
Level 104
God Stats
4W - 8L
1,511 SR
Queue Stats
68W - 66L
1,461 Elo+
Solo
Serqet
Serqet
White_Nekos
Serqet
Level 113
God Stats
4W - 6L
1,347 SR
Queue Stats
213W - 309L
1,407 Elo+
Party 2
Medusa
Medusa
glenlikesstuff
Medusa
Level 87
God Stats
255W - 253L
1,476 SR
Queue Stats
418W - 413L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 0 / 7
6,860
490
4,318
7,898
6,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
FaKe_iKy
He Bo
12
3 / 1 / 5
7,507
536
8,245
6,848
2,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Turo789-
Thanatos
15
8 / 2 / 0
8,884
635
9,233
7,917
3,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
pekkapekk
Olorun
11
2 / 2 / 1
6,854
490
5,348
9,120
3,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 0 / 1
8,323
595
4,456
8,931
7,530
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
0 / 0 / 1
7,667
548
5,897
9,339
7,782
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
MattyG1655
Anubis
12
1 / 6 / 1
7,080
506
6,035
10,629
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 5
6,175
441
3,698
9,771
6,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
12
3 / 3 / 1
7,697
550
2,050
9,437
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 3 / 1
7,317
523
5,774
8,119
2,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
13
Kills
5
5
Deaths
13
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
7
3.5
L
Tyr
 
Tyr
0
0
1
0.5
W
He Bo
FaKe_iKy
He Bo
3
1
5
5.5
L
Anubis
MattyG1655
Anubis
1
6
1
0.25
L
0
1
5
2.5
W
Thanatos
Turo789-
Thanatos
8
2
0
4
L
Serqet
3
3
1
1.17
L
1
3
1
0.5
W
Olorun
pekkapekk
Olorun
2
2
1
1.25
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,600
Damage
23,454
40,714
Taken
47,295
23,005
Mitigated
24,253
23,399
Healing
17,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,318
2,058
0
1,950
7,898
6,629
34
2,631
5,267
20,268
0
L
Tyr
 
Tyr
5,897
458
0
5,547
9,339
7,782
0
0
9,339
0
50,909
W
He Bo
FaKe_iKy
He Bo
8,245
270
0
3,127
6,848
2,327
180
2,979
3,869
40,175
0
L
Anubis
MattyG1655
Anubis
6,035
332
0
3,529
10,629
4,244
0
4,681
5,948
46,394
0
L
3,698
235
294
2,061
9,771
6,479
0
5,508
4,263
11,352
0
W
Thanatos
Turo789-
Thanatos
9,233
2,954
0
9,384
7,917
3,236
0
1,893
5,757
0
66,909
L
Serqet
2,050
705
0
3,692
9,437
3,077
0
2,259
7,178
0
32,436
L
5,774
2,191
0
2,577
8,119
2,671
343
4,883
3,236
0
46,322
W
Olorun
pekkapekk
Olorun
5,348
2,519
149
3,137
9,120
3,283
0
2,131
6,942
34,907
6,766
W
4,456
420
0
5,652
8,931
7,530
0
99
8,832
0
59,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,428
Gold Earned
35,936
456
Minions Killed
409
0
Camps Cleared
0
1,451,936
Distance Traveled
1,432,926
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,860
490
26
2
0
296,593
0
L
Tyr
7,667
548
132
9
0
309,800
6
W
He Bo
7,507
536
89
6
0
275,214
0
L
Anubis
7,080
506
101
7
0
250,217
4
L
Geb
6,175
441
10
1
0
307,231
3
W
Thanatos
8,884
635
110
8
0
325,789
0
L
Serqet
7,697
550
77
6
0
319,531
2
L
Medusa
7,317
523
89
6
0
246,147
3
W
Olorun
6,854
490
80
6
0
244,869
0
W
Tyr
8,323
595
151
11
0
309,471
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role