Player Matchup

Baron Samedi
Baron Samedi
DaazleR
Baron Samedi
Level 25
God Stats
32W - 31L
1,340 SR
Queue Stats
46W - 56L
1,285 Elo+
Solo
Fenrir
Fenrir
Nei-ge44
Fenrir
Level 20
God Stats
14W - 25L
1,343 SR
Queue Stats
99W - 134L
1,365 Elo+
Solo
Cthulhu
Cthulhu
humber101
Cthulhu
Level 28
God Stats
9W - 8L
1,554 SR
Queue Stats
31W - 34L
1,304 Elo+
Solo
Team Averages
Level 24
1,412 SR
1,318 Elo+

VS

Team Averages
Level 36
1,434 SR
1,326 Elo+
Ah Puch
Ah Puch
DragonDams
Ah Puch
Level 4
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
VinceDaDon
Heimdallr
Level 89
God Stats
4W - 9L
1,352 SR
Queue Stats
204W - 229L
1,350 Elo+
Solo
Merlin
Merlin
retro-lift
Merlin
Level 15
God Stats
0W - 3L
1,236 SR
Queue Stats
0W - 6L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaazleR
Baron Samedi
16
8 / 1 / 14
12,239
765
12,698
10,713
5,033
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Nei-ge44
Fenrir
17
17 / 5 / 8
13,525
845
17,627
17,246
16,472
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
humber101
Cthulhu
15
8 / 2 / 11
12,209
763
9,398
18,065
17,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DragonDams
Ah Puch
13
1 / 11 / 4
9,999
625
8,462
15,545
5,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
VinceDaDon
Heimdallr
15
7 / 10 / 0
11,791
737
15,642
17,983
6,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
retro-lift
Merlin
11
0 / 12 / 2
8,652
541
1,355
17,420
5,693

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
33
Kills
8
8
Deaths
33
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DaazleR
Baron Samedi
8
1
14
15
L
Ah Puch
DragonDams
Ah Puch
1
11
4
0.27
W
Fenrir
Nei-ge44
Fenrir
17
5
8
4.2
L
Heimdallr
VinceDaDon
Heimdallr
7
10
0
0.7
W
Cthulhu
humber101
Cthulhu
8
2
11
6.75
L
Merlin
retro-lift
Merlin
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,723
Damage
25,459
46,024
Taken
50,948
39,021
Mitigated
18,278
13,321
Healing
7,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DaazleR
Baron Samedi
12,698
854
909
4,937
10,713
5,033
401
3,554
7,159
30,469
0
L
Ah Puch
DragonDams
Ah Puch
8,462
665
0
657
15,545
5,730
0
5,933
9,400
26,824
0
W
Fenrir
Nei-ge44
Fenrir
17,627
2,703
0
4,225
17,246
16,472
1,193
2,058
15,177
0
41,666
L
Heimdallr
VinceDaDon
Heimdallr
15,642
6,654
0
3,812
17,983
6,855
0
8,155
9,347
0
44,426
W
Cthulhu
humber101
Cthulhu
9,398
545
99
3,151
18,065
17,516
545
4,767
12,452
36,728
0
L
Merlin
retro-lift
Merlin
1,355
542
0
2,770
17,420
5,693
72
7,662
9,246
9,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,973
Gold Earned
30,442
162
Minions Killed
120
8
Camps Cleared
5
940,308
Distance Traveled
622,803
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,239
765
63
4
1
242,867
0
L
Ah Puch
9,999
625
39
2
0
205,854
2
W
Fenrir
13,525
845
44
3
7
399,718
0
L
Heimdallr
11,791
737
71
4
5
216,313
4
W
Cthulhu
12,209
763
55
3
0
297,723
0
L
Merlin
8,652
541
10
1
0
200,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role