Player Matchup

Ymir
Ymir
ALASKANSALSA
Ymir
Level 89
God Stats
2W - 1L
1,725 SR
Queue Stats
40W - 39L
1,425 Elo+
Party 1
Sol
Sol
Curtski3874
Sol
Level 120
God Stats
3W - 0L
1,600 SR
Queue Stats
6W - 6L
1,454 Elo+
Party 1
Aphrodite
Aphrodite
Val Nylo
Aphrodite
Level 144
God Stats
1W - 2L
1,353 SR
Queue Stats
181W - 184L
1,451 Elo+
Party 1
Skadi
Skadi
Zerrkoh
Skadi
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
184W - 184L
1,424 Elo+
Party 1
Pele
Pele
subparpercs
Pele
Level 146
God Stats
2W - 3L
1,394 SR
Queue Stats
169W - 165L
1,440 Elo+
Party 1
Team Averages
Level 113
1,514 SR
1,439 Elo+

VS

Team Averages
Level 112
1,557 SR
1,476 Elo+
Fenrir
Fenrir
KingMcGee98
Fenrir
Level 125
God Stats
7W - 6L
1,475 SR
Queue Stats
253W - 229L
1,473 Elo+
Party 3
Tiamat
Tiamat
MD Jessie
Tiamat
Level 87
God Stats
3W - 3L
1,783 SR
Queue Stats
23W - 13L
1,486 Elo+
Party 2
Thor
Thor
MD Meowth
Thor
Level 143
God Stats
2W - 2L
1,519 SR
Queue Stats
261W - 267L
1,469 Elo+
Party 2
Charybdis
Charybdis
PhattestNut
Charybdis
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 37L
1,476 Elo+
Party 2
Xbalanque
Xbalanque
simoncedmove
Xbalanque
Level 104
God Stats
4W - 7L
1,508 SR
Queue Stats
168W - 156L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 10
10,854
493
5,398
12,191
12,994
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
5 / 5 / 6
13,314
605
12,550
17,350
8,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Val Nylo
Aphrodite
18
2 / 3 / 16
12,192
554
12,012
18,718
8,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Zerrkoh
Skadi
17
2 / 6 / 2
11,009
500
5,024
13,477
4,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
22 / 3 / 5
15,377
699
24,244
24,318
13,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
6 / 4 / 3
10,453
475
7,695
16,801
14,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
MD Jessie
Tiamat
16
1 / 8 / 7
9,330
424
8,390
15,823
7,342
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
16
2 / 7 / 1
9,577
435
4,947
17,683
5,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
PhattestNut
Charybdis
17
5 / 7 / 6
11,255
512
15,620
16,364
5,383
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
simoncedmove
Xbalanque
14
4 / 6 / 5
8,924
406
7,928
13,276
3,788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
40
32
Kills
18
18
Deaths
32
39
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
W
5
5
6
1.6
L
Fenrir
6
4
3
1.88
L
Tiamat
MD Jessie
Tiamat
1
8
7
0.56
L
Thor
2
7
1
0.36
L
Charybdis
PhattestNut
Charybdis
5
7
6
1.14
W
Aphrodite
Val Nylo
Aphrodite
2
3
16
3.33
W
Skadi
Zerrkoh
Skadi
2
6
2
0.5
L
Xbalanque
simoncedmove
Xbalanque
4
6
5
1.08
W
22
3
5
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,228
Damage
44,580
86,054
Taken
79,947
47,102
Mitigated
37,001
40,370
Healing
12,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,398
369
426
2,534
12,191
12,994
770
3,121
9,070
46,474
0
W
12,550
3,183
0
7,378
17,350
8,324
5,369
1,268
16,082
84,043
8,784
L
Fenrir
7,695
971
0
1,073
16,801
14,702
0
4,957
11,844
0
64,011
L
Tiamat
MD Jessie
Tiamat
8,390
931
38
3,097
15,823
7,342
261
7,142
8,681
39,135
0
L
Thor
4,947
882
0
4,347
17,683
5,786
1,313
6,993
10,690
0
57,045
L
Charybdis
PhattestNut
Charybdis
15,620
9,179
0
1,906
16,364
5,383
29
6,784
9,580
0
60,097
W
Aphrodite
Val Nylo
Aphrodite
12,012
1,068
7,208
11,621
18,718
8,015
1,565
2,855
15,863
65,250
0
W
Skadi
Zerrkoh
Skadi
5,024
2,517
0
2,196
13,477
4,763
1,998
1,589
11,888
0
78,703
L
Xbalanque
simoncedmove
Xbalanque
7,928
3,004
0
1,912
13,276
3,788
840
3,234
10,042
0
42,758
W
24,244
5,023
0
9,007
24,318
13,006
3,013
2,896
21,422
0
129,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,746
Gold Earned
49,539
604
Minions Killed
435
0
Camps Cleared
0
2,061,738
Distance Traveled
1,893,456
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,854
493
70
3
0
407,980
2
W
Sol
13,314
605
152
7
0
370,587
4
L
Fenrir
10,453
475
95
4
0
410,994
0
L
Tiamat
9,330
424
67
3
0
391,644
1
L
Thor
9,577
435
101
5
0
388,124
7
L
Charybdis
11,255
512
98
4
0
358,588
2
W
Aphrodite
12,192
554
106
5
0
420,324
6
W
Skadi
11,009
500
103
5
0
386,122
6
L
Xbalanque
8,924
406
74
3
0
344,106
1
W
Pele
15,377
699
173
8
0
476,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role