Player Matchup

Rama
Rama
Azuur0
Rama
Level 5
God Stats
4W - 3L
1,482 SR
Queue Stats
7W - 11L
1,550 Elo+
Party 1
Amaterasu
Amaterasu
EpicSonne
Amaterasu
Level 29
God Stats
16W - 20L
1,394 SR
Queue Stats
27W - 34L
1,331 Elo+
Solo
Danzaburou
Danzaburou
Mr Halezorz
Danzaburou
Level 29
God Stats
2W - 5L
1,542 SR
Queue Stats
19W - 27L
1,356 Elo+
Solo
Ne Zha
Ne Zha
Wtflawl
Ne Zha
Level 87
God Stats
3W - 7L
1,489 SR
Queue Stats
7W - 12L
1,390 Elo+
Party 1
Yemoja
Yemoja
abbanon
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,390 Elo+
Party 1
Team Averages
Level 36
1,481 SR
1,404 Elo+

VS

Team Averages
Level 26
1,344 SR
1,275 Elo+
Chaac
Chaac
FuDog007
Chaac
Level 63
God Stats
1W - 1L
1,307 SR
Queue Stats
2W - 9L
1,091 Elo+
Party 2
Cthulhu
Cthulhu
Gwacamolie
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,720 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Spectrecas
Morgan Le Fay
Level 8
God Stats
3W - 6L
1,278 SR
Queue Stats
4W - 7L
1,281 Elo+
Party 2
Ah Puch
Ah Puch
Yopyop1
Ah Puch
Level 16
God Stats
1W - 1L
1,301 SR
Queue Stats
1W - 6L
1,002 Elo+
Party 2
Thanatos
Thanatos
slapacow
Thanatos
Level 26
God Stats
4W - 6L
1,334 SR
Queue Stats
7W - 13L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Azuur0
Rama
9
0 / 11 / 4
6,822
341
5,102
13,802
3,772
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
EpicSonne
Amaterasu
11
0 / 6 / 1
6,855
343
6,181
16,882
15,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Mr Halezorz
Danzaburou
12
1 / 8 / 3
8,383
419
7,700
17,780
5,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
Wtflawl
Ne Zha
14
9 / 6 / 2
9,772
489
13,947
16,680
5,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
abbanon
Yemoja
12
4 / 6 / 4
8,217
411
9,174
20,140
14,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FuDog007
Chaac
14
6 / 3 / 10
10,281
514
10,946
16,718
21,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Gwacamolie
Cthulhu
15
5 / 1 / 22
9,992
500
12,441
15,016
14,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Spectrecas
Morgan Le Fay
14
2 / 4 / 12
9,071
454
6,756
9,433
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
Yopyop1
Ah Puch
16
9 / 2 / 17
11,328
566
26,111
12,535
5,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
slapacow
Thanatos
18
15 / 4 / 5
11,515
576
17,075
18,590
8,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
103
14
Kills
37
37
Deaths
14
14
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Rama
Azuur0
Rama
0
11
4
0.18
L
Amaterasu
EpicSonne
Amaterasu
0
6
1
0.08
W
Chaac
FuDog007
Chaac
6
3
10
3.67
W
Cthulhu
Gwacamolie
Cthulhu
5
1
22
16
L
Danzaburou
Mr Halezorz
Danzaburou
1
8
3
0.31
W
Morgan Le Fay
Spectrecas
Morgan Le Fay
2
4
12
2
L
Ne Zha
Wtflawl
Ne Zha
9
6
2
1.67
W
Ah Puch
Yopyop1
Ah Puch
9
2
17
8.75
L
Yemoja
abbanon
Yemoja
4
6
4
1
W
Thanatos
slapacow
Thanatos
15
4
5
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,104
Damage
73,329
85,284
Taken
72,292
45,128
Mitigated
53,195
11,356
Healing
35,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Azuur0
Rama
5,102
3,546
0
343
13,802
3,772
0
9,081
4,574
0
13,137
L
Amaterasu
EpicSonne
Amaterasu
6,181
2,194
151
1,783
16,882
15,391
250
9,598
6,824
0
22,078
W
Chaac
FuDog007
Chaac
10,946
1,688
0
5,155
16,718
21,471
4,539
2,268
14,288
0
44,362
W
Cthulhu
Gwacamolie
Cthulhu
12,441
934
542
5,656
15,016
14,543
890
2,045
12,964
35,096
0
L
Danzaburou
Mr Halezorz
Danzaburou
7,700
3,541
0
4,114
17,780
5,336
690
7,965
9,529
0
38,998
W
Morgan Le Fay
Spectrecas
Morgan Le Fay
6,756
532
0
1,351
9,433
3,563
2,585
2,646
6,704
38,918
0
L
Ne Zha
Wtflawl
Ne Zha
13,947
5,575
0
1,681
16,680
5,961
0
5,675
10,652
0
36,020
W
Ah Puch
Yopyop1
Ah Puch
26,111
1,149
100
5,008
12,535
5,023
2,481
851
11,662
72,455
0
L
Yemoja
abbanon
Yemoja
9,174
1,852
1,376
1,908
20,140
14,668
0
11,481
8,397
28,152
0
W
Thanatos
slapacow
Thanatos
17,075
4,181
0
17,201
18,590
8,595
0
1,364
17,226
0
86,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,049
Gold Earned
52,187
225
Minions Killed
428
0
Camps Cleared
0
1,546,920
Distance Traveled
1,839,304
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,822
341
26
1
0
243,739
1
L
Amaterasu
6,855
343
41
2
0
307,398
6
W
Chaac
10,281
514
64
3
0
354,402
2
W
Cthulhu
9,992
500
56
3
0
378,673
1
L
Danzaburou
8,383
419
83
4
0
316,833
0
W
Morgan Le Fay
9,071
454
64
3
0
338,037
0
L
Ne Zha
9,772
489
49
2
0
349,680
1
W
Ah Puch
11,328
566
112
6
0
355,167
0
L
Yemoja
8,217
411
26
1
0
329,270
0
W
Thanatos
11,515
576
132
7
0
413,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role