Player Matchup

Serqet
Serqet
AikawaAyumu
Serqet
Level 160
God Stats
1W - 0L
1,715 SR
Queue Stats
626W - 46L
2,149 Elo+
Party 3
Bacchus
Bacchus
Share
Bacchus
Level 160
God Stats
24W - 1L
1,927 SR
Queue Stats
1,213W - 66L
2,234 Elo+
Party 3
Gilgamesh
Gilgamesh
Sparconix
Gilgamesh
Level 160
God Stats
45W - 0L
2,332 SR
Queue Stats
800W - 25L
2,386 Elo+
Party 3
Cupid
Cupid
average
Cupid
Level 160
God Stats
24W - 0L
2,274 SR
Queue Stats
1,110W - 68L
2,180 Elo+
Party 3
Zhong Kui
Zhong Kui
nekoonosu
Zhong Kui
Level 96
God Stats
2W - 0L
1,707 SR
Queue Stats
457W - 12L
2,410 Elo+
Party 3
Team Averages
Level 147
1,991 SR
2,272 Elo+

VS

Team Averages
Level 96
1,492 SR
1,520 Elo+
Persephone
Persephone
MelaninQueenK
Persephone
Level 86
God Stats
25W - 40L
1,453 SR
Queue Stats
1,178W - 1,198L
1,455 Elo+
Party 2
Vulcan
Vulcan
NocashGBA
Vulcan
Level 74
God Stats
92W - 69L
1,573 SR
Queue Stats
689W - 669L
1,495 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PapaShjohn
Morgan Le Fay
Level 107
God Stats
9W - 14L
1,619 SR
Queue Stats
47W - 42L
1,589 Elo+
Party 1
Hercules
Hercules
Rage1882
Hercules
Level 107
God Stats
6W - 7L
1,485 SR
Queue Stats
56W - 61L
1,514 Elo+
Party 1
Nike
Nike
Xeronumber1
Nike
Level 105
God Stats
1W - 3L
1,329 SR
Queue Stats
358W - 273L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
5 / 2 / 13
10,535
1,054
12,296
9,122
4,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Share
Bacchus
18
4 / 0 / 24
11,447
1,145
8,187
11,628
16,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
Sparconix
Gilgamesh
18
11 / 1 / 17
11,731
1,173
21,795
14,188
13,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
average
Cupid
18
11 / 2 / 14
11,638
1,164
18,858
9,111
4,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
nekoonosu
Zhong Kui
19
9 / 1 / 19
11,842
1,184
21,993
8,090
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

349

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MelaninQueenK
Persephone
15
2 / 5 / 3
9,961
996
5,433
15,710
5,715
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
NocashGBA
Vulcan
15
0 / 7 / 2
8,413
841
1,315
12,161
3,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
PapaShjohn
Morgan Le Fay
15
0 / 7 / 5
9,013
901
12,853
15,559
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Rage1882
Hercules
15
0 / 9 / 4
9,218
922
7,772
21,821
16,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 11 / 2
9,994
999
11,316
24,319
20,385
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
21
40
Kills
5
6
Deaths
39
87
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Serqet
5
2
13
5.75
L
Persephone
MelaninQueenK
Persephone
2
5
3
0.7
L
Vulcan
NocashGBA
Vulcan
0
7
2
0.14
L
Morgan Le Fay
PapaShjohn
Morgan Le Fay
0
7
5
0.36
L
Hercules
Rage1882
Hercules
0
9
4
0.22
W
Bacchus
Share
Bacchus
4
0
24
16
W
Gilgamesh
Sparconix
Gilgamesh
11
1
17
19.5
L
3
11
2
0.36
W
Cupid
average
Cupid
11
2
14
9
W
Zhong Kui
nekoonosu
Zhong Kui
9
1
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,129
Damage
38,689
52,139
Taken
89,570
44,063
Mitigated
50,909
9,114
Healing
4,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
12,296
2,278
0
695
9,122
4,346
0
3,493
4,010
0
21,452
L
Persephone
MelaninQueenK
Persephone
5,433
918
0
318
15,710
5,715
0
6,981
8,011
21,192
0
L
Vulcan
NocashGBA
Vulcan
1,315
205
0
6
12,161
3,603
0
5,295
6,647
4,698
0
L
Morgan Le Fay
PapaShjohn
Morgan Le Fay
12,853
1,630
0
201
15,559
4,475
0
6,254
8,947
29,855
0
L
Hercules
Rage1882
Hercules
7,772
2,169
0
4,180
21,821
16,731
0
5,477
15,514
0
14,061
W
Bacchus
Share
Bacchus
8,187
1,205
0
1,187
11,628
16,478
0
6,306
4,872
12,920
0
W
Gilgamesh
Sparconix
Gilgamesh
21,795
8,544
0
2,469
14,188
13,711
0
5,307
8,615
0
38,767
L
11,316
1,768
0
0
24,319
20,385
0
6,173
17,473
3,478
17,120
W
Cupid
average
Cupid
18,858
11,653
515
1,619
9,111
4,101
0
2,263
6,738
0
40,111
W
Zhong Kui
nekoonosu
Zhong Kui
21,993
3,186
0
2,629
8,090
5,427
0
3,372
3,104
46,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,193
Gold Earned
46,599
189
Minions Killed
117
14
Camps Cleared
3
1,045,454
Distance Traveled
720,089
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,535
1,054
32
3
0
226,083
2
L
Persephone
9,961
996
35
4
0
137,444
0
L
Vulcan
8,413
841
12
1
0
42,022
0
L
Morgan Le Fay
9,013
901
36
4
1
168,740
0
L
Hercules
9,218
922
18
2
1
181,576
4
W
Bacchus
11,447
1,145
14
1
0
232,596
1
W
Gilgamesh
11,731
1,173
33
3
3
222,262
3
L
Nike
9,994
999
16
2
1
190,307
0
W
Cupid
11,638
1,164
45
5
4
170,716
0
W
Zhong Kui
11,842
1,184
65
7
7
193,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role