Player Matchup

Vulcan
Vulcan
Grimjaw_21
Vulcan
Level 125
God Stats
1W - 1L
1,270 SR
Queue Stats
141W - 104L
1,546 Elo+
Party 2
Rama
Rama
KNFBaneFTW
Rama
Level 58
God Stats
20W - 27L
1,496 SR
Queue Stats
86W - 78L
1,510 Elo+
Party 2
Set
Set
Money_etc404
Set
Level 126
God Stats
1W - 0L
1,354 SR
Queue Stats
34W - 13L
1,762 Elo+
Party 2
Team Averages
Level 103
1,373 SR
1,606 Elo+

VS

Team Averages
Level 54
1,489 SR
1,418 Elo+
Zeus
Zeus
 
Zeus
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
IceWarrior25
Loki
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 40L
1,298 Elo+
Solo
Neith
Neith
fabymoon98
Neith
Level 60
God Stats
6W - 12L
1,468 SR
Queue Stats
213W - 240L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Grimjaw_21
Vulcan
13
4 / 2 / 8
8,228
823
9,574
6,426
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 1 / 7
8,118
812
4,823
6,833
2,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 1 / 4
8,358
836
6,919
8,634
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
4 / 4 / 0
7,311
731
4,909
6,656
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 9 / 0
5,918
592
2,831
11,023
3,042
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
11
0 / 2 / 4
6,855
686
7,621
8,405
4,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
15
Kills
4
4
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
4
0
1
W
Vulcan
Grimjaw_21
Vulcan
4
2
8
4
L
0
9
0
0
W
5
1
7
8.5
W
6
1
4
8
L
Neith
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,316
Damage
15,361
21,893
Taken
26,084
9,902
Mitigated
9,172
7,434
Healing
4,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,909
356
0
0
6,656
2,114
0
3,402
2,932
16,206
0
W
Vulcan
Grimjaw_21
Vulcan
9,574
3,105
66
1,985
6,426
2,398
61
2,532
3,894
27,060
0
L
2,831
758
0
610
11,023
3,042
0
2,757
8,142
0
13,354
W
4,823
4,447
210
1,261
6,833
2,553
1,874
1,408
5,425
0
23,143
W
6,919
2,732
0
3,912
8,634
4,951
0
1,256
7,378
0
27,522
L
Neith
7,621
2,447
0
3,390
8,405
4,016
0
3,454
4,813
0
25,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,704
Gold Earned
20,084
130
Minions Killed
98
5
Camps Cleared
4
594,693
Distance Traveled
473,101
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,311
731
34
3
0
132,052
0
W
Vulcan
8,228
823
63
6
1
193,799
5
L
Loki
5,918
592
24
2
2
158,504
0
W
Rama
8,118
812
41
4
0
190,465
2
W
Set
8,358
836
26
3
4
210,429
2
L
Neith
6,855
686
40
4
2
182,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role