Player Matchup

Anubis
Anubis
MFKING
Anubis
Level 26
God Stats
22W - 19L
1,535 SR
Queue Stats
41W - 46L
1,406 Elo+
Solo
Hera
Hera
Noorgelmm
Hera
Level 21
God Stats
8W - 6L
1,830 SR
Queue Stats
35W - 31L
1,655 Elo+
Solo
Artemis
Artemis
PorotusBig
Artemis
Level 25
God Stats
3W - 3L
1,631 SR
Queue Stats
68W - 59L
1,638 Elo+
Solo
Ravana
Ravana
PrueglerGouda
Ravana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,747 Elo+
Solo
Kuzenbo
Kuzenbo
StayAtPhoenix
Kuzenbo
Level 28
God Stats
68W - 65L
1,558 SR
Queue Stats
69W - 66L
1,526 Elo+
Solo
Team Averages
Level 21
1,611 SR
1,594 Elo+

VS

Team Averages
Level 19
1,654 SR
1,604 Elo+
Ganesha
Ganesha
KidouSenshi123
Ganesha
Level 8
God Stats
9W - 3L
1,721 SR
Queue Stats
21W - 14L
1,601 Elo+
Party 1
Agni
Agni
PsychoShooter7
Agni
Level 29
God Stats
2W - 1L
1,465 SR
Queue Stats
98W - 83L
1,546 Elo+
Solo
Anhur
Anhur
Simbard
Anhur
Level 15
God Stats
10W - 5L
1,735 SR
Queue Stats
35W - 22L
1,651 Elo+
Party 1
Thanatos
Thanatos
Xpeke135
Thanatos
Level 26
God Stats
15W - 4L
1,754 SR
Queue Stats
35W - 20L
1,623 Elo+
Solo
Cu Chulainn
Cu Chulainn
zzzz111117776
Cu Chulainn
Level 17
God Stats
7W - 4L
1,596 SR
Queue Stats
24W - 29L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MFKING
Anubis
9
1 / 2 / 2
6,788
357
1,157
2,832
602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
14
3 / 6 / 2
8,908
469
8,736
10,847
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
PorotusBig
Artemis
17
2 / 3 / 2
9,757
514
7,124
10,575
2,713
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 6 / 4
8,757
461
6,307
11,932
3,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
14
2 / 6 / 3
8,190
431
6,421
17,554
14,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 12
9,661
508
3,640
9,989
10,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 2 / 5
10,736
565
7,342
9,280
3,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Simbard
Anhur
19
9 / 1 / 5
11,850
624
11,551
13,396
5,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Xpeke135
Thanatos
17
8 / 5 / 2
11,276
593
10,246
13,358
5,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
zzzz111117776
Cu Chulainn
16
3 / 1 / 4
10,615
559
7,408
9,853
8,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
10
Kills
23
23
Deaths
10
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
1
12
6
L
Anubis
MFKING
Anubis
1
2
2
1
L
Hera
3
6
2
0.67
L
Artemis
PorotusBig
Artemis
2
3
2
1
L
2
6
4
0.67
W
3
2
5
2.75
W
Anhur
Simbard
Anhur
9
1
5
11.5
L
Kuzenbo
2
6
3
0.58
W
Thanatos
Xpeke135
Thanatos
8
5
2
1.8
W
Cu Chulainn
zzzz111117776
Cu Chulainn
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,745
Damage
40,187
53,740
Taken
55,876
23,217
Mitigated
33,539
9,651
Healing
28,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,640
277
0
1,571
9,989
10,713
250
1,431
8,442
26,536
0
L
Anubis
MFKING
Anubis
1,157
0
0
697
2,832
602
0
568
2,246
9,730
0
L
Hera
8,736
1,925
0
1,147
10,847
2,228
0
4,193
6,378
46,905
0
L
Artemis
PorotusBig
Artemis
7,124
3,636
0
4,251
10,575
2,713
0
1,724
8,819
0
66,806
L
6,307
1,298
0
1,492
11,932
3,538
0
2,417
9,453
0
59,598
W
7,342
609
408
3,886
9,280
3,582
1,241
3,391
5,681
79,147
0
W
Anhur
Simbard
Anhur
11,551
5,601
0
7,827
13,396
5,302
2,016
3,676
9,604
0
100,892
L
Kuzenbo
6,421
1,378
0
2,064
17,554
14,136
0
2,431
15,067
33,689
0
W
Thanatos
Xpeke135
Thanatos
10,246
1,291
0
11,326
13,358
5,285
508
3,935
9,215
0
71,109
W
Cu Chulainn
zzzz111117776
Cu Chulainn
7,408
591
0
3,163
9,853
8,657
299
3,213
6,307
2,785
62,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,400
Gold Earned
54,138
420
Minions Killed
598
0
Camps Cleared
0
1,413,196
Distance Traveled
1,802,714
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,661
508
22
1
0
373,697
8
L
Anubis
6,788
357
23
1
0
74,525
1
L
Hera
8,908
469
111
6
0
330,748
15
L
Artemis
9,757
514
136
7
0
257,528
6
L
Ravana
8,757
461
95
5
0
387,553
2
W
Agni
10,736
565
160
8
0
348,442
4
W
Anhur
11,850
624
183
10
0
349,859
3
L
Kuzenbo
8,190
431
55
3
0
362,842
7
W
Thanatos
11,276
593
118
6
0
367,206
6
W
Cu Chulainn
10,615
559
115
6
0
363,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role